All posts by Azukail

Neal Litherland Reads “The Men Behind The Curtain” from 100 Whispers and Rumors To Hear In And Around Arkham

In this video, Neal Litherland reads the fiction “The Men Behind The Curtain – A Call of Cthulhu Audio Drama” from 100 Whispers and Rumors To Hear In And Around Arkham.

Releasing in January 2026

Coming Soon

January 3rd

  • 100 Great Rift Sci-Fi Data Files to Find for Sale: Reft & Riftspan Reaches
  • 100 Things to Find in a Ruin (C&C)
  • Map – Village 36
  • What Has He Got in His Pockets? 100 Items for a Cyberpunk Traveller

January 10th

  • 100 Dwarfs for Shadow of the Demon Lord
  • 100 Pits to Find in a Dungeon
  • 100 Pits to Find in a Dungeon (PFRPG)

January 17th

  • 20 Hazards for the Wasteland II (Legacy)
  • 100 Things To Find in a Chromatic Dragon Hoard
  • D66 Saurians for the Forbidden Lands

January 24th

  • 100 Knick-knacks for Cold and Ice Regions
  • 100 Uncanny Contents and Uncanny Encounters in the Revel’s Sublunar Tunnels
  • A Baker’s Dozen of Magical Weapon Properties (PFRPG)

January 31st

  • 100 Features for a Planet
  • 100 Knick-knacks for Terrinoth IV
  • Filler Art – Reflection Door
  • Locales of Sundara: Pelgrin’s Potions

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Mini Greeble Hunt: Router 2

As I’ve already dismantled one router on camera, in this video I’m just looking at the pieces I found in the second one.

D10: The Strange Rumours – Recursions: Halloween II

WorldsThe Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has ten rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.

  1. Familiars such as black cats can be seen in Forest Hills close to the lairs of the covens that live there. Rumours say that some of these cats and familiars are in fact what’s left of previous interlopers who disturbed the witch covens and paid the price for this.
  2. Forest Hills on the outskirts of Halloween is home to several witch covens. There are rumours that a number of the witches have had a falling out with Hazel Jenkins, the witch who owns the House on the Hill, but are limited by her being a Power of the Night.
  3. Houses and caves are maintained in Forest Hills, each home to one of the covens in the region. It’s rumoured that there are truly hidden places in which far worse things than the witch covens are lairing, and that encountering such is even more dangerous.
  4. It’s rumoured that a new type of monster has recently been seen roaming Halloween, and many suspect that Hazel Jenkins is responsible for it. However, a few suggest that the monsters are unlike anything associated with the witch that’s been seen before, and believe they are something new.
  5. Recent turmoil in Forest Hills has apparently made the district even more dangerous to outsiders than normal. It’s rumoured that all sorts of curses and hexes are dotting the landscape now, just waiting for the unwary to blunder into them.
  6. Since the Starry Cauldron tried to take power from the Coven of the Rusted Knife in Forest Hills, tensions have been high between all the witch covens in the region. It’s rumoured that they are all currently eyeing each other up to see who might next strike at another of the covens.
  7. The Coven of the Rusted Knife is the current Power of the Night that controls Forest Hills in Halloween and recently were the victors of an attempt by the Starry Cauldron to usurp them. The two covens are currently at peace, but it wouldn’t take them much to set them at each other’s throats again, and there are rumours that a third, unknown, coven is hoping to become the Power of the Night by setting the other two against each other.
  8. The House on the Hill is a large and rambling house surrounded by extensive grounds that’s larger than some city neighbourhoods. It’s rumoured that the House is continually growing, and that as well as the aboveground areas, there are parts reaching into the depths of the earth below.
  9. The Night Watchman is one of Halloween’s Powers of the Night, a ghoul in charge of ensuring the orderly internment of Halloween’s dead. It’s rumoured that the ghoul also has a degree of control over those spirits that he’s managed to properly inter, and can unleash them on others if needed.
  10. The various tents, rides and sideshows of the Midnight Circus move around from night to night, only the big top remaining in the same place. It’s rumoured that visitors who are inside one of the other tents and shows when they move disappear, never to be seen again.

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100 Problems for a Friendly Neighbourhood Superhero, 100 Hooks and Rumours for the Northlands II (Lost Lands), 100 Encounters for the Fantasy Taiga (SWADE) and Filler Art – Hypnotic Door Now Available

100 Problems for a Friendly Neighbourhood Superhero100 Problems for a Friendly Neighbourhood Superhero, 100 Hooks and Rumours for the Northlands II (Lost Lands), 100 Encounters for the Fantasy Taiga (SWADE) and Filler Art – Hypnotic Door are now available to buy on DriveThruRPG.

Superheroes can have problems, just like those without superpowers can, and superpowers can add new issues into the mix. 100 Problems for a Friendly Neighbourhood Superhero has 100 problems that a superhero could encounter.

When asking around for information, characters may hear rumours, and 100 Hooks and Rumours for the Northlands II (Lost Lands) has 100 such related to the Northlands in the Lost Lands. They can be used as background colour, misinformation and adventure hooks.

