Category Archives: 7th Sea

100 Encounters for Fantasy Hills, 100 Encounters for Fantasy Hills (PFRPG), 100 Books to Find on or About the New World and Filler Art – Standing Stone Now Available

100 Encounters for Fantasy Hills100 Encounters for Fantasy Hills, 100 Encounters for Fantasy Hills (PFRPG), 100 Books to Find on or About the New World and Filler Art – Standing Stone are now available to buy on DriveThruRPG.

Hills are not free of encounters and 100 Encounters for Fantasy Hills has 100 ways of enlivening a journey through them. They can be used as background colour and potential adventure hooks.

100 Encounters for Fantasy Hills (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.

Not every book found on a bookshelf is valuable and 100 Books to Find on or About the New World has 100 such for on 7th Sea’s New World.

Filler Art – Standing Stone is a piece of hand drawn black and white stock art. There are two images, one on a white background, one on a transparent one, at 300 dpi. The image can be used for personal and commercial uses.

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100 Farming Country Encounters, 100 Farming Country Encounters (PFRPG), 100 Abonsam Monsters to Encounter in Ifri and Map – Village 3 Now Available

100 Farming Country Encounters100 Farming Country Encounters, 100 Farming Country Encounters (PFRPG), 100 Abonsam Monsters to Encounter in Ifri and Map – Village 3 are now available to buy on DriveThruRPG.

Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters has 100 such encounters, which can range from useful to dangerous to potential adventure hooks.

100 Farming Country Encounters (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.

Abonsam Monsters are humans and animals that have been twisted by dark magic. No two are alike and 100 Abonsam Monsters to Encounter in Ifri  has 100 descriptions for them.

Map – Village 3 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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100 Encounters for the Post-Apocalyptic Forest, 100 Encounters for the Post-Apocalyptic Forest (Mutant Future) and 100 Hooks and Rumours to Hear in the New World Now Available

100 Encounters for the Post-Apocalyptic Forest100 Encounters for the Post-Apocalyptic Forest, 100 Encounters for the Post-Apocalyptic Forest (Mutant Future) and 100 Hooks and Rumours to Hear in the New World are now available to buy from DriveThruRPG.

100 Encounters for the Post-Apocalyptic Forest has 100 encounters that characters could have in the forest regions of a world that has suffered an apocalypse caused by war.

100 Encounters for the Post-Apocalyptic Forest (Mutant Future) is the same supplement, but with Mutant Future stats added for some results.

Characters may hear rumours when asking around, and 100 Hooks and Rumours to Hear in the New World has 100 such to hear in or about 7th Sea’s New World. They may be used as background colour or as potential adventure hooks.

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100 Minor Items for a Room, A Dekas of Alchemical Items III (PFRPG) and A Baker’s Dozen of Artefacts from the Devil Jonah Now Available

100 Minor Items for a Room100 Minor Items for a Room, A Dekas of Alchemical Items III (PFRPG) and A Baker’s Dozen of Artefacts from the Devil Jonah are now available to buy from DriveThruRPG.

Not every room is filled with something interesting and 100 Minor Items for a Room has 100 inconsequential items to decorate an otherwise empty room.

A Dekas of Alchemical Items III (PFRPG) has ten new alchemical items for Pathfinder, that characters could either make or encounter in the possession of NPCs.

The Devil’s Due, a 4 Point Advantage in 7th Sea: Pirate Nations, grants characters a magical artefact from the Devil Jonah. A Baker’s Dozen of Artefacts from the Devil Jonah has 13 more such artefacts.

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100 Encounters for Coastal Regions, 100 Encounters for Coastal Regions (PFRPG) and 100 Books to Find in or About the Pirate Nations Now Available

100 Encounters for Coastal Regions100 Encounters for Coastal Regions, 100 Encounters for Coastal Regions (PFRPG) and 100 Books to Find in or About the Pirate Nations are now available to buy from DriveThruRPG.

Characters may have encounters in coastal areas and 100 Encounters for Coastal Regions has 100 such. Some are suitable for land travel, some for sea. They can be used to enliven a journey or as potential adventure hooks.

