A video has been published on YouTube, in which Neal Litherland reads the introductory fiction from 100 (Mostly) Harmless Goblin Fruits and Oddments to Find in The Hedge.
A video has been published on YouTube, in which Neal Litherland reads the introductory fiction from 100 (Mostly) Harmless Goblin Fruits and Oddments to Find in The Hedge.
Paper and Scrolls Collection is now available on Cartography Assets.
This is a DungeonDraft asset pack containing 98 pieces of paper, scrolls, envelopes and notes, all hand drawn and all colourable in some way. Some of the assets are different versions of others. All may be used for commercial purposes.
The Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has ten rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.
100 Patients to Find in an Emergency Room, 100 Snow and Ice Encounters (Black Spear) and Filler Art – Fang Necklace are now available on DriveThruRPG and 100 Broadcasts in the Madness Network is available on Storytellers Vault.
Characters may end up in an emergency room at some point, for whatever reason. 100 Patients to Find in an Emergency Room has 100 people to find there, with descriptions of their injuries.
Characters can encounter things whilst travelling through snowy regions and winter, and 100 Snow and Ice Encounters (Black Spear) has 100 such encounters. They can be used as colour or as potential adventure hooks. This is a conversion of the original system neutral supplement.
Malkavians are connected to the Madness Network and they can hear various things from it. 100 Broadcasts in the Madness Network has 100 things for them to hear on the network, ranging from plot hooks to random nonsense.
Filler Art – Fang Necklace is a piece of hand drawn black and white stock art. There are two images, one on a white background, one on a transparent one, at 300 dpi. The image can be used for personal and commercial uses.
A video has been published on YouTube in which Neal Litherland talks about the Prim, one of the design concepts of Sundara.
A new video has been published on YouTube that previews the first few pages of 100 Airs and Atmospheres to Encounter in a Dungeon.
A new video has been published on YouTube that previews the first few pages of 100 Flowers and Trees Sure to Boost Your Stats.
This list has ten hooks and rumours that can be heard in or about the Little Italy district of Night City. Whether or not they are true is up to the GameMaster. They can be used as background colour or as potential adventure hooks.
Add random events to a cyberpunk city with 100 Events for a Cyberpunk City.
D10: Night City Rumours – Little Italy is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.
100 Events for a Cyberpunk City and 100 Encounters for Coastal Regions (3Deep) are now available on DriveThruRPG and 150 Sights To See (And Rumors To Hear) In Absalom is available on Pathfinder Infinite.
In the dark future of a cyberpunk city, characters can stumble across many potentially dangerous events. 100 Events for a Cyberpunk City has 100 such that can be used for things such as background or adventure hooks.
100 Encounters for Coastal Regions (3Deep) is a collection of coastal encounters to enliven a journey, and is a conversion of the original system neutral supplement to 3Deep.
Absalom is the biggest city on Golarion and 150 Sights To See (And Rumors To Hear) In Absalom has rumours and events to encounter, divided into 15 districts with 10 rumours for each.
Ironfire, available for 5E and Pathfinder, is known as the City of Steel, and it’s said that if you throw a stone you’re likely to hit a sellsword looking for work. Differences of opinion are settled in the dueling circle in this city, but it’s a demand only the bloodthirsty or the foolish take. After all, you never know who someone is in the iron trade, or what they’re capable of when the blades come out.