Even in a post-apocalyptic setting, there can be things to encounter, ranging from the useful to the odd to the dangerous. 100 Post-Apocalyptic Underwater Encounters has 100 such for underwater regions.
100 Post-Apocalyptic Underwater Encounters (Mutant Future) is the above supplement converted for use with Mutant Future. You do not need both versions.
In Vaesen, characters get mementos on character creation and D666 Mementos for Vaesen has 216 new ones for them to roll.
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Cities of Sundara: Silkgift (PFRPG) introduced aether weapons, firearms that use compressed air tanks to propel their shots, rather than gunpowder.
Aether Grapnel (Two-Handed Firearm)
In some ways a hybrid of Silkgift’s aether weapons and net casters, the aether grapnel has a design not dissimilar to that of an aether rifle, but instead of a harmful projectile being fired by the rifle, it launches a grapnel instead. A grapnel weighs significantly more than the normal ball ammunition fired from a standard aether rifle, and the integral aether reservoir can only launch one grapnel before being depleted. The grapnel will trail rope behind it once fired, and Archer silk is commonly used to make the rope, due to it being light and strong.
Reloading a new grapnel into an aether grapnel takes a full-round action. All other rules that apply to standard aether weapons as found in the Silkgift book should be used for replacing and refilling the reservoir, misfires and firing underwater.
Though not a weapon, an aether grapnel still fires a hard object with force and it can still do damage. The cost includes one grapnel and 100′ of rope. Unlike normal aether rifles, aether grapnels do not come in dragon steel variants, as the improved material does not provide a noticeable benefit.
Characters can come across various businesses in their travels and Merchants of Sundara details ten merchants that can be used in the Sundara setting or elsewhere.
Mages’ towers and dwelling places can be full of oddities, and 100 Things to Find in a Mage’s Tower (PFRPG) has 100 such for characters to find. Some may be magical, some strange and others could be used as adventure hooks. This is a conversion of the original supplement to Pathfinder.
Not every book found is useful or valuable, and 100 Books to Find in or About Hollowfaust has 100 minor books to find on a Scarred Lands bookshelf, all about Hollowfaust.
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In futuristic settings, characters may encounter robots. 100 Robots to Encounter has 100 such to encounter, from autonomous and intelligent to mere machines.
Not every book is definitely useful or valuable and 100 Books to Find in or about Bard’s Gate II has 100 such to flesh out a bookshelf in the Lost Lands setting about Bard’s Gate.
Not every book found is necessarily useful, and 100 Books to Find in or About the Trojan Reach II has 100 books to find in or about the Trojan Reach for fleshing out a bookshelf.
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Chacarters may find odd and sometimes valuable items for sale and 100 Items and Oddities to Find for Sale has some for them to find. They may have little worth, or have something valuable hidden in them.
Sometimes magic can have an unexpected effect and 100 Random Magic Effects to Encounter in a Dungeon (5E) has residual effects that could be found in a dungeon or other area. They can be minor or puzzling and may cause problems. This is the original supplement converted to 5th Edition.
Using Darkness Perks in Torg stains the soul and 100 Marks of Darkness for Aysle has 100 new Dark Marks.
Map – Cellar Tavern is a hand-drawn black and white map of a cellar tavern with a 300dpi resolution in eight versions that can be used for personal and commercial use.
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Characters may have things in their history that they have hidden, things that could cause problems if they became known. 100 Dark Secrets has 100 such for characters to be hiding.
When asking around for information, characters may hear rumours, and 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) has 100 such related to Bard’s Gate and its Suzerainty. They can be used as background colour, misinformation and adventure hooks.
Characters may find notes and letters in a variety of places, and 100 Notes and Letters for Aysle has 100 such. They can be used as background colour or potential adventure hooks.
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Even in a futuristic setting, books, whether digital or physical, still exist, and 100 Books for a Cyberpunk Setting has 100 such on a variety of subjects to flesh out a bookshelf.
A Dekas of Alchemical Items VII (5E) has ten new alchemical items for 5th Edition for characters to create or buy or for NPCs to own.
Consumables are magic items that are used up, and 20 Magic Consumables has 20 such for Aysle or any other cosm with a high enough Magic Axiom.
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Alchemy labs can be full of strange and potentially dangerous things and 100 Things to Find in an Alchemy Lab has 100 such items for characters to find.
100 Things to Find in an Alchemy Lab (PFRPG) is the above supplement converted for use with Pathfinder. You do not need both versions.
Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about the Trojan Reach II has some for them to hear related to the Trojan Reach. They can be used as adventure hooks or background colour.
Map – City 2 is a hand drawn map of a city at 300dpi resolution in eight versions that can be used for personal and commercial use.
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Dragon steel, a valuable export from Ironfire: The City of Steel, is a superior form of steel that is stronger than normal steel. Its primary use is making weapons and armour, but anything that would normally be made of steel can be made from dragon steel for improved hardness, strength and performance, which includes tools.
Artisan’s Tools, Dragon Steel
This includes carpenter’s, leatherworker’s, mason’s, smith’s, tinker’s and woodcarver’s tools, and others, if the GM wishes. These tools serve the same purpose as artisan’s tools but add a +1 bonus to ability checks made with them.
Thieves’ Tools, Dragon Steel
These tools serve the same purpose as thieves’ tools but grant a +1 bonus to ability checks made to disarm traps or open locks.
Item
Cost
Weight
Artisan’s Tools, Dragon Steel
2x normal price
Normal weight
Thieves’ Tools, Dragon Steel
50 gp
1 lb
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Characters may stumble across things during the zombie apocalypse and 100 Pieces of Debris to Find During the Zombie Apocalypse has 100 pieces of predominately junk for them to encounter.
Dungeons have corpses and 100 Corpses to Find in a Dungeon (C&C) provides 100 different corpses for characters to find. Some may be odd, some may be hazardous. All are dead. This is an adaptation of the supplement to Castles & Crusades.
100 Piskies for Changeling: the Dreaming has 100 piskies for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.
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