In this video, Neal talks about why you shouldn’t do stuff for free, when you should be paid for it.
Model Kit Haul
In this video, I take a look at nine model kits I purchased whilst they were on offer, looking for parts that can be useful in crafting.
D10: Europe Rumours: Germany III
10 Hooks and Rumours for Cyberpunk 2.0.2.0.’s Europe
This list has ten hooks and rumours that can be heard about Germany. Whether or not they are true is up to the GameMaster. They can be used as background colour or as potential adventure hooks.
- East-style, a new musical sound emerging in Chemnitz, is just starting to make a mark on the European music scene. This is reputedly already drawing the interest of the corps who make money from music, and who are trying to buy up as much as they can before the style really hits the mainstream. This has led to battles between those considered sellouts to the corps and those who resist their advances.
- Hamburg is now an arcology and controlled free city, with certain standards of wages and social care. Though EBM believes this aids the city’s growth, and they are probably right in this belief, some corporations with a shorter view think that such should be scrapped.
- Security in the Bavarian Freistaat is known to border on the extreme, even patrolling the borders with other parts of Germany. It’s rumoured that this security in particular sometimes gets a little trigger-happy, and that there have been a few instances where things got a little out of hand that have needed to be quietly buried. Often literally.
- Siemens has a corporate city in a suburb of Munich, and it’s rumoured that competitors are continually trying to compromise this, or those who work there. It’s said that Siemens’ corporate security is very effective, though, and those who fall foul of it have a tendency to disappear.
- The police have given up on attempting to control the ghettos of Chemnitz, and rioting and ethnic warfare happen regularly. It’s also home to a rising alternative scene, and it’s rumoured that more powerful elements of that scene have started to decide to take control of the ghettos back from those causing trouble.
- The Köln-Dortmund Conurb is Germany’s premier industrial zone, and is also home to unrest, thanks to workers of Turkish descent and such as actions by the Kurdish PKK. It’s rumoured that some Germans in the region, hailing back to older German racist philosophies, heave teamed up with the PKK in order to attack those of Turkish descent.
- The lower pay grades were exiled from Berlin when the government was moved to that city. It’s rumoured that since then there has been a growing trend upwards, with more and more money being needed to live in the city, at least for everyone who doesn’t serve the wealthy or the powerful.
- There is a lot of high-tech industry in the Köln-Dortmund Conurb in Germany, and this provides regular income for edgerunners specialising in corporate espionage. It’s rumoured that beneath the surface is a silent war between some of the companies operating in the region, a war that leaves definite casualties, some brain-burned, some dead.
- Those who cause trouble in Hamburg and are caught are first fines and then expelled if they continue in their ways. It’s rumoured, though, that some of the more extreme troublemakers are just quietly disappeared, without even a recorded arrest, let alone a trial, and the only time any part of them will be seen again is in an organ donation.
- When the government of Germany moved to Berlin in 2000, the radical youth culture for which the city was known moved to the suburbs or other cities. It’s rumoured that some within that culture believe that it’s time to take the city back, and such a belief could end up clashing with Berlin’s high level of security.
D10: Europe Rumours: Germany III is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.
100 Knick-knacks for Cold and Ice Regions, A Baker’s Dozen of Magical Weapon Properties (PFRPG) and 100 Uncanny Contents and Uncanny Encounters in the Revel’s Sublunar Tunnels Now Available
100 Knick-knacks for Cold and Ice Regions, A Baker’s Dozen of Magical Weapon Properties (PFRPG) and 100 Uncanny Contents and Uncanny Encounters in the Revel’s Sublunar Tunnels are now available to buy on DriveThruRPG.
100 Knick-knacks for Cold and Ice Regions has 100 minor items that could be found in treasure hoards, in an NPCs possession or given to characters.
A Baker’s Dozen of Magical Weapon Properties (PFRPG) has thirteen new magical weapon properties to enhance weapons.
The sublunar tunnels of the Revel are a strange place and 100 Uncanny Contents and Uncanny Encounters in the Revel’s Sublunar Tunnels has 50 uncanny contents and 50 uncanny encounters for them.
2026 Goals For Azukail Games
In this video, Neal Litherland talks about several goals for 2026, from Sundara to Army Men to the Windy City Shadows podcast.
Scratchbuilding Gatling Gun Barrels
In this video, gatling gun style gunbarrels are made using plastic tubing or bamboo skewers as well as thin cardboard.
D10: Bits of Misinformation to Learn About Humans

Characters may attempt to learn more about types of creatures that they may end up fighting, and there are many sources they might check, but not everything they learn is necessarily true. Here are ten bits of misinformation to learn about humans.
- Humans are genocidal, and they have the intention to eventually wipe every other intelligent people from the face of the world.
- Humans are incapable of learning things for themselves, instead stealing all that they know from others.
- Humans are not intelligent; they are unintelligent apes with exceptional skills in mimicry.
- Humans are poisoners who will kill those they have issue with using such.
- Humans are soulless creatures that need to consume the souls of others in order to survive.
- Humans are thieves out to steal everything from everyone they encounter.
- Humans deliberately destroy the land, making it so that others cannot live on it.
- Humans steal the young of other species to brainwash them into accepting that humans are superior.
- Male and female humans are actually different species that can only procreate their own kind when with the other.
- Some humans regard other species as food, and will eat them when they can.
100 Items To Find in a Chromatic Dragon’s Hoard, 20 Hazards for the Wasteland II (Legacy) and D66 Saurians for the Forbidden Lands Now Available
100 Items To Find in a Chromatic Dragon’s Hoard, 20 Hazards for the Wasteland II (Legacy) and D66 Saurians for the Forbidden Lands are now available on DriveThruRPG.
Dragons are some of the most iconic creatures around and 100 Items To Find in a Chromatic Dragon’s Hoard has 20 items to find in the hoard of each major colour.
The wasteland is full of dangers and 20 Hazards for the Wasteland II (Legacy) has 20 Hazards for Legacy: Life Among the Ruins that characters could encounter.
Saurians are warm blooded reptilian humanoids in the Forbidden Lands. D66 Saurians for the Forbidden Lands has 36 named and briefly described saurians to encounter.
Discussions of Darkness, Episode 46 Hagiography – Tales of The God Machine (An Overlooked Resource For Structuring Your Chronicle)
In this episode of Discussions of Darkness, Neal Litherland talks about an overlooked resource in the Chronicles of Darkness core rulebook.
Stages of Drawing Map – Village 36
A brief video showing the stages of drawing Map – Village 36.