100 Encounters for Coastal Regions (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game.

Books can be useful or valuable, but not every book is such. 100 Books to Find in or About the Pirate Nations has 100 books for 7th Sea’s Pirate Nations that can be used to flesh out a bookshelf.

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100 Xenoarchaeological Finds, A Dekas of Alchemical Items (PFRPG) and 100 Hooks and Rumours to Hear in the Pirate Nations Now Available

100 Xenoarchaeological Finds100 Xenoarchaeological Finds, A Dekas of Alchemical Items (PFRPG) and 100 Hooks and Rumours to Hear in the Pirate Nations are now available to buy on DriveThruRPG.

Previous civilisations in a science fiction setting may have left remains behind and 100 Xenoarchaeological Finds has 100 small items that could be found in various places. They may be useful, dangerous or odd.

A Dekas of Alchemical Items (PFRPG) has ten new alchemical items for Pathfinder that characters could make, buy or find in the possession of others.

Characters may encounter rumours when asking around on various matters and 100 Hooks and Rumours to Hear in the Pirate Nations has 100 such for the 7th Sea’s Pirate Nations. Whether or not any rumour is true is up to the GM.

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100 Familiars to Encounter, 100 Books to Find on an Ifrian Bookshelf and Filler Art – Clockwork Robot Now Available

100 Familiars to Encounter100 Familiars to Encounter, 100 Books to Find on an Ifrian Bookshelf and Filler Art – Clockwork Robot are now available to buy from DriveThruRPG.

Many spellusers of one stripe or another have familiars, and 100 Familiars to Encounter has 100 for such to have. These are often more unusual familiars than normal animals.

Not every book found on a bookshelf is either useful or particularly valuable and 100 Books to Find on an Ifrian Bookshelf has 100 such books to flesh out a 7th Sea bookshelf on the topic of Ifri.

Filler Art – Clockwork Robot is a piece of black and white filler for commerical or personal use. It depicts a black and white clockwork robot in two variations at 300dpi resolution.

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100 Curious Items to Find, The Haunted Dagger and 100 Rumours to Hear in Ifri Now Available

100 Curious Items to Find100 Curious Items to Find, The Haunted Dagger and 100 Rumours to Hear in Ifri are now available to buy from DriveThruRPG.

100 Curious Items to Find has 100 odd items that characters could find in treasure hoards, shops or in the possession of NPCs. Whether not any of these items have meaning or value is up to the GM.

The Haunted Dagger is an enchanted dagger that contains the souls of some of those it has killed. The souls may be helpful or not.

Characters can come across rumours whilst searching for information and 100 Rumours to Hear in Ifri is a 7th Sea supplement with 100 rumours to hear in Ifri. Whether or not any particular rumour is true is up to the GM.

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Tomes of Steampunk and 100 Books to Find on a Crescent Empire Bookshelf Now Available

Tomes of SteampunkTomes of Steampunk and 100 Books to Find on a Crescent Empire Bookshelf are now available to buy from DriveThruRPG.

Tomes of Steampunk contains twenty detailed books for a steampunk setting. Each book has its name and author given, together with what it contains, a description of the book and suggested game uses. The books cover subjects such as steam engines, clockwork and automatons.

Not every book found is particularly useful and 100 Books to Find on a Crescent Empire Bookshelf contains 100 less important books to flesh out a bookshelf. Each is given the name and author together with a brief overview of the contents. Whether or not a specific book is useful is up to the GM.

This supplement is also part of the 7th Sea Bundle.

100 Interesting Things and 100 Rumours to Hear in the Crescent Empire Now Available

100 Interesting Things100 Interesting Things and 100 Rumours to Hear in the Crescent Empire are now available to buy from DriveThruRPG.

100 Interesting Things has 100 items that could be found in treasure, belonging to a defeated enemy or perhaps as an heirloom belonging to a character. Some have magical powers verging on the useless, some are old and some seem to be junk. Whether any individual item has worth is up to the GM.

100 Rumours to Hear in the Crescent Empire is a supplement for 7th Sea that has 100 rumours characters could hear. The rumours may be true or false or somewhere in between. They contain hints and plots and potential adventure hooks.