Halloween Sale 2022

Sale
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The Halloween Sale is now live on DriveThruRPG and 87 of our supplements have 20% off. Click here to see them.

All of our Miskatonic Repository titles are also in the sale, click here to see them, as well as an assortment from other publishers.

Cloak of the Rhodann (5E)

Cloak of the RhodannThis provides game stats for one of the items worn by the Rhodann from the 5thb Edition version of Species of Sundara: Elves.

The Rhodann are known for their colourful patchwork cloaks, but some also make patchwork cloaks that are intended to blend in with the terrain. These cloaks are not magical in nature, but do provide a benefit to the wearer.

Each cloak is designed for a specific sort of terrain, and will only provide a bonus in that terrain. Example terrains would be mountains, snow, desert or woods; the GM, or player, should determine what terrain a specific cloak provides a bonus in.

When a cloak of the Rhodann is worn in the terrain for which it’s designed, the wearer gains a +2 bonus on Dexterity (Stealth) checks done in that terrain.

Cost: 40 gp Weight: 1/2 lb

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100 Events for a Fantasy Tavern, Spawn of the Temple (DS&DS) and 100 Books to Find in Ghelspad III Now Available

100 Events for a Fantasy Tavern100 Events for a Fantasy Tavern, Spawn of the Temple (DS&DS) and 100 Books to Find in Ghelspad III are now available to buy on DriveThruRPG.

Characters can spend a lot of time in taverns and 100 Events for a Fantasy Tavern has events top make these stays more interesting. They can be used as background colour or as potential adventure hooks.

Spawn of the Temple (DS&DS)is a short pamphlet adventure for Dark Streets & Darker Secrets in which the characters need to solve the disappearances from an archaeological site.

Not every book found is useful or valuable, and 100 Books to Find in Ghelspad III has 100 minor books to find on a Scarred Lands bookshelf, all about Ghelspad.

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Neal Litherland Reads “The Butcher’s Door” from Buyer Beware: 10 Goblin Markets

In this video, Neal Litherland reads the fiction “The Butcher’s Door” from Buyer Beware: 10 Goblin Markets.

Expanded Character Origins for Death in Space Now Available

Expanded Character Origins for Death in SpaceExpanded Character Origins for Death in Space is now available to buy on DriveThruRPG.

Published by Sad Fishe Games, this is a collection of 30 new Backgrounds for Death in Space to which a number of authors, including us, have contributed.

Heroes & Hardships Core Rulebook Kickstarter

Heroes & Hardships Core Rulebook KickstarterThe Heroes & Hardships Core Rulebook Kickstarter from Earl of Fife Games is not only live but has now funded and passed the first stretch goal, and is closing on on the second. Click here to see it.

Ten Alternate Forms for Iron Golems

Iron GolemThe standard shape for an iron golem is a large humanoid figure, but why should that be the only form? Wizards are known to experiment, so here are ten different shapes for iron golems. As form can define function, these alterations to the shapes can also alter what the golem can do.

  1. Dragon: The iron golem is complete with wings, but it won’t fly unless additional magic is used to grant it that ability; the wings are non-functional. The golem may be painted, often green to match its breath weapon.
  2. Fort: An immobile form that takes the shape of a small iron tower with walls that are about an inch thick in most places. The door and any windows to the tower are also iron, and the golem will open them on command.
  3. Horse: The primary difference this has is that it’s possible for an authorised user to ride it. A saddle has been sculpted into the horse’s back, but it is steered by spoken commands. Despite the shape, the horse-shaped golem isn’t any faster, but it is tireless.
  4. Mobile Armour: Inside the chest of the golem is a space that will take a small humanoid, such as a dwarf, halfling or gnome. The space is not quite airtight, otherwise the occupant would suffocate, and there are various gems that allow said occupant to control the golem.
  5. Shield Bearer: An iron golem that seems thinner than most, as much of its substance is taken up by the huge metal shields it bears in each hand. The shield bearer can attack, bashing with the shields, but its main use is to provide shelter for others behind them.
  6. Siege Turtle: A slanted iron roof and iron walls create a mobile siege turtle with many small legs at the bottom of the walls. The turtle isn’t very fast, but it obeys orders and can see where it’s going and where attacks may come from, which makes it harder to attack.
  7. Snake: A gigantic legless metal snake, similar to such as an iron cobra, but on a much larger scale. The snake has the ability to crush creatures in its coils, and the fangs may have poison reservoirs added to them.
  8. Spider: A huge metal spider, the only physical attack this iron golem has is with its fangs. In some cases, special reservoirs may be built into the fangs to deliver a dose of poison. Despite the golem’s shape, it can neither climb surfaces nor spin webs.
  9. Wheel: The golem takes the shape of a single large, wide, spoked wheel. The hub doesn’t turn and located on each is one of the golem’s eyes and an arm, though the arms are comparatively spindly, to allow them to reach the ground.
  10. Wheeled Juggernaut: The iron golem is what appears to be a wheeled statue, with only the top of the torso and head, which may take a non-human form, protruding from a thick slab of iron with wheels mounted on it. The golem can roll around, crushing the unwary beneath its wheels.

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100 Empty Dungeon Rooms, 100 Books to Find in or about Between (Lost Lands) and 100 Frailties Now Available

100 Empty Dungeon Rooms100 Empty Dungeon Rooms and 100 Books to Find in or about Between (Lost Lands) are now available on DriveThruRPG and 100 Frailties is available on Storytellers Vault.

Not every room in a dungeon has anything important in it, and 100 Empty Dungeon Rooms has 100 descriptions for otherwise unimportant rooms that add a notable, yet unimportant, element.

Books can be useful and valuable, but some books are just there. 100 Books to Find in or about Between (Lost Lands) has 100 such books about Between in the Lost Lands setting.

Frailties bind the fae and 100 Frailties has 100 such for Changeling: the Lost. These are divided into lesser taboos, lesser banes, greater taboos and greater banes.

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Neal Litherland Reads “Voices in the Void” from 100 Spacer Superstitions

In this video, Neal Litherland reads the fiction “Voices in the Void” from 100 Spacer Superstitions.

d66 Warnings and Messages from Colleagues in Danger Now Available

d66 Warnings and Messages from Colleagues in Dangerd66 Warnings and Messages from Colleagues in Danger is now available to buy on DriveThruRPG.

Published by Sad Fishe Games, this is a collection of 36 messages related to the Cthulhu Mythos to which a number of authors, including us, have contributed.