Some artwork copyright William McAusland, used with permission
Here are ten stone structures, often megalithic in nature, that could be encountered by travelling characters.
A single, pockmarked standing stone rises 6′ from the ground, only about a foot in diameter at most.
Four flat rocks have been positioned so that three large ones hold a fourth like a roof above them, making a small sheltered area under it.
Fragment of a wall made from stones greater in size than a human.
Large slab of stone, measuring 10’x5′, that rests on top of four piles of rocks, as if it’s a table.
Perfectly square cairn made from tightly fitted stones that stands 3′ tall.
Three identical stones, each rectangular and 7′ tall, are positioned at equal distances apart as if they were on the edge of a circle.
Two parallel rows of stones head across the land in a perfectly straight line for several hundred yards, then stop.
Vast stone circle, notable not for the size of the stones used in it, which are not impressive, but the sheer number of concentric circles it’s made from, which spread out for about half a mile from the centre.
Vertical stone with a hole, large enough for a human with a tight squeeze, running through its centre.
What was once a single standing stone has broken, the top third lying on the ground beside the stump.
Want to Get a Discount on New Releases?
Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.
Those who survive the zombie apocalypse may have secrets, or been affected by it in various ways, and 100 Traits and Secrets for Survivors of the Zombie Apocalypse has 100 such to flesh out characters.
Dungeons may be entered or existed through magical gates and portals, and even travelled around inside through them. 100 Gates and Portals to Find in a Dungeon (PFRPG) has 100 such to find, some obvious, some not. This is a conversion of the original supplement to Pathfinder.
When asking around for information, characters may hear rumours, and 100 Hooks and Rumours for Unmasked II has 100 such related to the Unmasked setting of Boundary Bay. They can be used as background colour, misinformation and adventure hooks.
Want to Get a Discount on New Releases?
Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.
Could be Useful is an introductory piece of fiction for Silkgift: The City of Sails, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.
“Did you read that?”
“Read what?”
“That!” said Thaylus, pointing at a label on the bottle.
“Oh,” replied Darna, “that. I didn’t think it was relevant.”
Thaylus stood up, just so she could slump down again and hold her head in her hands. There was a crunching noise as some of the broken glass was ground beneath her feet.
Both she and Darna had been hiding behind one of the, solid, wooden, thick, cupboards in their Nightmare Alley laboratory. Thaylus sighed. “It’s a warning to not do with that liquid what you just did with it. Why did you think it was there?”
Daran shrugged. “I didn’t think it was necessarily right,” he said.
“That doesn’t mean it’s definitely wrong!”
Thaylus gave her partner an exasperated look. “You do remember this sort of thing is why we got kicked out of the Ingeneurium in the first place. Then out of that good place in Fool Street. Then the bad one. And why we are now renting this shack in Nightmare Alley, because no-one trusts us enough to keep us around anything expensive!”
She shook her head. “If we lose this place, we have nowhere else to go. Nowhere in Silkgift anyway; we’ll have to move beyond the city limits.”
Daran brightened up at that. “That sounds like a fantastic idea! No more neighbours causing trouble or people complaining about explosions. We should definitely do that.”
Thaylus sagged. “I could cry, I really could.” She wandered off mumbling “I wonder why I bother, I really do…”
Want to Get a Discount on New Releases?
Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.
Characters may hear things in an urban fantasy setting that they know indicate something odd is going on. 100 Hooks and Rumours for an Urban Fantasy Setting has 100 such rumours for them to hear.
Locales of Sundara: Up, Up and Away describes a single location, a fantasy balloon business, without a map but with various details that allow the GM to use it as a drop-in location.
Characters may come across rumours when asking around and 100 Hooks and Rumours for the Impossible Lands VIII has 100 such for them to hear. They can be used as adventure hooks, misinformation or background colour.
Want to Get a Discount on New Releases?
Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.