Tactical Plastic Report, Episode 13: Expanding Army Men Into Other Genres

In this episode of Tactical Plastic, Neal Litherland looks at how Army Men can be used with different genres.

Scratchbuilding a Glowing Crystal Ball with Crooked Staff Terrain Textures

In this video, a glowing crystal ball on a table is made from various pieces of cardboard as well as a glass marble and Crooked Staff Terrain Textures.

D10: Numenera Rumours – The Island of Undoing

Numenera Cover
TM and © 2019 Monte Cook Games, LLC.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.

  1. Banurno is a face-dancing mutant who runs the village of Delormi on the Island of Undoing. There are occasional rumours that Banurno is determined to remain in charge of the settlement at all costs, and has used the island’s health draining to eliminate rivals.
  2. Cultists of the Jagged Dream are rumoured to be looking to book passage to the Island of Undoing. It’s said that they are looking for someone who’s said to be on the island, though it’s unclear just what they are going to do if they find the person they’re looking for.
  3. The flora and fauna of the Island of Undoing is perhaps not as dangerous as might be expected, and the only greater threat is the threat of the Island itself, which is admittedly a serious threat. It’s rumoured that there used to be other dangers, but the Island drained them until they died.
  4. The Island of Undoing constantly drains health from those creatures who live nearby, and there are rumours that this is because the island is alive, a creature of living metal that was seriously injured in some long-ago battle, perhaps in a previous world, and is still trying to rebuild its strength.
  5. The Island of Undoing is a large metal island, though one whose shape changes between night and day. Some believe that the island is not an island, and that it’s actually some kind of craft, though what kind of craft varies, from a space vessel to an interdimensional one to something more mundane like a ship.
  6. The song of the Island of Undoing that attracts people to the island despite themselves fades away as night falls, which is when the Island starts to draw health from those living creatures on it. Some believe that if the song could be correctly duplicated, it would stop all within hearing from having their life drained.
  7. The twin sisters Myph and Matese who live in Delormi on the Island of Undoing and are able to turn almost anything into a healing device. This is perhaps the only reason the settlement can continues, and recently there have been troubling rumours that the twins have been losing their abilities.
  8. There are rumours that some of those who have wound up on the Island of Undoing found the island in a different place to where it normally is, about 250 miles northwest of the Island of the Last Migration in the Sea of Secrets. No-one on the Island has ever noticed it to move, and those who claim to have found it elsewhere are generally assumed to be mistaken, though some wonder if the Island is not quite fixed in space.
  9. Those who remain on the Island of Undoing find their health slowly drained away, and can only be restored with devices and special powers. Healing devices are common in the island, but some which to design a device that won’t be used to heal the damage after it’s done but to stop the health being drained away in the first place.
  10. Ziwoh the Redfin runs a regular ship from several land ports to the Island of Undoing, as well as offering some other services to aid those heading there. It’s rumoured that because the Island kills a lot of those that head there, Ziwoh sometimes just kills his passengers and steals their possessions as no-one will be surprised if they don’t return.

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100 Post-Apocalyptic Taiga Encounters, 100 Post-Apocalyptic Taiga Encounters (Mutant Future) and 100 Hooks and Rumours for the Emerald City VI Now Available

100 Post-Apocalyptic Taiga Encounters100 Post-Apocalyptic Taiga Encounters, 100 Post-Apocalyptic Taiga Encounters (Mutant Future) and 100 Hooks and Rumours for the Emerald City VI are now available to buy on DriveThruRPG.

Even in a post-apocalyptic setting, there can be things to encounter, ranging from the useful to the odd to the dangerous. 100 Post-Apocalyptic Taiga Encounters has 100 such for the skies.

100 Post-Apocalyptic Taiga Encounters (Mutant Future) is the above supplement converted for use with Mutant Future. You do not need both versions.

When asking around for information, characters may hear rumours, and 100 Hooks and Rumours for the Emerald City VI has 100 such related to Seattle in the Shadowrun setting. They can be used as background colour, misinformation and adventure hooks.

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Neal Litherland Reads “Knock Knock” From A Baker’s Dozen of Booby Traps

In this video, Neal Litherland reads the fiction “Knock Knock” from A Baker’s Dozen of Booby Traps.

Stages of Drawing Map – Village 37

A brief video showing the stages of drawing Map – Village 37.

Could be Useful

Could be Useful is an introductory piece of fiction for Silkgift: The City of Sails, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.

dwarfforge
Some artwork © Dean Spencer, used with permission. All rights reserved.

“Huh,” the dwarf grunted, looking at what had happened with the experiment he and Vondra had been doing. Or, at least, the remains of it which had clearly gone wrong.

Vondra raised her head above the bench she’d been hiding behind. “Thrask?” she asked. “Have you finished blowing stuff up now?”

“It didn’t blow up,” Thrask objected. “It just…”

“It just what?” Vondra asked. “Violently redistributed itself across the room?” She shook her head.” That sounds like blowing up to me.”

“Don’t forget you were involved in this too,” the dwarf told her.

“Don’t worry, this is not an experience that’s going to vanish from my memory any time soon.”

Vondra got to her full height which, as a gnome, was still less than Thrask’s. She gazed around the room. “So, what did go wrong?” she asked. “Just the usual things not working out as expected, or something else?”

“Hmm…” Thrask pondered. “I think… I think it was something else in this case.” He paused. “And yes, ‘violently redistributed itself around the room’ is probably a good description. It didn’t actually blow up; just all the parts decided to move elsewhere rapidly, but without an explosion.” He gazed at Vondra. “We both know what explosions look like and that wasn’t one.” He paused again. “Good thing we weren’t in the Ingenurium; they still object to things going violently wrong.”

Vondra nodded, remembering such times. “So… if it didn’t explode, just violently redistributed, could this violence be contained in any way?”

She and Thrask looked at the pieces of what they were working on, many of which were embedded in various surfaces. “There may be a use for that, if it can be contained.”

“Hmm,” Thrask pondered again. His eyes went distant as he thought through what had happened. “Hmm,” he repeated. “Could be useful indeed.”

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100 Things to Find by the Side of the Cyberpunk Highway, 100 Events for a Magic Duel (5E), 100 Encounters for Fantasy Plains (SWADE) and Map – Village 37 Now Available

100 Things to Find by the Side of the Cyberpunk Highway100 Things to Find by the Side of the Cyberpunk Highway, 100 Events for a Magic Duel (5E), 100 Encounters for Fantasy Plains (SWADE) and Map – Village 37 are now available to buy on DriveThruRPG.

Things can be found by a cyberpunk highway and 100 Things to Find by the Side of the Cyberpunk Highway has 100 such to find, rangine from debris to the dangerous.

Magic duels can see all kinds of odd things happen. 100 Events for a Magic Duel (5E) has 100 such events, some of which may be dangerous. This is a conversion of the original supplement to 5th Edition.

100 Encounters for Fantasy Plains (SWADE) can be used to enliven a long journey through the plains with different encounters.

Map – Village 37 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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Discussions of Darkness, Episode 47: The Loyalists of Thule (Hunter: The Vigil’s Antifascist Faction)

In this episode of Discussions of Darkness, Neal Litherland talks about a faction of Hunter: The Vigil.

Greeble Hunt: Optical Mouse

In this video, I dismantle an old optical mouse, in my eleventh dismantling of items looking for greebles and other parts that might be usable in scratchbuilding.

Publishing RPG Supplements to Help GMs

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