A new video has been published on YouTube that previews the first few pages of 100 Hooks and Rumours for Between (Lost Lands).
A new video has been published on YouTube that previews the first few pages of 100 Hooks and Rumours for Between (Lost Lands).
Power and its Misuse is a piece of fiction for Archbliss: The City of the Sorcerers, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.
“Legend says that the sorcerers who founded Archbliss were fleeing a cataclysm,” said Thannis Mantar. “At least that’s what the surviving books from the era say.”
“Legend says a lot of things,” retorted Brendor Calliorn. “Some may even be true. That doesn’t mean they all are, or that tales of a great cataclysm are true.”
“But what if the legend about the cataclysm was true?” asked Thannis. “That could mean that the legend about those who raised the city being empowered by the Prim are also true. And if that’s the case, then such power could be obtained by others. All we’d need to do is find out how it was accomplished.”
“Playing with the raw power of the Prim can cause serious problems.” stated Brendor in warning. “Just look at what happened to Moüd. The Silver Wraiths are still cleaning up the necromantic mess from that. If both legends are true, then mayhap the power the city’s founders had from the Prim caused the cataclysm. They could easily have been fleeing a mess they caused.”
“We’d just need to be more careful,” was Thannis’s reply. “Power in and of itself doesn’t cause a cataclysm, only its misuse. If it wasn’t misused, then there wouldn’t be a problem.”
“Misuse is something that it’s easier to state you’re going to avoid than to actually avoid,” said Brendor in turn. “I’ve seen enough spellusers injured by their own power when they intended anything but. By the time misuse becomes obvious, it may well be too late.”
“Say what you will. I am not going to be so overly cautious. I’m going to look into the legends for the truth of the matter, and see if there is a way of gaining the power of our forefathers.” Stated Thannis.
“Do as you will,” said Brendor as Thannis departed. “For your sake, I hope that the legend is just that. And for our sake, if you do uncover something, do not play with the Prim where it will affect the rest of us.”
I Know a Guy, 100 Encounters for Fantasy Hills (3Deep) and Filler Art – Barrow are now available on DriveThruRPG and 100 Gateways to the Dreaming is available on Storytellers Vault.
In a modern setting, characters may need contacts with different skills, legal or otherwise. I Know a Guy has 25 people for characters to use, with details on them and what they can offer.
Hills are not free of encounters and 100 Encounters for Fantasy Hills (3Deep) has 100 ways of enlivening a journey through them. They can be used as background colour and potential adventure hooks.
Gateways are how changelings enter the Dreaming, and 100 Gateways to the Dreaming has 100 such, some safer than others, with details on how to activate them and what the trods are like.
Filler Art – Barrow is a piece of hand drawn black and white stock art. There are two images, one on a white background, one on a transparent one, at 300 dpi. The image can be used for personal and commercial uses.
In this, the third episode in a series of videos in which Neal Litherland covers Chronicles and World of Darkness, he looks at the mortal world and the effect it has.
The Warlock Returns Issue #08 is now available to buy on DriveThruRPG.
This is a fanzine for Advanced Fighting Fantasy that contains a variety of articles. It isn’t published by us, but by Arion Games, but we have contributed content to it. It’s currently available as a PDF with print on demand to follow.
A new video has been published on YouTube that previews the first few pages of 100 Orphans for Mage: The Ascension.
The Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has ten rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.
100 Sci Fi Guilds, 100 Farming Country Encounters (Black Spear), 100 Hooks and Rumours to Hear in or about Alpha Crucis and Colour Filler Art – Gems in Sand are now available to buy on DriveThruRPG.
Guilds can still be present in a science fiction setting and 100 Sci Fi Guilds has some to encounter. Each is given an overview of what they do and a guild may wield great power.
Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters (Black Spear) has 100 such encounters, which can range from useful to dangerous to potential adventure hooks. This is a conversion of the original supplement to Black Spear.
Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about Alpha Crucis has some for them to hear related to the Alpha Crucis. They can be used as adventure hooks or background colour.
Colour Filler Art – Gems in Sand in Sand has assorted gems partially buried in sand. There is a single image on a transparent background, at 300 dpi. The image can be used for personal and commercial uses.
In this video, Neal Litherland reads the fiction “On Little Cat Feet” from Cults of Sundara, available for 5E and Pathfinder.
d66 Starport Encounters is now available to buy on DriveThruRPG.
Published by Sad Fishe Games, this is a collection of 36 starport encounters to which a number of authors, including us, have contributed.