Dungeons have walls, in order to keep the floors and ceilings apart. Some of these walls may be important whilst others are simply scenery.
This supplement has 100 different walls that can be used to flesh out a dungeon. They can be used to make an otherwise barren room more interesting. Some are strange, some may be potentially dangerous and some could be a potential source of adventure hooks.
To use the list, either roll d100 for a random result or select appropriate ones manually.
Here are some sample results:
51. The wall appears to consist of limestone blocks that measure 2’ square. If carefully examined (DC 7 Wisdom (Perception) check), it can be discovered that the blocks are actually tiles, each 1” thick.
52. The wall consists of a hard, woody substance that has been smoothed down, with grain running parallel to the floor. The woody material is all in one piece and it can be identified (DC 7 Intelligence (Nature) check) as being an immense root that has been cut back to form the wall.
53. The wall consists of packed sand, although every now and then a small trickle of sand slides onto the floor.
Released: 30th December 2023 Pages: 10
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