Tag Archives: Things

100 Post-Apocalyptic Underwater Encounters, 100 Post-Apocalyptic Underwater Encounters (Mutant Future) and D666 Mementos for Vaesen Now Available

100 Post-Apocalyptic Underwater Encounters100 Post-Apocalyptic Underwater Encounters, 100 Post-Apocalyptic Underwater Encounters (Mutant Future) and D666 Mementos for Vaesen are now available to buy from DriveThruRPG.

Even in a post-apocalyptic setting, there can be things to encounter, ranging from the useful to the odd to the dangerous. 100 Post-Apocalyptic Underwater Encounters has 100 such for underwater regions.

100 Post-Apocalyptic Underwater Encounters (Mutant Future) is the above supplement converted for use with Mutant Future. You do not need both versions.

In Vaesen, characters get mementos on character creation and D666 Mementos for Vaesen has 216 new ones for them to roll.

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Aether Grapnel (PFRPG)

Cities of Sundara: Silkgift (PFRPG) introduced aether weapons, firearms that use compressed air tanks to propel their shots, rather than gunpowder.

Aether Grapnel (Two-Handed Firearm)

grapnel
Some artwork copyright William McAusland, used with permission

In some ways a hybrid of Silkgift’s aether weapons and net casters, the aether grapnel has a design not dissimilar to that of an aether rifle, but instead of a harmful projectile being fired by the rifle, it launches a grapnel instead. A grapnel weighs significantly more than the normal ball ammunition fired from a standard aether rifle, and the integral aether reservoir can only launch one grapnel before being depleted. The grapnel will trail rope behind it once fired, and Archer silk is commonly used to make the rope, due to it being light and strong.

Reloading a new grapnel into an aether grapnel takes a full-round action. All other rules that apply to standard aether weapons as found in the Silkgift book should be used for replacing and refilling the reservoir, misfires and firing underwater.

Though not a weapon, an aether grapnel still fires a hard object with force and it can still do damage. The cost includes one grapnel and 100′ of rope. Unlike normal aether rifles, aether grapnels do not come in dragon steel variants, as the improved material does not provide a noticeable benefit.

Cost: 800 gp; Damage: 1d4 (Med)/1d2 (Small); Critical: x2; Range: 50 feet; Misfire: 1;
Capacity: 1; Weight: 12 pounds; Type: B

Merchants of Sundara, 100 Things to Find in a Mage’s Tower (PFRPG) and 100 Books to Find in or About Hollowfaust Now Available

Merchants of SundaraMerchants of Sundara, 100 Things to Find in a Mage’s Tower (PFRPG) and 100 Books to Find in or About Hollowfaust are now available to buy on DriveThruRPG.

Characters can come across various businesses in their travels and Merchants of Sundara details ten merchants that can be used in the Sundara setting or elsewhere.

Mages’ towers and dwelling places can be full of oddities, and 100 Things to Find in a Mage’s Tower (PFRPG) has 100 such for characters to find. Some may be magical, some strange and others could be used as adventure hooks. This is a conversion of the original supplement to Pathfinder.

Not every book found is useful or valuable, and 100 Books to Find in or About Hollowfaust has 100 minor books to find on a Scarred Lands bookshelf, all about Hollowfaust.

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100 Robots to Encounter, 100 Books to Find in or about Bard’s Gate II (Lost Lands) and 100 Books to Find in or About the Trojan Reach II Now Available

100 Robots to Encounter100 Robots to Encounter, 100 Books to Find in or about Bard’s Gate II (Lost Lands) and 100 Books to Find in or About the Trojan Reach II are now available to buy on DriveThruRPG.

In futuristic settings, characters may encounter robots. 100 Robots to Encounter has 100 such to encounter, from autonomous and intelligent to mere machines.

Not every book is definitely useful or valuable and 100 Books to Find in or about Bard’s Gate II has 100 such to flesh out a bookshelf in the Lost Lands setting about Bard’s Gate.

Not every book found is necessarily useful, and 100 Books to Find in or About the Trojan Reach II has 100 books to find in or about the Trojan Reach for fleshing out a bookshelf.

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100 Items and Oddities to Find for Sale, 100 Random Magic Effects to Encounter in a Dungeon (5E), 100 Marks of Darkness for Aysle and Map – Cellar Tavern Now Available

100 Items and Oddities to Find for Sale100 Items and Oddities to Find for Sale, 100 Random Magic Effects to Encounter in a Dungeon (5E), 100 Marks of Darkness for Aysle and Map – Cellar Tavern are now available to buy on DriveThruRPG.

Chacarters may find odd and sometimes valuable items for sale and 100 Items and Oddities to Find for Sale has some for them to find. They may have little worth, or have something valuable hidden in them.

Sometimes magic can have an unexpected effect and 100 Random Magic Effects to Encounter in a Dungeon (5E) has residual effects that could be found in a dungeon or other area. They can be minor or puzzling and may cause problems. This is the original supplement converted to 5th Edition.

Using Darkness Perks in Torg stains the soul and 100 Marks of Darkness for Aysle has 100 new Dark Marks.

Map – Cellar Tavern is a hand-drawn black and white map of a cellar tavern with a 300dpi resolution in eight versions that can be used for personal and commercial use.

