In this video, Neal Litherland talks about the journey towards monetisation for the Azukail Games YouTube Channel.
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Making a Stake Mound Cheaply for Tabletop Gaming
This video shows how to make some cheap stake mounds using polystyrene, foamboard and toilet paper. The basic mounds are suitable primarily for fantasy, but modifications can make them usable for games such as Trench Crusade, Army Men and Warhammer 40K.
D6: The Strange Rumours – Implausible Geographic Society
The Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has six rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.
- Amongst the Collections of the Implausible Geographic Society are items brought back from many different recursions. It’s said that some of these are very dangerous, but that the IGS keeps the most dangerous hidden well away. Which hasn’t stopped some from attempting to acquire them.
- Dame Amanda Wallace currently occupies the office of the president of the IGS but has not taken the role and the society hasn’t had a president in thirty years. There are rumours, though, that Dame Amanda, for some reason, is now considering taking up the role she is essentially fulfilling.
- Sir Raymond Creswicke is one of the few members of the IGS who is permanently at the Lodge. He’s always eager to give advice to new members, and it’s said that Sir Raymond has a list of recursions and things to look for in them, should they be found, that he will be happy to share with anyone willing to go searching for them.
- The IGS has apparently been performing research into those recursions that were explored by the Society in its early days, based on fiction that has diminished in popularity, which are now difficult to find or much smaller than they were. It’s said the Society has been considering trying to boost the popularity of the old books, perhaps by funding film and television adaptations.
- The Implausible Geographic Society separated from the Royal Geographical Society in 1913, though it’s rumoured this was not a complete and final separation. It’s said that some within the RGS still know what the IGS is up to, and are a means by which the two organisations communicate with each other.
- When knowledge of the IGS escapes beyond its group, agents are dispatched to erase it by any means necessary. Though this may just be through the use of a memory eraser, it’s rumoured that those who have proven resistant to such measures have themselves been erased.
A Dekas of Dwarven Clans, 100 Encounters for Fantasy Oceans (5E) and 100 Hooks and Rumours for the Impossible Lands III Now Available
A Dekas of Dwarven Clans and 100 Encounters for Fantasy Oceans (5E) are now available to buy on DriveThruRPG and 100 Hooks and Rumours for the Impossible Lands III is available on Pathfinder Infinite.
Dwarves can come in more flavours than that of the typical fantasy dwarf and A Dekas of Dwarven Clans describes ten different dwarven clans in detail.
Seas and oceans can be dangerous places and 100 Encounters for Fantasy Oceans (5E) has 100 encounters for characters to have on them. This is a conversion of the original supplement. You do not need all versions.
Characters may come across rumours when asking around and 100 Hooks and Rumours for the Impossible Lands III has 100 such for them to hear. They can be used as adventure hooks, misinformation or background colour.
Discussions of Darkness Episode 35: Would You Like To See Werewolf, Changeling, Or Something Else?
In the latest episode of Discussions of Darkness, Neal asks what part of the World of Darkness viewers would like to see him cover; Werewolf: The Apocalypse, Changeling: The Lost or something else.
Stages of Drawing Map – Village 29
A brief video showing the stages of drawing Map – Village 29.
D10: Europe Rumours – Interpol
10 Hooks and Rumours for Cyberpunk 2.0.2.0.’s Europe
This list has ten hooks and rumours that can be heard about Interpol. Whether or not they are true is up to the GameMaster. They can be used as background colour or as potential adventure hooks.
- Counter-espionage, against both countries and corporations, is handled by Interpol’s I-2 directorate. The tension between Europe and the US has led the latter to be I-2’s primary target, and some within Interpol and the European Commission are concerned that this means other potential enemies are being allowed to operate far more freely than they should. It’s said that they are trying to redirect some of I-2’s efforts towards other nations.
- Europe’s Mediterranean Patrols have very similar aims to Interpol’s I-6 directorate, so much so that the bureaucracy is trying to incorporate the patrols into I-6. Not everyone in the Mediterranean Patrols is happy with that idea, though, and are pulling in every favour they can to stop it.
- I-4, the Interpol directorate that monitors corporations that operates in Europe, is intended to deal with corporations that try to bypass the law. It’s rumoured that in cases where there is a European corporation and a foreign one that I-4 will concentrate its efforts on the foreign one, so that the local company comes out of it better than the foreign one.
