Tag Archives: Magic

Archives of Nabu: School of Water Now Available

Archives of Nabu: School of WaterArchives of Nabu: School of Water is now available to buy on DriveThruRPG.

Published by Sad Fishe Games, this is a supplement to which we have contributed and it has 36 water spells for OSR systems.

Archives of Nabu: School of Air Now Available

Archives of Nabu: School of AirArchives of Nabu: School of Air is now available to buy on DriveThruRPG.

Published by Sad Fishe Games, this is a supplement to which we have contributed and it has 36 air spells for OSR systems.

Archives of Nabu: School of Fire Now Available

Archives of Nabu: School of FireArchives of Nabu: School of Fire is now available to buy on DriveThruRPG.

Published by Sad Fishe Game, this is a supplement to which we have contributed and it has 36 earth spells for OSR systems.

Archives of Nabu: School of Earth Now Available

Archives of Nabu: School of EarthArchives of Nabu: School of Earth is now available to buy on DriveThruRPG.

Published by Sad Fishe Game, this is a supplement to which we have contributed and it has 36 earth spells for OSR systems.

100 Sci-Fi Gangs, 100 Modern Street Encounters (DS&DS) and Six Pack: Christmas Spells (PFRPG) Now Available

100 Sci-Fi Gangs100 Sci-Fi Gangs, 100 Modern Street Encounters (DS&DS) and Six Pack: Christmas Spells (PFRPG) are now available to buy on DriveThruRPG.

In futuristic settings, there will more than likely still be crime people trying to control it, and 100 Sci-Fi Gangs has 100 different gangs to encounter as foes, suppliers or allies. Each is named and given a brief description of their speciality.

100 Modern Street Encounters (DS&DS) has 100 encounters for Dark Streets & Darker Secrets. The encounters are appropriate for a dark city and in most case are dark in nature.

Six Pack: Christmas Spells (PFRPG) has six spells thematically appropriate for a Christmas game, though they may not be suitable for year round use.

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100 Things Dubious Politicians Didn’t Want Overheard, 10 Ammunition Spells (5E) and Colour Filler Art – Mixed Coin Stacks Now Available

100 Things Dubious Politicians Didn't Want Overheard100 Things Dubious Politicians Didn’t Want Overheard, 10 Ammunition Spells (5E) and Colour Filler Art – Mixed Coin Stacks are now available to buy from DriveThruRPG.

Some politicians may be less than honest, and they may have secrets that they didn’t want someone else to overhear. 100 Things Dubious Politicians Didn’t Want Overheard has 100 snippets of such conversations for characters to hear.

10 Ammunition Spells (5E) is a 5th Edition supplement that has ten different spells that can be used to enhance ammunition.

Colour Filler Art – Mixed Coin Stacks is a piece of colour stock art for personal or commercial use that depicts mixed stacks of coins.

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100 Underearth Locations, 10 Ammunition Spells (PF2) and Filler Art – Clockwork Chest Now Available

100 Underearth Locations100 Underearth Locations, 10 Ammunition Spells (PF2) and Filler Art – Clockwork Chest are now available to buy from DriveThruRPG.

100 Underearth Locations has 100 different places to flesh out the underground realms, whether natural or dungeon. Each is named and described. They can be a source of danger and potential adventure hooks.

10 Ammunition Spells (PF2) is a Pathfinder 2nd Edition supplement that has ten different spells that can be used to enhance ammunition.

Filler Art – Clockwork Chest is a piece of black and white filler for commerical or personal use. It depicts a black and white clockwork chest in four variations at 300dpi resolution.

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100 Nobles to Encounter and A Baker’s Dozen of Invocation Spells Now Available

100 Nobles to Encounter100 Nobles to Encounter and A Baker’s Dozen of Invocation Spells are now available to buy from DriveThruRPG and RPGNow.

Nobles can be a common sight in fantasy medieval settings. 100 Nobles to Encounter has 100 nobles listed, with their names and some other details. They can be a source of adventure hooks, foes or simply background colour for the local court.

The Invocation tradition was introduced in Demon Lord’s Companion 2. Characters can bind daemons to them, gaining abilities for the duration of the spell at the risk of madness.  A Baker’s Dozen of Invocation Spells provides 13 new spells for the tradition.