All posts by Azukail

Tabletop Mercenary Episode 30 Dealing With Haters Is Part Of The Game

In this video, Neal Litherland talks about how you will end up having to deal with haters and how you can handle them.

Greeble Hunt: Vacuum Cleaner

In this video, I dismantle a Dyson vacuum cleaner with a fried motor, in my ninth dismantling of items looking for greebles and other parts that might be usable in scratchbuilding.

D10: Numenera Rumours – Creatures: Destiny II

Numenera Cover
TM and © 2019 Monte Cook Games, LLC.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.

  1. A new inn has reputedly been built on one of the less travelled routes, though there don’t appear to be any firsthand accounts of anyone having visited the inn, though there are some second-hand accounts of people having seen it. The inn is actually a mature meepril, known as a Hunger in the Halls, and those who do enter never come out again.
  2. A settlement has recently lost a number of valuable items when parts of many of the buildings suddenly moved off of their own accord and took the valuables. These parts were revehent, and the settlement seems to have been affected by an oddly large number of them and is now in dire need thanks to the thefts.
  3. An Oorgolian envoy has been turning up in a number of different settlements, apparently looking for a specific individual, but they seem to be uncertain as to just who that person is or what they look like. The envoy even seems to struggle with knowing the person’s name, and it’s said that they are seeking help in identifying their quarry.
  4. Explorers of a nearby ruin have suddenly stopped returning after exploring it, even though they always have done so before. Some within the closest settlement believe that this is because the explorers have found something of great value, but the truth is a group of oniscids has just moved in and is making sure no-one can return to tell of their presence.
  5. Fossicks are humanoid creatures who seem to have a hatred for humans, apparently blaming them for their flaking skin, emaciation and light-sensitive eyes. There are rumours that some fossicks have been trying to come up with ways to inflict these conditions on humans in apparent vengeance.
  6. Griefsteel are self-aware automatons that were crafted to serve as companions to long-dead individuals and feel unending sorrow as a result. It’s said that sometimes griefsteel can decide that someone is the one they were intended to serve as a companion for, and adopt them, though with erratic results that often end in death.
  7. Idolum take the skins of their victims in order to pose as them so that they can find more victims to eat. There are rumours of waystations catering to travellers and even small villages on travelled routes that have been entirely taken over by idolum, who prey on travellers until the number of disappearances becomes so large that attention is drawn to the locations.
  8. Mech shamblers are machines that have started to wander and incorporate other devices into themselves. It’s rumoured that some mech shamblers have spoken of a voice speaking to them directly that has told them to leave where they are, gather as much technology as possible and head to a specific destination.
  9. Mimetans have the ability to take on the semblance of objects, and several can take on the appearance of a larger object. It’s rumoured that there are conglomerations of dozens of mimetans that have formed themselves into the appearance of entire buildings.
  10. Various settlements have recently been destroyed with tracks leading from one to the next. If followed, the tracks lead to the latest settlement, which is currently being dismantled and fed into a rabid fabricator that has squatted within the place.

Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.

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100 Features for Capsule Hotels, A Dekas of Black Market Equipment (C&C), 100 Hooks and Rumours for Trinity Continuum: Æon II and Map – Village 35 Now Available

100 Features for Capsule Hotels100 Features for Capsule Hotels, A Dekas of Black Market Equipment (C&C), 100 Hooks and Rumours for Trinity Continuum: Æon II and Map – Village 35 are now available to buy on DriveThruRPG.

Capsule hotels are usually cheap hotels with tiny rooms. 100 Features for Capsule Hotels has 100 ways of making such hotels more individualistic.

A Dekas of Black Market Equipment (C&C) has ten items of dubious legality for Castles & Crusades. They may have illegal uses or be simply illegal. Characters could find them in the possession of dubious characters or get into trouble themselves for owning them.

The Aberrant War brought huge changes to the Æon setting, and 100 Hooks and Rumours for Trinity Continuum: Æon II has 100 rumours related to this that can be used as adventure hooks, misinformation and background colour.

Map – Village 35 is a hand-drawn black and white village map with a 300dpi resolution in two versions that can be used for personal and commercial use.

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Tactical Plastic Report, Episode 12: An Update On Our Goals For Army Men

In this episode of Tactical Plastic, Neal Litherland looks back on what progress has been made towards goals.

D10: The Strange Rumours – Recursions: Halloween

WorldsThe Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has ten rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.

