Category Archives: Traveller

100 Tips for Being a Better Player, 100 Farming Country Encounters (Lore 100) and 100 Books to Find in or About the Glorious Empire Now Available

100 Tips for Being a Better Player100 Tips for Being a Better Player, 100 Farming Country Encounters (Lore 100) and 100 Books to Find in or About the Glorious Empire are now available to buy from DriveThruRPG.

RPGs are complicated games involving many different elements. There are ways of making games run and play better, and some of these are how you play. 100 Tips for Being a Better Player has suggestions for this.

Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters (Lore 100) has 100 such encounters, which can range from useful to dangerous to potential adventure hooks. This is a conversion of the original supplement to Lore 100.

Not every book found is necessarily useful, and 100 Books to Find in or About the Glorious Empire has 100 books to find in or about the Glorious Empire for fleshing out a bookshelf.

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100 Character Goals and Motivations, 100 Encounters for Fantasy Rivers (3Deep) and 100 Hooks and Rumours to Hear in or about the Glorious Empire Now Available

100 Character Goals and Motivations100 Character Goals and Motivations, 100 Encounters for Fantasy Rivers (3Deep) and 100 Hooks and Rumours to Hear in or about the Glorious Empire are now available to buy on DriveThruRPG.

Character goals and motivations can help create a more in-depth background, whether or not it has an immediate effect on the plot. 100 Character Goals and Motivations has 100 such that could be used by players, or even by NPCs.

River journeys have encounters and 100 Encounters for Fantasy Rivers (3Deep) has 100 such for characters to encounter. They can be used as background colour or adventure hooks. This is a conversion of the original system-neutral supplement.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about the Glorious Empire has some for them to hear related to the Glorious Empire. They can be used as adventure hooks or background colour.

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100 Bridges to Find in a Dungeon, 100 Bridges to Find in a Dungeon (PFRPG), 100 Books to Find in or About the Region Behind the Claw: Deneb and Map – Village 5 Now Available

100 Bridges to Find in a Dungeon100 Bridges to Find in a Dungeon, 100 Bridges to Find in a Dungeon (PFRPG), 100 Books to Find in or About the Region Behind the Claw: Deneb and Map – Village 5 are now available to buy on DriveThruRPG.

Gaps require bridges or other means to cross them and 100 Bridges to Find in a Dungeon has 100 different ways of spanning a gap. They range from makeshift to well constructed to magical to odd.

100 Bridges to Find in a Dungeon (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.

Books can sometimes be a source of useful information but some are less vital. 100 Books to Find in or About the Region Behind the Claw: Deneb has 100 books on or about Deneb that Travellers could find.

Map – Village 5 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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100 Descriptions for Potion Bottles, 100 Books to Find in or about the Borderland Provinces and 100 Hooks and Rumours to Hear in or about Deneb Now Available

100 Descriptions for Potion Bottles100 Descriptions for Potion Bottles, 100 Books to Find in or about the Borderland Provinces and 100 Hooks and Rumours to Hear in or about Deneb are now available to buy on DriveThruRPG.

Potions may be the most important part, but the containers they come in can also be interesting. 100 Descriptions for Potion Bottles has 100 such, from the crude to the artistic and the worthless to the valuable, to use.

Not every book is definitely useful or valuable and 100 Books to Find in or about the Borderland Provinces has 100 such to flesh out a bookshelf in the Lost Lands setting about the Border Provinces.

Characters may hear rumours when asking around for information, and 100 Hooks Rumours to Hear in or about Deneb has some for them to hear about the Deneb sector. They can be used as adventure hooks or background colour.

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100 Encounters for Fantasy Rivers, 100 Encounters for Fantasy Rivers (PFRPG) and 100 Books to Find in or About the Region Behind the Claw: The Spinward Marches Now Available

100 Encounters for Fantasy Rivers100 Encounters for Fantasy Rivers, 100 Encounters for Fantasy Rivers (PFRPG) and 100 Books to Find in or About the Region Behind the Claw: The Spinward Marches are now available to buy from DriveThruRPG.

Even on rivers, characters can have encounters and 100 Encounters for Fantasy Rivers has 100 for them to have. They range from the normal to the potentially dangerous and some can be used as a source of adventure hooks.

100 Encounters for Fantasy Rivers (PFRPG) is the above supplement with Pathfinder stats added in places. You do not need both supplements.

Not every book found is necessarily useful and 100 Books to Find in or About the Region Behind the Claw: The Spinward Marches has 100 such that can be used to flesh out a bookshelf, whether physical or electronic, concentrating on the Spinward Marches.

