100 Modern Street Encounters (DS&DS) PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Modern Street Encounters (DS&DS).

Travelling Alone Through the Post-Apocalyptic Wasteland Now Available

Travelling Alone Through the Post-Apocalyptic WastelandTravelling Alone Through the Post-Apocalyptic Wasteland is now available to buy on itch.

This is a solo journalling TTRPG in which the player’s character is a survivor in a post-apocalyptic wasteland. It requires a standard set of 52 cards and a d6 to play.

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New on Instagram

Adventure Hook 1A new series of posts has been started on the Azukail Games Instagram account. These posts describe things such as items, locations, adventure hooks, NPCs and encounters. These cross-post to the, new, Azukail Games Tumblr and Facebook page.

Profanity Heralds Discovery

Profanity Heralds Discovery is an introductory piece of fiction for Silkgift: The City of Sails, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.

Candle
Some artwork copyright William McAusland, used with permission

The shout was a combination of frustration and surprise. It wasn’t followed by an explosion, or a cry of pain, though, so it clearly wasn’t an emergency. Taggart put his tools down, took off the protective lenses he wore and ambled across the hall with his bow-legged stride. The night was dragging on, and the other workshops had emptied out for the night. It seemed that only he and his neighbor were burning moonlight oil, as the saying went. The dwarf rapped his heavy knuckles on the door frame of the workshop, and peered in.

“Everything all right, Ella?” he asked.

“I’ve still got all my fingers and toes, if that’s what you’re asking,” Ella replied. The dark-haired halfling was sitting on the work bench, her head in her hands and her feet dangling.

Taggart stepped over the threshold, taking in the scene. Ella’s workspace had the messy look of a well-loved kitchen, where the clutter had a thread of rhyme and reason to it if one tilted their head and squinted. Her burner had been banked, and on top of it was an iron pot filled with some kind of thick, viscous goop. It smelled like bone meal and sawdust, with a hint of potpourri.

“Bad result?” Taggart asked.

“I bumped the dried spider silk threads with my elbow,” Ella said. “Caught the bottle, but not before half of it spilled in.”

Taggart wrinkled his nose as a bubble burst in the gloop, releasing a puff of strangely scented air. He rubbed his mustache, smoothing it down over his lip. Ella blew out a long breath, moving her hands to the sides of her head, rubbing at her temples.

“There’s something somebody once told me that might be good to keep in mind, Ella,” Taggart said.

“What’s that?” the halfling asked, her eyes closed as she tried to stave off a headache.

“Profanity heralds discovery,” Taggart said, chuckling.

Ella looked up at him. Her expression was less than pleased. “Chalk it out for me? I’m not in a mood for riddles.”

Taggart glanced at the experiment again. He pursed his lips, drawing his thumb over his mustache again. When he was sure Ella was listening, not just humoring him, he smiled at her.

“Just because something you made doesn’t do what you want doesn’t make it useless. So think about that before you toss it in the midden heap and start over.” Taggart yawned, covering his mouth with his fist. “I was at a good breaking point anyway. You want to split a pot of dark?”

“Pretty sure I’m going to need it,” Ella said.

Taggart nodded, clumping back the way he’d come. Ella could hear him filling his kettle, and spooning out the strong tea he kept in a can. She glanced over at the thick glop her experiment had become, and frowned at it. She lifted the stirring stick, and watched as the liquid slowly dripped from the tip.

Was there something she could do with it after all?

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100 Features for Fantasy Inns & Taverns, 100 Encounters for Fantasy Plains (Lore 100) and 100 Encounters for Coastal Regions (Zweihander) Now Available

100 Features for Fantasy Inns & Taverns100 Features for Fantasy Inns & Taverns, 100 Encounters for Fantasy Plains (Lore 100) and 100 Encounters for Coastal Regions (Zweihander) are now available to buy from DriveThruRPG.

Characters can spend a lot of time in inns and taverns and 100 Features for Fantasy Inns & Taverns has ways to make those locations more distinctive. They can be used as background flavour or as potential adventure hooks.

100 Encounters for Fantasy Plains (Lore 100) can be used to enliven a long journey through the plains with different encounters. This is a Lore 100 conversion of the original supplement.

100 Encounters for Coastal Regions (Zweihander) has encounters to enliven a coastal journey. Some are suitable for ships whilst others are better for land travel. They may be odd, dangerous or perhaps a potential source of adventure hooks.

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Preview of 100 Encounters for the Post-Apocalyptic Coast

A new video has been published on YouTube that previews the first few pages of 100 Encounters for the Post-Apocalyptic Coast.

