100 Detailed Things to Find in a Dungeon (C&C)

100 Detailed Things to Find in a Dungeon (C&C)

100 Detailed Things to Find in a Dungeon (C&C)Dungeons are a common element in fantasy settings, especially in those that have an Old School feel to them. Players can encounter many different things in a dungeon, as they are not static places, and a GameMaster may not always have time to create dressing to make them seem less empty. Anything described in detail may be believed by players to be important, and those that are important need hiding amongst those that aren’t.

Here are 100 different things that players could find in a dungeon. There are items of random junk, weird things that look important but aren’t, the occasional valuable item and some things that are just plain puzzling.

To use the list either roll d100 for a random result or choose appropriate ones manually.

Here are some sample results:

92. Trap – A large, obvious trap of the type used for catching mice and rats is here. It hasn’t been triggered and it still has a lump of cheese. The trap is, however, 3’ long, suggesting that it’s designed for very big rats. (Giant Rat Trap. If the cheese is removed, the trap is triggered, doing 4d6+6 damage with a CL 8 Dexterity save meaning the character moved fast enough not to be caught. Escaping the trap requires a CL 9 Strength check for the person caught, CR 7 for anyone else to open the jaws; the caught character is unable to move until released.)

93. Tuning Fork – A tuning fork is stuck into the ground here. It is vibrating slightly.

94. Twine – A piece of twine has been tied to a door handle. It leads for only 4’ before terminating in a cleanly cut end.

Released: 2nd March 2024 Pages: 10

PDF ($1): DriveThruRPG

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