In this video, I dismantle an old optical mouse, in my eleventh dismantling of items looking for greebles and other parts that might be usable in scratchbuilding.
D10: The Strange Rumours – Recursions: Mesozoica
The Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has ten rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.
- As Ruk also operates under the law of Mad Science, it’s rumoured that some of the factions of Ruk have been dispatching expeditions to Mesozoica. It’s said that the goal of these expeditions is to find some of the lost technology from the fallen serpent people civilisation of the recursion.
- Captain Marab is the person in charge of Fort Erish when it’s occupied. Somehow, the captain manages to survive every event that forces and evacuation of the fort, events that regularly result in the deaths of some of the traders operating out of it, which has led to questions about just how he is always luckier than everyone else.
- Earthquakes are not uncommon in Mesozoica and pose a hazard to those in the recursion, but there are rumours that some recursors have claimed that their number and intensity have been increasing. In the Lost World stories on which Mesozoica is based, it’s not uncommon for the Lost World in question to be destroyed shortly after the explorers discover it, and some wonder if this is going to happen to Mesozoica.
- Fort Erish is a place that has been claimed by traders out of Ardeyn, though they regularly have to abandon the place or be slain by dinosaurs, hominids, poisonous gasses or something else. It’s rumoured that the traders, as their repairs had to be done by brute force as they are unfamiliar with the Weird Science that Mesozoica operates under, have been looking to subcontract some improvements to the defences to those able to work better under the local laws.
- Mesozoica is home to many creatures that lived during the Mesozoic Era on Earth, namely dinosaurs, as well as some creatures that are anachronistic but also extinct. It’s an island considered to be a Lost World recursion, and there are rumours that a group from Earth want to use it for Jurassic World-style tours, without all the negative bits.
- Some recursors are planning an expedition to Mesozoica in order to capture some of the creatures, dinosaurs and others, found there and bring them back to Earth. It’s not clear why this is being done, though probably money is at the root of this, whether to get money from selling the creatures or from scientific research done on them.
- The degenerate remnant remains of a more advanced serpent people culture still live on Mesozoica, but they only have a fraction of the abilities of their forebears. It’s rumoured, though, that an advanced remnant of the original serpent people civilisation still lives on, buried deep beneath the ground.
- The tar pits are a hazard of Mesozoica that aren’t always visible until too late. There are rumours amongst some recursors that something actively hides some of the tar pits so that the unwary blunder into them and are caught, claiming that there is no other way they could have been missed.
- There are two types of hominids native to Mesozoica, though they aren’t that advanced, and have no formal language. There are rumours, though, that some clues found at Fort Erish suggest that one or both of the species were responsible for the fort’s original construction.
- Webs are common in Mesozoica, and some are created by creatures big enough to go head-to-head with a T. rex. It’s rumoured that some of the largest creators of the webs possess a strange, alien intelligence, and may be catching things in their webs for reasons that make sense to them but not to anyone else.
Releasing in February 2026
February 7th
- 100 Encounters for Fantasy Plains (SWADE)
- 100 Events for a Magic Duel (5E)
- 100 Things to Find by the Side of the Cyberpunk Highway
- Map – Village 37
February 14th
- 100 Post-Apocalyptic Taiga Encounters
- 100 Post-Apocalyptic Taiga Encounters (Mutant Future)
- 100 Hooks and Rumours for the Emerald City VI
February 21st
- 100 Academics, Adventurers, and Information Brokers
- 100 Hooks and Rumours for the Blight: The Jumble and Town Bridge (Lost Lands)
- 100 Hooks and Rumours for the Impossible Lands VI
February 28th
- 100 Sights for a Modern Riot
- Filler Art: Shrinking Door
- Locales of Sundara: Silkgift Scrap
- The Blade Itself – Corrupt Equipment For Hunter The Vigil
100 Features for a Planet, Locales of Sundara: Pelgrin’s Potions, 100 Knick-knacks for Terrinoth IV and Filler Art – Reflection Door Now Available
100 Features for a Planet, Locales of Sundara: Pelgrin’s Potions, 100 Knick-knacks for Terrinoth IV and Filler Art – Reflection Door are now available to buy on DriveThruRPG.
Planets can have distinctive features, from artificial to natural, and 100 Features for a Planet has 100 such to make a planet more distinctive.
Locales of Sundara: Pelgrin’s Potions describes a single location, a fantasy potion making business, without a map but with various details that allow the GM to use it as a drop-in location.
100 Knick-knacks for Terrinoth IV has 100 minor items that could be found in treasure hoards, in an NPCs possession or given to characters.
