This video looks at how to make walls and decorative features, both made with Crooked Staff Terrain textures, magnetic so that the appearance of places can be easily changed by changing the items attached to the walls.
This video looks at how to make walls and decorative features, both made with Crooked Staff Terrain textures, magnetic so that the appearance of places can be easily changed by changing the items attached to the walls.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.
100 Cheap Foods for a Futuristic Setting, 100 Things to Find in an Alchemy Lab (5E) and 100 Dwarves for Aysle are now available to buy from DriveThruRPG.
Futuristic settings may often have cheap and poor quality foods available. 100 Cheap Foods for a Futuristic Setting has 100 such for characters to find.
Alchemy labs can be full of strange and potentially dangerous things and 100 Things to Find in an Alchemy Lab (5E) has 100 such items for characters to find. This is a conversion of the original supplement to 5th Edition. You do not need all versions.
Characters may encounter dwarves and 100 Dwarves for Aysle has 100 such for them to meet in Torg Eternity. Each dwarf is named and given a brief description.
In this video, Neal Litherland talks about why it is important not to overuse the big bads in your game.
JunkDrive #2: Expanded Miserable Headline Table for CY_BORG is now available to buy from DriveThruRPG.
Published by Sad Fishe Game, this is a supplement to which we have contributed and it contains an expanded table for CY_BORG.
For one week all 17 Sundara supplements for Pathfinder Classic have been bundled together with 50% off. They are as follows:
Click here to get the bundle for $32.17, reduced from $64.33.
A brief video showing the stages of drawing Map – Village 20.
Archbliss is Magic is a piece of fiction for Archbliss: The City of the Sorcerers, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.

The city can be seen from many miles away, for it hovers high above the Kerrin Plateau below. The city is Archbliss, the City of the Sorcerers, the city that roamed the skies after it was created by the most powerful sorcerers of its time. Now it no longer drifts above the lands, instead remaining fixed in the sky where all can find it, though finding does not mean being allowed to enter the city created by magic.
Archbliss is still reluctant to engage with others, though powerful organisations and cities maintain contact with it, and it with them, and the city, through the use of its magic, has gained powerful friends in high places. It is magic that made Archbliss and magic that runs through it today. Sorcery is the most potent force in Archbliss, though all kinds of magic are of interest to those who dwell within the city. It is magic they use and seek in trade, and the city is a place where almost anything magical can be sold. Though the price paid may vary.
On the land below the city are many means of travelling to it as it floats above. From the teleportation circles that allow visitors to travel instantly, to all manner of flying beasts, creatures and magic available to rent for those whose business is not important enough to be granted the use of the circles. Those who have their own means of flight may travel that way too.
Magic is what made Archbliss and magic is what maintains it. Magic is the city’s lifeblood; without it, the city would tumble to the ground below, as some thought it would in the past. Magic is all and those who lack magic are, perhaps, considered lesser. The City of the Sorcerers has an insatiable appetite for magic, and it is a place where, perhaps, you may find the magic you need. Though you may not find it at a price you can afford.
What’s the Druid Doing? 100 Activities, 100 Books to Find in or about Bard’s Gate III (Lost Lands), Tiny Dungeon Fantasy Treasury and Map – Village 20 are now available to buy on DriveThruRPG.
Encountered druids are rarely going to be doing nothing, and What’s the Druid Doing? 100 Activities has 100 different things for them to be doing when characters find them.
Not every book is definitely useful or valuable and 100 Books to Find in or about Bard’s Gate III has 100 such to flesh out a bookshelf in the Lost Lands setting about Bard’s Gate.
Tiny Dungeon Fantasy Treasury is a collection of 50 new magic items for Tiny Dungeon.
Map – Village 20 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
In this video, Neal Litherland reads the fiction “Conspiracies & Crosshairs” from 100 Rumor Mongers and Information Brokers.