PLEBEYOS: Zweihander RPG Fanzine #1 Now Available

PLEBEYOS: Zweihander RPG Fanzine #1PLEBEYOS: Zweihander RPG Fanzine #1 is now available to buy from DriveThruRPG.

PLEBEYOS #1 is a Spanish translation of Lowborn #1, and contains the same content, but translated.

5-Min-Time-Travel Now Available

5-Min-Time-Travel5-Min-Time-Travel is now available to buy on itch.

This is a simple solo journalling game that requires a d6, some way of writing down your notes and a timer. It is based around five d6 tables, used to generate the random elements.

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Preview of 100 Spy Gadgets

A new video has been published on YouTube that previews the first few pages of 100 Spy Gadgets.

D10: Numenera Rumours – Ancuan

Numenera Cover
TM and © 2019 Monte Cook Games, LLC.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.

  1. Captain Jamson “The Liar” Connell is a retired member of the Redfleet who can often be found in Kaparin in Ancuan. It’s rumoured that Connell once killed and ate his entire crew, and his attempts to eat those who threaten him don’t exactly put a lie to this. There are rumours that a number of people have disappeared in town, with all that is found of them, if anything, being some chewed bones. Some believe that Connell is hunting and eating people.
  2. In Pike’s Head is an unusual structure that juts up out of the water, known simple as “the Beast”. The structure is clearly organic, and is said to resemble a pike’s head, but it doesn’t appear to be a corpse for it doesn’t seem to rot. If it doesn’t rot, then maybe it’s not dead and, recently, there are rumours that some of the village’s residents have seen the Beast move ever so slightly.
  3. Ishlav in Ancuan was rebuilt after an accident with a strange device destroyed all non-living matter, but not the ground, within 2 miles. Living creatures caught in the blast did, however, benefit from improved health, and this improved health seems to have been passed on to later generations. There are rumours, though, that there’s a dark side to this improved health. That, occasionally, individuals are transformed into something monstrous over time.
  4. Kaparin in Ancuan is home to the Redfleets Museum, where the members of the Redfleets display items in what is a combination museum, library and hall of fame. There are interesting items on display, but it’s also rumoured at least some, and no-one seems to know which ones, are actively dangerous. Some visitors to the museum are said to have disappeared without a trace.
  5. Rarrow in Ancuan is a city with two parts. The second part, Hidden Rarrow, is built on the other side of an interstitial rift. It’s not known where Hidden Rarrow exists; some believe that it is in the future of the world, others that it’s in a parallel universe. Recently, there are rumours of the inhabitants of Hidden Rarrow encountering strange things roaming their city at night. The things haven’t shown themselves to be hostile – at least, not yet – but nor is it known just what they are.
  6. Sallian Orsay the Red, the seemingly ageless ruler of Kaparin in Ancuan and one of the founders of the Redfleets, is protected by a seemingly endless army of goons willing to fight for her. There have long been rumours that Sallian’s agelessness comes from something she discovered on one of her missions, but it’s also rumoured that the goons come from something else. That they aren’t human, or even technically alive, and that Sallian has a numenera device that produces endless replicas for her.
  7. The inhabitants of Glavis in Ancuan worship sibling deities called Relia and Bianes. Offerings disappear from the deities’ altars, so most, including those who don’t believe that Relia and Bianes are gods, do believe that there is someone at the very least masquerading as them. There’s a rumour that someone was determined to prove that Relia and Bianes, whilst they exist, are frauds and not true gods. It’s said the individual disappeared and hasn’t been seen since.
  8. The Monks of Mitos are an organisation in Ishlav in Ancuan founded by a man called Kollos. The monks are known for their effective fighting style, seemingly developed by Kollos, and the organisation preaches a message about creating a safer, more harmonious world. There are rumours, though, that the monks are infiltrating Ishlav at every level, both criminal and not, with the aim of gaining complete control over the city and, perhaps, beyond.
  9. The Redfleets are sailors based out of Kaparin an Ancuan, ranging from scientists to thieves, who seek out natural treasures to bring back to their city. There are rumours that some of the Redfleets have been staying out far longer than is possible without returning somewhere for resupply, yet they haven’t been seen anywhere. This has led to speculation that the Redfleets have found and colonised other land somewhere.
  10. There have apparently been a number of outbreaks of strange diseases in Glavis in Ancuan. Each outbreak has infected a number of people, before suddenly burning out and anyone who didn’t die from the infection has been cured. It’s not clear what’s happening, but most think this can’t be a natural occurrence, not for so many different diseases to break out and for them to then be cured.

Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.

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