Filler Art – Reflection Door is a piece of hand drawn black and white stock art. It comes in two versions, one png, one tiff. The image can be used for personal and commercial uses.
Tabletop Mercenary Episode 32: If You’re Good At Something Never Do It For Free
In this video, Neal talks about why you shouldn’t do stuff for free, when you should be paid for it.
Model Kit Haul
In this video, I take a look at nine model kits I purchased whilst they were on offer, looking for parts that can be useful in crafting.
D10: Europe Rumours: Germany III
10 Hooks and Rumours for Cyberpunk 2.0.2.0.’s Europe
This list has ten hooks and rumours that can be heard about Germany. Whether or not they are true is up to the GameMaster. They can be used as background colour or as potential adventure hooks.
- East-style, a new musical sound emerging in Chemnitz, is just starting to make a mark on the European music scene. This is reputedly already drawing the interest of the corps who make money from music, and who are trying to buy up as much as they can before the style really hits the mainstream. This has led to battles between those considered sellouts to the corps and those who resist their advances.
- Hamburg is now an arcology and controlled free city, with certain standards of wages and social care. Though EBM believes this aids the city’s growth, and they are probably right in this belief, some corporations with a shorter view think that such should be scrapped.
- Security in the Bavarian Freistaat is known to border on the extreme, even patrolling the borders with other parts of Germany. It’s rumoured that this security in particular sometimes gets a little trigger-happy, and that there have been a few instances where things got a little out of hand that have needed to be quietly buried. Often literally.
- Siemens has a corporate city in a suburb of Munich, and it’s rumoured that competitors are continually trying to compromise this, or those who work there. It’s said that Siemens’ corporate security is very effective, though, and those who fall foul of it have a tendency to disappear.
- The police have given up on attempting to control the ghettos of Chemnitz, and rioting and ethnic warfare happen regularly. It’s also home to a rising alternative scene, and it’s rumoured that more powerful elements of that scene have started to decide to take control of the ghettos back from those causing trouble.
- The Köln-Dortmund Conurb is Germany’s premier industrial zone, and is also home to unrest, thanks to workers of Turkish descent and such as actions by the Kurdish PKK. It’s rumoured that some Germans in the region, hailing back to older German racist philosophies, heave teamed up with the PKK in order to attack those of Turkish descent.
- The lower pay grades were exiled from Berlin when the government was moved to that city. It’s rumoured that since then there has been a growing trend upwards, with more and more money being needed to live in the city, at least for everyone who doesn’t serve the wealthy or the powerful.
- There is a lot of high-tech industry in the Köln-Dortmund Conurb in Germany, and this provides regular income for edgerunners specialising in corporate espionage. It’s rumoured that beneath the surface is a silent war between some of the companies operating in the region, a war that leaves definite casualties, some brain-burned, some dead.
- Those who cause trouble in Hamburg and are caught are first fines and then expelled if they continue in their ways. It’s rumoured, though, that some of the more extreme troublemakers are just quietly disappeared, without even a recorded arrest, let alone a trial, and the only time any part of them will be seen again is in an organ donation.
- When the government of Germany moved to Berlin in 2000, the radical youth culture for which the city was known moved to the suburbs or other cities. It’s rumoured that some within that culture believe that it’s time to take the city back, and such a belief could end up clashing with Berlin’s high level of security.
D10: Europe Rumours: Germany III is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.
100 Knick-knacks for Cold and Ice Regions, A Baker’s Dozen of Magical Weapon Properties (PFRPG) and 100 Uncanny Contents and Uncanny Encounters in the Revel’s Sublunar Tunnels Now Available
100 Knick-knacks for Cold and Ice Regions, A Baker’s Dozen of Magical Weapon Properties (PFRPG) and 100 Uncanny Contents and Uncanny Encounters in the Revel’s Sublunar Tunnels are now available to buy on DriveThruRPG.
100 Knick-knacks for Cold and Ice Regions has 100 minor items that could be found in treasure hoards, in an NPCs possession or given to characters.
A Baker’s Dozen of Magical Weapon Properties (PFRPG) has thirteen new magical weapon properties to enhance weapons.
The sublunar tunnels of the Revel are a strange place and 100 Uncanny Contents and Uncanny Encounters in the Revel’s Sublunar Tunnels has 50 uncanny contents and 50 uncanny encounters for them.
2026 Goals For Azukail Games
In this video, Neal Litherland talks about several goals for 2026, from Sundara to Army Men to the Windy City Shadows podcast.
Scratchbuilding Gatling Gun Barrels
In this video, gatling gun style gunbarrels are made using plastic tubing or bamboo skewers as well as thin cardboard.
