Out of the Iron and into the Fire

The Invocation of Bael-Kharn (PFRPG)Out of the Iron and into the Fire is a short piece of fiction from The Invocation of Bael-Kharn, a Pathfinder adventure for Sundara: Dawn of a New Age.

A band of five warriors clad in scarlet cloaks and dragon steel armor made their way forward, each walking with his sword drawn. Ahead lay a wide, barren, gently rounded foothill that might have gone unnoticed were it not for the yawning cavern that dominated its front-facing side. It was toward that cavern that the members of the Scarlet Company approached. Beyond stood the rest of the Dragonsbreath Mountains, their rugged peaks veiled in the ethereal mist of early morning. Ironfire stood a few miles beyond; thick columns of dark smoke rose from the fortress-city of stone and steel.

Rumors about increased bandit activity had sent the squad forth, and if the rumors were to be believed in their entirety, the bandits were members of the Widowmakers, the most bloodthirsty, cutthroat and altogether most volatile mercenary company ever to blight the face of Sundara. A few Widowmakers housed themselves in Ironfire’s Ghostborough district; their presence in the hot, damp, steam-laden slums was a tacit admission by the Scarlet Company of their limitations – even though they were Ironfire’s standing army and police force, they couldn’t be everywhere at once. Still, it was concerning that so many bandits, Widowmakers or not, were gathering so close to Ironfire and being brazen enough to accost small merchant caravans who couldn’t afford a sellsword or two to protect them.

The warriors of the Scarlet Company swerved to the right as they closed the distance to the cavern. Bright, fiery light flickered and danced within, the jaunty motions like eager hounds prancing with the anticipation of their next hunt. The scarlet-cloaked men came a little close, making sure that they weren’t directly in front of the cavern. Gurvaldt, leader of the squad, held up his fist. The other warriors arranged themselves in a loose, defensive circle, their swords at their hips and pointing outward in a vague approximation of a thorn-bearing rose. Gurvaldt craned his neck to peer into the cavern.

Within stood a hulking, humanoid being of pure flames with a horned, demoniac face, white-hot wings, and cloven hooves. Its pauldrons and breastplate were made from calcified ash, and it held an axe of the same in each hand.

For a moment, the elemental was perfectly still, a molten statue.

Its gaze snapped upon Gurvaldt; its blazing eyes of infernal hatred bored into him. The elemental rolled its shoulders and started stalking forward, leaving a trail of glowing hoofprints behind it. With its voice of crackling flames, the elemental gave a declaration in the language of its kind, a language that Gurvaldt had learned from the wizards and sorcerers of the Scarlet Company. And what the elemental said sent shivers down Gurvaldt’s spine:

“You are not prepared.”

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What’s In the Box? 100 Mage Items, 100 Shrines for a Fantasy Setting (PFRPG) and 100 Encounters for a Fantasy Swamp (SWADE)

What's In the Box? 100 Mage ItemsWhat’s In the Box? 100 Mage Items, 100 Shrines for a Fantasy Setting (PFRPG) and 100 Encounters for a Fantasy Swamp (SWADE) are now available to buy on DriveThruRPG.

Chests and boxes can contain items belonging to mages, and What’s In the Box? 100 Mage Items has 100 things to find, from the normal to the odd.

Shrines can be discovered in various locations and 100 Shrines for a Fantasy Setting  (PFRPG) has 100 such to find. They can range from parts of larger structures to places in their own right. This is a conversion of the original supplement to Pathfinder.

Swamps and marshes can be dangerous places and 100 Encounters for a Fantasy Swamp (SWADE) has 100 brief encounters that can be dropped in by the GameMaster to make travel more interesting. The encounters can be odd, dangerous or a source of potential adventure hooks.

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Discussions of Darkness, Episode 58: Using Tarot To Kickstart Your Chronicle

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Stock Art Sale

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All of our stock art is now on sale until the end of the month with a third off. Click here to see them.