  1. Gomez Snake is a Power of the Night, the ruler of the Hollows and an information broker who knows about the Strange. It’s rumoured that Gomez will pay well for certain information about other recursions and the Strange itself, as it seems that the Power is looking for something.
  2. Halloween’s Graveyard is hardly safe, except for trick-or-treaters or those who have made previous arrangements, but it’s said that many go there anyway. It’s rumoured that buried in some of the graves are powerful items and objects of great wealth, waiting for those willing to risk all.
  3. Native trick-or-treaters in Halloween return to their homes when they are not wandering the streets, and it’s rumoured that some of these live in some very strange places, even by the standards of Halloween, rather than in the more common homes that can be found.
  4. The Halloween Accords are used by the Powers of the Night to resolve disputes between them. On occasion, this is done through Trial by Monster, which is basically trial by combat to the death, with the different Powers usually fighting through champions rather than themselves. It’s rumoured that some of the Powers have been utilising unusual champions in these recently, champions who seem different to those normally found in the recursion.
  5. The Old Hangman Pub in the Hollows is home to Gomez Snake, one of the Powers of the Night and the ruler of the neighbourhood. It’s rumoured that Gomez isn’t the true Power, and that in fact it is the pub itself which rules the neighbourhood, with Gomez merely being its public face through which it interacts with others.
  6. The Powers of the Night who rule Halloween follow a set of Accords which limit the chances of the city devolving into bloody chaos. It’s rumoured, though, that there are some currently more minor powers who would love to see the city sink into violence and blood and seek to undermine the Accords any which way they can.
  7. The winding streets and dead-end alleys of the Hollows play home to ghosts and pumpkin golems which can indiscriminately attack anything. There are rumours, though, that these attacks are not as indiscriminate as they appear, and that both are controlled by an unknown Power.
  8. Those killed in Halloween continue to exist as a spirit which is drawn to the Graveyard. It’s rumoured that there are a number of recursors there who died in the recursion, and it’s said that some have been looking for a way to free the spirits of the dead recursors from the place.
  9. Those trick-or-treaters in Halloween who get caught breaking the rules are often subjected to punishment, with some Powers often eating those they catch. It’s rumoured that some Powers have used this as an assassination method; poisoning a trick-or-treater and enthralling them into breaking the rules so that a rival will consume them.
  10. Trick-or-treaters in Halloween must burn a candle on their rounds in order to show their status. There are rumours that some candles have recently been blown out through unknown means, putting those who hold the candle at risk, and there are suggestions that someone is attempting to get around the protected status of trick-or-treaters through indirect means.

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Charity Shop Haul 2

In this YouTube video, I take a look at some items recently bought from a charity (thrift) shop.

Releasing on December 2025

Coming Soon

December 6th

  • 100 Features for Capsule Hotels
  • 100 Hooks and Rumours for Trinity Continuum: Æon II
  • A Dekas of Black Market Equipment (C&C)
  • Map – Village 35

December 13th

  • 100 Archways and Doorframes to Find in a Dungeon
  • 100 Archways and Doorframes to Find in a Dungeon (PFRPG)
  • 100 Kesh for Esper Genesis

December 20th

  • 99 Whispers and Rumors to Hear in Archbliss, The City of The Sorcerers
  • 100 Taftâni for Mage: The Ascension
  • 100 Things to Find in a Ruin (3Deep)

December 27th

  • 100 Encounters for the Fantasy Taiga (SWADE)
  • 100 Hooks and Rumours for the Northlands II (Lost Lands)
  • 100 Problems for a Friendly Neighbourhood Superhero
  • Filler Art – Hypnotic Door

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Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.

100 Planetary Industries, Locales of Sundara: Stone Pole Tattoos, 100 Hooks and Rumours for Fading Suns: Lost Worlds II and Filler – Golem Door Now Available

100 Planetary Industries100 Planetary Industries, Locales of Sundara: Stone Pole Tattoos, 100 Hooks and Rumours for Fading Suns: Lost Worlds II and Filler – Golem Door are now available to buy on DriveThruRPG.

Different locations in a futuristic setting may become known for different industries. 100 Planetary Industries has 100 such to flesh out locations.

Locales of Sundara: Stone Pole Tattoos describes a single location, a fantasy tattoo business, without a map but with various details that allow the GM to use it as a drop-in location.

Characters may hear rumours whilst asking around for information and 100 Hooks and Rumours for Fading Suns: Lost Worlds II has 100 such to hear. They can be used as colour, misinformation or potential adventure hooks.

Filler Art – Golem Door is a piece of hand drawn black and white stock art. It comes in two versions, one png, one tiff. The image can be used for personal and commercial uses.

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Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.

Neal Litherland Reads “Ship of Martyrs – A Sci Fi Horror Story” from Beyond The Black: 100 Dread Scenarios On Stranded Starships

In this video, Neal Litherland reads the fiction “Ship of Martyrs – A Sci Fi Horror Story” from Beyond The Black: 100 Dread Scenarios On Stranded Starships.