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100 Terrible Fates, 100 Ceilings to Find in a Dungeon (PFRPG) and 100 Hooks and Rumours to Hear in or about the Spinward Marches Now Available

100 Terrible Fates100 Terrible Fates, 100 Ceilings to Find in a Dungeon (PFRPG) and 100 Hooks and Rumours to Hear in or about the Spinward Marches are now available to buy from DriveThruRPG.

100 Terrible Fates has 100 terrible predictions for how characters might die that could come from oracles and prophecies, or might just be done for malicious amusement.

Dungeons have ceilings and 100 Ceilings to Find in a Dungeon (PFRPG) describes 100 such. This is a conversion of the original system neutral version. You do not need both versions.

Travellers may ask around for information and rumours and 100 Hooks and Rumours to Hear in or about the Spinward Marches has some for them to hear connected to the Spinward Marches sector. They can be used as background colour or adventure hooks.

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100 Alchemical Creations, 100 Encounters for a Fantasy Jungle (Lore 100), 100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone and TAS Bundle

100 Alchemical Creations100 Alchemical Creations, 100 Encounters for a Fantasy Jungle (Lore 100), 100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone and TAS Bundle are now available to buy from DriveThruRPG.

100 Alchemical Creations has 100 minor alchemical items that characters could encounter. They may be created by the characters, purchased from alchemists, used by enemies or found in treasure.

100 Encounters for a Fantasy Jungle (Lore 100) has 100 encounters for enlivening jungle journeys. They can be used to add dangers or interesting encounters, or perhaps be a source of adventure hooks. This is a conversion of a supplement for use with the Lore 100 system.

Not every book is useful and 100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone has 100 such to find, primarily covering those sectors of the Great Rift.

This supplement is also available in the Travellers’ Aid Society Bundle which contains the TAS supplements at a reduced price.

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100 Features of the Underearth Realms and 100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa Now Available

100 Features of the Underearth Realms100 Features of the Underearth Realms and 100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa are now available to buy from DriveThruRPG.

The caverns under dungeons or from which dungeons may be carved have their own features, and 100 Features of the Underearth Realms has 100 such to add. Some may be interesting, some odd and some potentially hazardous.

100 Rumours to Hear in or About the Great Rift: Riftspan Reaches, Touchstone and Afawahisa has 100 rumours that characters could hear in or about the Great Rift. They may be used as background flavour, potential adventure hooks or misinformation.

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100 Statues to Find in a Dungeon, The Blood Blades Part 1: “Seeker” and 100 Books to Find in or About the Great Rift: Corridor and Reft Now Available

100 Statues to Find in a Dungeon100 Statues to Find in a Dungeon, The Blood Blades Part 1: “Seeker” and 100 Books to Find in or About the Great Rift: Corridor and Reft are now available to buy from DriveThruRPG.

Dungeons and other locations may contain statues and 100 Statues to Find in a Dungeon has some to enliven such areas. They can be a source of room flavour or perhaps adventure hooks. Two supplementary tables can be used to define materials and dressing.

In The Blood Blades Part 1: “Seeker”, the characters explore a small barrow in which was interred a legendary blade and its wielder.

Not every book found has meaning or use and 100 Books to Find in or About the Great Rift: Corridor and Reft has 100 minor books that can be used to flesh out a bookshelf, whether digital or physical.

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100 Weird or Unsettling Childhood Events, The Forever Man, 100 Rumours to Hear in or About the Great Rift: Corridor and Reft and Book Cover 7 Now Available

100 Weird or Unsettling Childhood Events100 Weird or Unsettling Childhood Events, The Forever Man, 100 Rumours to Hear in or About the Great Rift: Corridor and Reft and Book Cover 7 are now available to buy from DriveThruRPG.

100 Weird or Unsettling Childhood Events has 100 strange events from a character’s childhood that could be used to flesh out their background or as a potential source of adventure hooks.

The Forever Man has the characters discover a man who has been trapped, still alive, under s atone for years. Once free, they want to regain their lands and punish their enemies.

100 Rumours to Hear in or About the Great Rift: Corridor and Reft has 100 rumours that characters could hear in a spaceport bar or other place about the Great Rift. They can be used as background colour or potential adventure hooks.

Book Cover 7 is a red scale with gold trimmings book cover that comes in A4 and US Letter sizes, and in a standard version and one with a transparent window for each size. They can be used for personal and commercial projects.

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