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100 Dark Secrets, 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) and 100 Notes and Letters for Aysle Now Available

100 Dark Secrets100 Dark Secrets, 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) and 100 Notes and Letters for Aysle are now available to buy on DriveThruRPG.

Characters may have things in their history that they have hidden, things that could cause problems if they became known. 100 Dark Secrets has 100 such for characters to be hiding.

When asking around for information, characters may hear rumours, and 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) has 100 such related to Bard’s Gate and its Suzerainty. They can be used as background colour, misinformation and adventure hooks.

Characters may find notes and letters in a variety of places, and 100 Notes and Letters for Aysle has 100 such. They can be used as background colour or potential adventure hooks.

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Dragongem (5E)

This is a new item for use with Cities of Sundara.

DragongemGemstones are one of the most prized treasures of the earth, with many different types of gems in many different lands. Dragongems only occur in the lands where dragon steel, from which they gain their name, can be found, which makes them difficult to get at the best of times. Even scarcer than dragon steel, the volcanic nature of the dragon steel lands adds to the danger of finding dragongems. Only in Ironfire are dragongems dug up with any regularity and even there they are scarce, and the subject of fierce bidding should they come onto the market.

Dragongems are an extremely rare form of diamond found in igneous rocks, and are commensurately valuable as a result. The carbon of the diamond contains inclusions of dragon steel that reflect the light in unusual ways and give the gems a strange, steel-like colour when light is shone on them. Peering into a dragongem will reveal tiny crystals of dragon steel inside it.

Dragongems are not quite as hard as diamonds, as the dragon steel inclusions slightly weaken the gemstone’s structure. This does make them easier to shape than diamonds, but not that much easier, as they are as hard as rubies and sapphires.

A dragongem will be worth at least twice what a diamond of the same size and quality would be. Though dragongems can be used to make unusual pieces of jewellery, they are rarely used for such mundane purposes. The sorcerers and spellusers of Archbliss have discovered that dragongems are unusually potent when it comes to enchanting them for magical use. They have a natural ability to enhance magics that have to do with sharpness and hardness, and can be found embedded in the hilts of dragon steel swords, where they can improve even a non-magical weapon, or in rings and amulets that are intended to improve various martial abilities and defences.

Dragongem Pommel

Wondrous item, rare

A dragongem pommel is a pommel- or hilt-mounted enchanted dragongem that can be attached to a sword of any type. The sword or dagger to which it is attached will gain a +1 bonus to damage rolls and 10 hit points and will also be classed as a magic weapon for attack purposes. The bonuses stack with any that already apply.

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100 Books for a Cyberpunk Setting, A Dekas of Alchemical Items VII (5E) and 20 Magic Consumables Now Available

100 Books for a Cyberpunk Setting100 Books for a Cyberpunk Setting, A Dekas of Alchemical Items VII (5E) and 20 Magic Consumables are now available to buy on DriveThruRPG.

Even in a futuristic setting, books, whether digital or physical, still exist, and 100 Books for a Cyberpunk Setting has 100 such on a variety of subjects to flesh out a bookshelf.

A Dekas of Alchemical Items VII (5E) has ten new alchemical items for 5th Edition for characters to create or buy or for NPCs to own.

Consumables are magic items that are used up, and 20 Magic Consumables has 20 such for Aysle or any other cosm with a high enough Magic Axiom.

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100 Things to Find in an Alchemy Lab, 100 Things to Find in an Alchemy Lab (PFRPG), 100 Hooks and Rumours to Hear in or about the Trojan Reach II and Map – City 2 Now Available

100 Things to Find in an Alchemy Lab100 Things to Find in an Alchemy Lab, 100 Things to Find in an Alchemy Lab (PFRPG), 100 Hooks and Rumours to Hear in or about the Trojan Reach II and Map – City 2 are now available to buy on DriveThruRPG.

Alchemy labs can be full of strange and potentially dangerous things and 100 Things to Find in an Alchemy Lab has 100 such items for characters to find.

100 Things to Find in an Alchemy Lab (PFRPG) is the above supplement converted for use with Pathfinder. You do not need both versions.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about the Trojan Reach II has some for them to hear related to the Trojan Reach. They can be used as adventure hooks or background colour.

Map – City 2 is a hand drawn map of a city at 300dpi resolution in eight versions that can be used for personal and commercial use.

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Cities of Sundara: Dragon Steel Tools (5E)

Hammer
Image: Azukail Games

Dragon steel, a valuable export from Ironfire: The City of Steel, is a superior form of steel that is stronger than normal steel. Its primary use is making weapons and armour, but anything that would normally be made of steel can be made from dragon steel for improved hardness, strength and performance, which includes tools.

Artisan’s Tools, Dragon Steel

This includes carpenter’s, leatherworker’s, mason’s, smith’s, tinker’s and woodcarver’s tools, and others, if the GM wishes. These tools serve the same purpose as artisan’s tools but add a +1 bonus to ability checks made with them.

Thieves’ Tools, Dragon Steel

These tools serve the same purpose as thieves’ tools but grant a +1 bonus to ability checks made to disarm traps or open locks.

Item Cost Weight
Artisan’s Tools, Dragon Steel 2x normal price Normal weight
Thieves’ Tools, Dragon Steel 50 gp 1 lb

 

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