- I-3’s new policy of recruiting caught netrunners to their own side has resulted in an influx of new, less hidebound talent, but also an influx of ‘runners who bear something of a grudge. Though these criminal netrunners are watched carefully, it’s said that a number of them are quietly working together to compromise the whole directorate so that they can regain their freedom.
- Interpol never really caught on as the international police force it was originally intended to be, and it functions more like a strictly European one. However, it’s said that some within the organisation have never really given up on the international idea, and will do what they can to further this goal, which does include helping out the constabularies of other countries outside Europe to gain influence and favours.
- Interpol’s I-1 directorate was founded as a counter-terrorism arm and originally used to conduct raids themselves but this has now been taken over by the army. However, both the army and Interpol feel that the intelligence and operations parts should be combined under one command; whose depends on whether it’s the army or Interpol. This is causing some friction in the operations as well as some manoeuvring on the council.
- Interpol’s I-5 directorate is responsible for law enforcement in space and has recently been given jurisdiction over off planet interests by most orbit capable nations, with the US being the exception. It’s rumoured that a covert war is being waged in space between I-5 and the US, with the latter trying to impair I-5 in any way it can in order to protect its own interests.
- Netcrime, Interpol’s I-3 directorate, only has a limited jurisdiction, tasked with only reacting to crimes that may affect the EC or EC property. It’s rumoured, though, that the agents of the directorate often have a very liberal interpretation when it comes to judging what crimes affect the EC, and regularly go beyond the letter of their mandate against those they believe could harm or are plotting to harm the EC electronically.
- The newest directorate of Interpol is I-6, which covers organised crime. Perhaps because they are new, they have had some early successes, and it’s rumoured that some of the larger criminal groups have started putting prices on the heads of I-6 agents, because they have caused a drop in profitability.
- The Pyramid is the main administrative centre for Interpol and it’s also home to its central datafortress. It’s rumoured that there are high bounties for any runners who can manage to breach the Pyramid’s protections and get into the datafortress, and that many who have tried have ended up mind burned as a result.
D10: Europe Rumours – Interpol is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.
100 Sci-Fi Data Files to Find for Sale, 100 Hooks and Rumours for the Blight: The Hollow and Broken Hills (Lost Lands), D66 Dwarves for the Forbidden Lands and Colour Full Page Art – Devilish Courtesan Now Available
100 Sci-Fi Data Files to Find for Sale, 100 Hooks and Rumours for the Blight: The Hollow and Broken Hills (Lost Lands), D66 Dwarves for the Forbidden Lands and Colour Full Page Art – Devilish Courtesan are now available to buy on DriveThruRPG.
In a futuristic setting, characters can find data for sale, and 100 Sci-Fi Data Files to Find for Sale has 100 such to find of varying value and utility.
When asking around for information, characters may hear rumours, and 100 Hooks and Rumours for the Blight: The Hollow and Broken Hills (Lost Lands) has 100 such related to The Hollow and Broken Hills in Castorhage. They can be used as background colour, misinformation and adventure hooks.
Dwarves are workers in stone and one one of the oldest kin of the Forbidden Lands. D66 Dwarves for the Forbidden Lands has 36 names and briefly described dwarves to encounter.
Colour Full Page Art – Devilish Courtesan is a US Letter size 300dpi image depicting a devilish courtesan. The image can be used for personal and commercial uses.
Tactical Plastic Report Episode 5: Acrylica
In this episode, Neal Litherland talks about Acrylica, one of the nations of the Plastos Federation in Army Men.
One Week Bundle: Modern Crime/Spy
For one week nine supplements related to modern crime, spy and conspiratorial campaigns have been bundled together with 50% off. They are as follows:
- 100 Answering Machine Messages to Bamboozle Characters
- 100 Conspiracy Theories to Encounter
- 100 Events for a Modern Street
- 100 Irrelevant Things to Hear from a Bug or Wiretap
- 100 Meaningless Tasks for a Conspiratorial Setting
- 100 Modern Businesses to Encounter
- 100 More Events for a Modern Street
- 100 Patients to Find in an Emergency Room
- 100 Pieces of Business Correspondence to Find
- 100 Things Dubious Politicians Didn’t Want Overheard
Click here to get the bundle for $6.53, reduced from $13.05.