100 Tips for Being a Better Player PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Tips for Being a Better Player.

D10: Oddities to See on the Road

Road
Some artwork copyright William McAusland, used with permission

Here are ten things that characters could encounter on the road whilst travelling. They are not necessarily dangerous, but they are strange.

  1. A hand has been outlined on the road in white stones. It’s clear that the hand is palm-upwards, for more stones have been used to mark the various creases of the palm. The whole is at a high level of detail, considering the medium.
  2. Bits and pieces from a suit of plate armour have been scattered along the road for some distance. Each piece appears to have been placed the same distance apart. The armour is heavily damaged and probably unusable.
  3. Broken and empty crates are scattered along the road. A careful eye can notice that each crate is in the exact centre of the road and exactly the same distance from any crate before or after it.
  4. Hanging from the trees on both sides of the road are lengths of ribbon. The ribbons come in a variety of colours, some clearly faded over time, and in different lengths.
  5. Lamps hang from several trees beside the road, illuminating it at night. The lamps appear to be delicate brass constructions, but trying to take one down reveals that they are in fact illusionary.
  6. Lying on the road is a single copper-coloured horseshoe. Examining it shows that the horseshoe is made from actual copper, but otherwise seems like a normal horseshoe, even bearing signs of wear.
  7. Stabbing up out of the road’s surface is a black, shiny shard of some hard substance, reaching a dozen feet before terminating in a lethal-looking point. The material is reflective enough to act as a mirror.
  8. Standing in the very centre of the road is an almost perfectly spherical boulder, 5′ in diameter. The only part of the boulder that isn’t spherical is the very top, which is completely flat. No tool marks can be seen on the boulder.
  9. The road passes under an arch that has been formed by two standing stones that lean together. The standing stones are unusually tall, as even a wagon can pass underneath at the apex without a problem, and they appear to be fastened together in some way.
  10. Trees on each side of the road have had a face carved into their trunks. The faces all look to be bearded males, and generally similar, and have hair and beards depicted to look like leaves and vines.

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100 Stat Boost Potion Recipes, 100 Walls to Find in a Dungeon (PFRPG), 100 Encounters for Fantasy Hills (Zweihander) and Filler Art – Flowers Now Available

100 Stat Boost Potion Recipes100 Stat Boost Potion Recipes, 100 Walls to Find in a Dungeon (PFRPG), 100 Encounters for Fantasy Hills (Zweihander) and Filler Art – Flowers are now available to buy on DriveThruRPG.

100 Stat Boost Potion Recipes extensively details 100 different potion recipes that can be used to have minor to major effects on a character’s stats.

Dungeons have walls to keep the ceiling and floor apart, and 100 Walls Find in a Dungeon (PFRPG) has a selection of walls to do such. Some are odd, some are potentially dangerous and some may be a source of adventure hooks. They can be used to flesh out an otherwise uninteresting room.

Hills are not free of encounters and 100 Encounters for Fantasy Hills (Zweihander) has 100 ways of enlivening a journey through them. They can be used as background colour and potential adventure hooks.

Filler Art – Flowers contains five hand drawn flowers. There are two versions of each image, one on a white background, one on a transparent one, at 300 dpi. The image can be used for personal and commercial uses.

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Speaking of Sundara: Ask Me Anything

A new video has been published in which Neal Litherland talks about the Sundara setting in general.

Hexploratores Volume 1-4: Thurak Mountains (Year Zero Engine) Now Available

Hexploratores Volume 1-4: Thurak Mountains (Year Zero Engine)Hexploratores Volume 1-4: Thurak Mountains (Year Zero Engine) is now available to buy on DriveThruRPG.

Published by Sad Fishe Games, this supplement we have contributed to is in a series that details hexes from a setting in finer detail. The supplement can be used to build the setting, or dropped into others.

100 Children of Knowledge for Mage: The Ascension PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Children of Knowledge for Mage: The Ascension.

D10: Numenera Rumours – The Divided Seas

Numenera Cover
TM and © 2019 Monte Cook Games, LLC.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.

