Category Archives: Traveller

100 Things to Find Frozen in the Ice, 100 Detailed Things to Find in a Dungeon (C&C), 100 Hooks and Rumours to Hear in or about the Trojan Reach III and Map – Village 18 Now Available

100 Things to Find Frozen in the Ice100 Things to Find Frozen in the Ice, 100 Detailed Things to Find in a Dungeon (C&C), 100 Hooks and Rumours to Hear in or about the Trojan Reach III and Map – Village 18 are now available to buy on DriveThruRPG.

Ice can contain things frozen inside it, and 100 Things to Find Frozen in the Ice has 100 such to encounter. They can be used as background colour or potential adventure hooks.

100 Detailed Things to Find in a Dungeon (C&C) is a list of 100 detailed things that could be found in a dungeon to puzzle players or disguise what is truly important from them. This is a conversion of the original supplement.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about the Trojan Reach III has some for them to hear related to the Trojan Reach. They can be used as adventure hooks or background colour.

Map – Village 18 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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100 Robots to Encounter, 100 Books to Find in or about Bard’s Gate II (Lost Lands) and 100 Books to Find in or About the Trojan Reach II Now Available

100 Robots to Encounter100 Robots to Encounter, 100 Books to Find in or about Bard’s Gate II (Lost Lands) and 100 Books to Find in or About the Trojan Reach II are now available to buy on DriveThruRPG.

In futuristic settings, characters may encounter robots. 100 Robots to Encounter has 100 such to encounter, from autonomous and intelligent to mere machines.

Not every book is definitely useful or valuable and 100 Books to Find in or about Bard’s Gate II has 100 such to flesh out a bookshelf in the Lost Lands setting about Bard’s Gate.

Not every book found is necessarily useful, and 100 Books to Find in or About the Trojan Reach II has 100 books to find in or about the Trojan Reach for fleshing out a bookshelf.

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100 Things to Find in an Alchemy Lab, 100 Things to Find in an Alchemy Lab (PFRPG), 100 Hooks and Rumours to Hear in or about the Trojan Reach II and Map – City 2 Now Available

100 Things to Find in an Alchemy Lab100 Things to Find in an Alchemy Lab, 100 Things to Find in an Alchemy Lab (PFRPG), 100 Hooks and Rumours to Hear in or about the Trojan Reach II and Map – City 2 are now available to buy on DriveThruRPG.

Alchemy labs can be full of strange and potentially dangerous things and 100 Things to Find in an Alchemy Lab has 100 such items for characters to find.

100 Things to Find in an Alchemy Lab (PFRPG) is the above supplement converted for use with Pathfinder. You do not need both versions.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about the Trojan Reach II has some for them to hear related to the Trojan Reach. They can be used as adventure hooks or background colour.

Map – City 2 is a hand drawn map of a city at 300dpi resolution in eight versions that can be used for personal and commercial use.

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100 Books to Find on a Bard’s Bookshelf, 100 Fantasy Underwater Encounters (Black Spear) and 100 Books to Find in or About the Trojan Reach Now Available

100 Books to Find on a Bard's Bookshelf100 Books to Find on a Bard’s Bookshelf, 100 Fantasy Underwater Encounters (Black Spear) and 100 Books to Find in or About the Trojan Reach are now available to buy on DriveThruRPG.

Whilst books can be valuable and useful, not every book is such. 100 Books to Find on a Bard’s Bookshelf has books on subjects of interest to druids to flesh out a bookshelf.

Even underwater, characters can have encounters, and 100 Fantasy Underwater Encounters (Black Spear) has 100 such to have. These can be used as dangers, background colour or potential adventure hooks.

Not every book found is necessarily useful, and 100 Books to Find in or About the Trojan Reach has 100 books to find in or about the Trojan Reach for fleshing out a bookshelf.

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What Has He Got in His Pockets? 100 Bard Items, A Dekas of Alchemical Items V (5E) and 100 Hooks and Rumours to Hear in or about the Trojan Reach Now Available

What Has He Got in His Pockets? 100 Bard ItemsWhat Has He Got in His Pockets? 100 Bard Items, A Dekas of Alchemical Items V (5E) and 100 Hooks and Rumours to Hear in or about the Trojan Reach are now available to buy on DriveThruRPG.

Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Bard Items has 100 items that could be found in the pockets, or other location, of a bard. They range from junk through odd to having minor magic powers.

A Dekas of Alchemical Items V (5E) has ten new alchemical items for 5th Edition for characters to create or buy or for NPCs to own.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about the Trojan Reach has some for them to hear related to the Trojan Reach. They can be used as adventure hooks or background colour.

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What Has He Got in His Pockets? 100 Cleric Items, 20 Hazards for the Wasteland (Legacy), 100 Books to Find in or About the Solomani Front: Solomani Rim II and Map – Village 13 Now Available

What Has He Got in His Pockets? 100 Cleric ItemsWhat Has He Got in His Pockets? 100 Cleric Items, 20 Hazards for the Wasteland (Legacy), 100 Books to Find in or About the Solomani Front: Solomani Rim II and Map – Village 13 are now available to buy on DriveThruRPG.

Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Cleric Items has 100 items that could be found in the pockets, or other location, of a druid. They range from junk through odd to having minor magic powers.

The wasteland is full of dangers and 20 Hazards for the Wasteland (Legacy) has 20 Hazards for Legacy: Life Among the Ruins that characters could encounter.

Not every book found is necessarily useful, and 100 Books to Find in or About the Solomani Front: Solomani Rim II has 100 books to find in or about the Solomani Rim for fleshing out a bookshelf.

Map – Village 13 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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100 Things to Find in a Fantasy Alley, 20 Locations for the Wasteland (Legacy), 100 Books to Find in or About the Solomani Front: Alpha Crucis and Map – Coastal Fort Now Avalable

100 Things to Find in a Fantasy Alley100 Things to Find in a Fantasy Alley, 20 Locations for the Wasteland (Legacy), 100 Books to Find in or About the Solomani Front: Alpha Crucis and Map – Coastal Fort are now available to buy on DriveThruRPG.

Alleys are small roads and paths where things can accumulate. 100 Things to Find in a Fantasy Alley has 100 things to see in a fantasy alley, ranging from the odd to the disturbing.

The wasteland is full of strange places that may be dangerous. 20 Locations for the Wasteland (Legacy) has 20 Locations for Legacy: Life Among the Ruins that characters could encounter.

Not every book found is necessarily useful, and 100 Books to Find in or About the Solomani Front: Alpha Crucis has 100 books to find in or about the Alpha Crucis for fleshing out a bookshelf.

Map – Coastal Fort is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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100 Sci Fi Guilds, 100 Farming Country Encounters (Black Spear), 100 Hooks and Rumours to Hear in or about Alpha Crucis and Colour Filler Art – Gems in Sand Now Available

100 Sci Fi Guilds100 Sci Fi Guilds, 100 Farming Country Encounters (Black Spear), 100 Hooks and Rumours to Hear in or about Alpha Crucis and Colour Filler Art – Gems in Sand are now available to buy on DriveThruRPG.

Guilds can still be present in a science fiction setting and 100 Sci Fi Guilds has some to encounter. Each is given an overview of what they do and a guild may wield great power.

Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters (Black Spear) has 100 such encounters, which can range from useful to dangerous to potential adventure hooks. This is a conversion of the original supplement to Black Spear.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about Alpha Crucis has some for them to hear related to the Alpha Crucis. They can be used as adventure hooks or background colour.

Colour Filler Art – Gems in Sand in Sand has assorted gems partially buried in sand. There is a single image on a transparent background, at 300 dpi. The image can be used for personal and commercial uses.

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What Has He Got in His Pockets? 100 Rogue Items, 100 Items to Find in a Necromancer’s Lair (PFRPG), 100 Books to Find in or About the Solomani Front: Solomani Rim and Map – Village 11 Now Available

What Has He Got in His Pockets? 100 Rogue ItemsWhat Has He Got in His Pockets? 100 Rogue Items, 100 Items to Find in a Necromancer’s Lair (PFRPG), 100 Books to Find in or About the Solomani Front: Solomani Rim and Map – Village 11 are now available to buy on DriveThruRPG.

Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Rogue Items has 100 items that could be found in the pockets, or other location, of a rogue or thief. They range from junk through odd to having minor magic powers.

Just like other mages, necromancers have items connected to their studies, and 100 Items to Find in a Necromancer’s Lair (PFRPG) has 100 such to find. They deal with death and undeath and tend to be less than pleasant. This is a conversion of the original supplement to Pathfinder.

Not every book found is necessarily useful, and 100 Books to Find in or About the Solomani Front: Solomani Rim has 100 books to find in or about the Solomani Rim for fleshing out a bookshelf.

Map – Village 10 is a hand-drawn black and white village map with a 300dpi resolution in two versions that can be used for personal and commercial use.

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What Has He Got in His Pockets? 100 Mage Items, 100 Encounters for Fantasy Rivers (Black Spear), 100 Hooks and Rumours to Hear in or about the Solomani Rim and Map – Village 10 Now Available

What Has He Got in His Pockets? 100 Mage ItemsWhat Has He Got in His Pockets? 100 Mage Items, 100 Encounters for Fantasy Rivers (Black Spear), 100 Hooks and Rumours to Hear in or about the Solomani Rim and Map – Village 10 are now available to buy on DriveThruRPG.

Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Mage Items has 100 items that could be found in the pockets, or other location, of a mage. They range from junk through odd to having minor magic powers.

River journeys can have encounters and 100 Encounters for Fantasy Rivers (Black Spear) has 100 such. They can be used to make a journey more interesting or as potential adventure hooks.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about the Solomani Rim has some for them to hear related to the Solomani Rim. They can be used as adventure hooks or background colour.

Map – Village 10 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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