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D8: Numenera Rumours – The Coral Cathedral

Numenera Cover
TM and © 2019 Monte Cook Games, LLC.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has eight rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.

  1. It’s rumoured that the octopus queen currently has a clutch of eggs at the Coral Cathedral, having recently decided to breed, something she does rarely though free to do so. There are suggestions that external events were behind the queen choosing to breed at this time.
  2. It’s rumoured that there’s a large city of octopi around the Coral Cathedral that’s one of the homes to the queen of the octopi. Some have claimed that this is actually an army, waiting to launch an attack on land, though they seem unclear as to why such an attack would happen.
  3. It’s said that the octopi of the Coral Cathedral have modified creatures into monsters that they use to defend the place from interlopers, and that any living creature who falls foul of the octopi may end up the same way. It’s even rumoured that trespassing humans have been turned into combinations of fish and person.
  4. The Coral Cathedral is said to be one of the homes of the queen of the octopi, and some have claimed it’s one that’s the most vulnerable to attack, and that therefore an attack should be launched on it. Most believe that attacking the octopi would be a seriously foolish move.
  5. The octopi are said to have a collection of books, by their use of the word, in the Coral Cathedral, containing knowledge going back millennia, if not millions of years. Some scholars on land would pay dearly for just one of these books, if not more.
  6. The octopi of the Bay of Peyclin are only superficially loyal to the octopus queen, but some of the human nations, tired of attacks by these octopi on ships and even land settlements, want to send an emissary to the queen to see if she can do anything to reign in the attacks.
  7. The yobi of the Coral Cathedral are rumoured to be looking to make overtures to some of the seafaring peoples of the area, though why isn’t known, as the octopi are typically not that interested in others.
  8. There are rumours that the Coral Cathedral has a portal to another dimension located within it. Some have sought proof of this, and especially a means of entering that dimension, to discover just what kinds of treasures the octopi may have stored there.

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Releasing in November 2026

Coming Soon

November 7th

  • 100 Encounters for a Fantasy Swamp (SWADE)
  • 100 Shrines for a Fantasy Setting (PFRPG)
  • What’s In the Box? 100 Mage Items

November 14th

  • 100 Pieces of Information about Bard’s Gate to Buy or Find (Lost Lands)
  • 100 Fading Suns Sci-Fi Data Files to Find for Sale
  • What Has He Got in His Pockets? 100 Items for a Cyberpunk Medical Type

November 21st

  • 100 Familiars To Find
  • 100 Gates and Portals to Find in a Dungeon (C&C)
  • 100 Notes and Letters for the Crescent Empire

November 28th

  • 100 Hooks and Rumours for Orrorsh
  • 100 Interstellar Fugitives to Hunt
  • Locales of Sundara: Gratgra’s Cauldron

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100 Volcanic Landmarks, Locales of Sundara: The Thaumaturgical Brewer and 100 More (Mostly) Harmless Goblin Fruits And Oddments To Find In The Hedge Now Available

100 Volcanic Landmarks100 Volcanic Landmarks and Locales of Sundara: The Thaumaturgical Brewer are now available to buy on DriveThruRPG and 100 More (Mostly) Harmless Goblin Fruits And Oddments To Find In The Hedge is available on Storytellers Vault.

Vulcanism makes a mark on the landscape, whether it be of natural or magical origin, and 100 Volcanic Landmarks has 100 such landmarks to encounter, ranging from the small to the continental.

Locales of Sundara: The Thaumaturgical Brewer describes a single location, a fantasy alchemical brewer, without a map but with various details that allow the GM to use it as a drop-in location.

100 More (Mostly) Harmless Goblin Fruits And Oddments To Find In The Hedge has 100 such items for Changeling: The Lost. Some are useful and some are dangerous.

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Tactical Plastic Report, Episode 18: Talking About The Tactical Rules In “Army Men”

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Scratchbuilding Ghillie Grot Snipers

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