  1. Astaria in the Divided Seas has built a large membrane across the Imoros Strait which is only opened for passing ships and water transports once per day, and at a cost at that. There are rumours that Astaria is planning to increase the amount they charge to open the membrane, and counter rumours that some of those who have to use the strait are getting increasingly tired of being gouged and are seeking other methods of dealing with the tariff.
  2. Halite Gabra is the current head of Our Order of the Lady of the Salt Way in the Divided Seas and used to be a member of the Order of Truth until she blinded and deafened herself following a vision. Or, at least, so it is claimed. Gabra is now said to see and hear using mechanical eyes and hearing aids, but there are rumours that perhaps she might not be as blind and death as she’s supposed to be, or that these were not self-inflicted.
  3. Hayrest in the Divided Seas is a surprising centre of scholarly pursuits, which some link to the city’s large population of varjellen. There are rumours, though, that strife is increasing between certain elements of the human population and the varjellen. Should this continue, the entire city could be put at risk of internal conflict.
  4. Hiberz is the nominal leader of the submerged city of Salachia in the Divided Seas. Some consider him to be the city’s saviour; others, its destroyer. The latter would happily see Hiberz dead so that they could restore the city properly, and its rumoured they have made several attempts to make this goal a reality, but so far have been unsuccessful.
  5. Navae Marica in the Divided Seas is smaller and shallower than the Sere Marica but, unlike the larger sea, is a source of fresh water, rather than salt. There are rumours, though, that recently the Navae Marica’s water has started to taste slightly salty, and that the saltiness is gradually increasing over time. If it is turning to salt, this could cause a serious problem for those that rely on its fresh water.
  6. Our Order of the Lady of the Salt Way in the Divided Seas like many religions considers others to be horribly misguided, though the Order is reputedly just waiting patiently for everyone else to see their truth. There’s a rumour, though, that a splinter faction of halites within the order have decided to hurry matters along a bit, by targeting followers of other religions and eliminating them; the more powerful the individual is within the religion, the better.
  7. Salachia is an underwater city at the bottom of the Sere Marica in the Divided Seas. The outside of the city is covered in crystalline creatures called chiffons that inhale the carbon dioxide released by the city’s inhabitants and exhale the oxygen needed to breathe. As well as the crisis caused by the city’s diminishing population, which results in fewer chiffons being attracted, it’s also rumoured that they have recently been dying off.
  8. Sere Marica in the Divided Seas is known for how hostile the environment surrounding it is to mechanical beings, as the salt is very hard on their mechanisms. It’s rumoured that the salt that appears in the Sere Marica is part of an ancient defence mechanism, one set up by a civilisation of a prior world that was under attack by mechanical foes.
  9. The halites, the followers of Our Order of the Lady of the Salt Way, live on an island in the Salted Marshes of the Divided Seas. There have been rumours about members of the group possibly eating their dead, after being cured in salt, but other, darker rumours suggest that a number of travellers in the region disappear and end up on the tables of the halites where they are consumed.
  10. The Sere Marica in the Divided Seas is a body of water filled with blue salts, though the water that flows into it is fresh. There’s a rumour of a vast ancient mechanism located somewhere on the bottom of the sea, one that changes the waters that enter the Sere Marica, adding the salt to them.

Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.

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100 Fantasy Professions (That Aren’t “Adventurer”), 100 Farming Country Encounters (3Deep) and 100 Nockers for Changeling: the Dreaming Now Available

100 Fantasy Professions (That Aren't "Adventurer")100 Fantasy Professions (That Aren’t “Adventurer”) and 100 Farming Country Encounters (3Deep) are now available to buy in DriveThruRPG and 100 Nockers for Changeling: the Dreaming is available on Storytellers Vault.

“Adventurer” isn’t really a profession; most characters will have undergone at least some training in a proper job before hitting the road. 100 Fantasy Professions (That Aren’t “Adventurer”)  has 100 such and explains how they could work.

Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters (3Deep) has 100 such encounters, which can range from useful to dangerous to potential adventure hooks. This is a conversion of the original supplement to 3Deep.

100 Nockers for Changeling: the Dreaming has 100 nockers for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.

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Neal Litherland Reads “The Frustrations of Faragor The Undying” from 100 Tips for Being a Better RPG Player

In this video, Neal Litherland reads the fiction “The Frustrations of Faragor The Undying” from 100 Tips for Being a Better RPG Player.

Pathfinder & Starfinder Sale

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The Pathfinder & Starfinder Sale is now live on DriveThruRPG and 70 of our supplements have up to 40% off. Click here to see them.