Taiga is cold, lowland and sometimes forested terrain closer to the pole and 100 Encounters for the Fantasy Taiga (SWADE) has 100 encounters for such that can be used to enliven a journey.

Filler Art – Hypnotic Door is a piece of hand drawn black and white stock art. It comes in two versions, one png, one tiff. The image can be used for personal and commercial uses.

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Speaking of Sundara – 5 Things I Love About Sundara Dawn of a New Age

In this video, Neal Litherland talks about the things he loves most about the Sundara setting.

Magnetising Grot Tank Turrets

When I originally made the cardboard grot tanks, I mentioned using magnets instead of skewers on the turrets to allow them to be swapped. In this video, I do just that.

D10: Europe Rumours: Germany II

Europe10 Hooks and Rumours for Cyberpunk 2.0.2.0.’s Europe

This list has ten hooks and rumours that can be heard about Germany. Whether or not they are true is up to the GameMaster. They can be used as background colour or as potential adventure hooks.

  1. Administration consulting in Germany has firms familiar with administration techniques help steer their customers through the countries bureaucracy without running into problems. It’s said that these companies mean that the wealthy can get past the red tape whilst everyone else is choked by it.
  2. As well as several megacorps based out of Germany, there are thousands of lesser businesses that fill the niches not filled by the megacorporations. It’s said that these are the country’s true economic strength, and that there have been regular attempts to damage the smaller companies in order to reduce German influence.
  3. Contraband comes through Frankfurt Airport, but thanks to this being Germany, the import of contraband is tightly controlled by the authorities. It’s rumoured that recently a non-German gang tried to muscle into the trade in contraband, only to find they were up against not only local gangs but the government and police as well, none of whom wanted someone unauthorised moving into the trade in technically illegal goods.
  4. Frankfurt is the number two European banking city, with London still holding the number one spot. It’s rumoured that Frankfurt is willing to do anything, as long as they don’t get caught, to displace London from the number one position, and have been hiring mercenaries through cutouts to achieve this.
  5. German companies monitor specific schools in other countries, looking for potential future employees who can fulfil specific needs. It’s rumoured that some of the companies have decided that it would be easier to own the schools themselves, and have started buying up some foreign schools.
  6. Germany has several major political parties, but there are two larger than the others which depend on the smaller ones to gain majorities. It’s rumoured that some of the smaller parties are in truth not as independent as they might seem, as they are indirectly controlled by the two majors.
  7. The demand for employees in Germany is rising, but there are too few natives for this, thanks to the Plague. This has led to companies importing employees from other countries and, reputedly, some megacorporations have been pouring more funding into robotic and AI in the hopes of replacing living employees with these.
  8. The expansion of Frankfurt Airport in 2011 by the Flughafen AG which manages everything in and around it was not appreciated by the locals. FAG were rumoured to have bought an anti-missile system, and it’s rumoured that recently it’s actually been used on several different occasions.
  9. Villages in Germany often have various benefits to encourage small businesses to come to them and cooperate with each other. One way in which they cooperate is in security, which allows small companies to, combined, field as much security as the megacorporations. It’s rumoured that some of these are considering joining forces in their own security company, to really make a mark on the global scene.
  10. Volker Mohr made many enemies during his time in power, eventually becoming too radical even for those who agreed with him, but he made a lasting mark on German politics. It’s rumoured that there’s a new group forming on the political fringes that takes Mohr’s ideas as their inspiration, with the aim of doing more with them than he ever managed.

D10: Europe Rumours: Germany II is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.

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99 Whispers and Rumors to Hear in Archbliss, The City of The Sorcerers, 100 Things to Find in a Ruin (3Deep) and 100 Taftâni for Mage: The Ascension Now Available

99 Whispers and Rumors to Hear in Archbliss, The City of The Sorcerers99 Whispers and Rumors to Hear in Archbliss, The City of The Sorcerers and 100 Things to Find in a Ruin (3Deep) are now available to buy from DriveThruRPG  and 100 Taftâni for Mage: The Ascension is available from Storytellers Vault.

Archbliss is a city ruled by sorcerers in the Sundara setting, and is known for its magic. 99 Whispers and Rumors to Hear in Archbliss, The City of The Sorcerers has rumours for the city’s different districts.

Ruins can be encountered and just because they are ruined doesn’t mean they are empty. 100 Things to Find in a Ruin (3Deep) has 100 things to encounter in a ruin, from signs of other creatures to magical effects. This is a conversion of the original supplement to 3Deep.

The Taftâni are members of the Disparate Alliance and 100 Taftâni for Mage: The Ascension has 100 such that can be dropped into a campaign, as people to encounter or as potential friends and enemies.

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Discussions of Darkness Episode 45: Willpower, Integrity & Touchstones in The Chronicles of Darkness

In this episode of Discussions of Darkness, Neal Litherland talks about willpower, integrity and touchstones in the Chronicles of Darkness.