Characters may attempt to learn more about types of creatures that they may end up fighting, and there are many sources they might check, but not everything they learn is necessarily true. Here are ten bits of misinformation to learn about halflings
Every single halfling is a crook and a thief; some are merely better than others at feigning honesty.
Halflings are not a species in their own right, but a type of human that has been stunted by magic.
Halflings are so fat and live near humans because they like eating human babies.
Halflings are so small because they are actually the infant form of something much larger.
Halflings breed like rabbits and they hide dozens of offspring in their underground homes.
Halflings deal in various recreational pharmaceuticals wherever they are found in other communities, sometimes merely for profit, sometimes to undermine said communities from within.
Halflings infiltrate other societies, and though they might pretend to be friends, they are loyal to none but their own kind.
Halflings live underground because they are not made of flesh and blood but of dirt and they prefer to be around the substance they are made of.
The reasons that halflings always seem so merry and cheerful is because they are always drunk or high.
What halflings are always smoking in their pipes isn’t tobacco but something much stronger.
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Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has four rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Being an Envoy of the League can be a dangerous proposition even at the best of times but recently it has apparently got even more so. There are rumours that Envoys are being deliberately targeted and killed all over the Steadfast, as if someone has declared war on the League.
The League promotes a message of cooperation, sending Envoys out to encourage communities to work together. Some claim that the League has a more underhand purpose, and that their true goal is to indeed create a league of communities, but one with the League itself as the overall rulers.
The League’s headquarters is the Palace of States in Mulen and is a grand affair, and the Orators regularly raise more funds to keep it in good shape. It’s said that some Orators have a tendency to funnel some of the funds raised to their own causes, and sometimes just for their own benefit.
The Palace of States is the headquarters of the League and is located in Mulen in Iscobal. It’s said that there is a below ground inner hall that’s lined with prior world metal sculptures of humanoids at least 9′ tall. There are rumours that the sculptures are not, in fact, sculptures, but living creatures of unknown origin who are the true leaders of the League.
The Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has ten rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.
Camboglanna is an ancient Roman fort in Camelot Le Morte is controlled by Mordred, leader of much of the recursion’s organised resistance to the maladie de la machine. It’s rumoured that Mordred’s attempts to secure the fortress from the maladie have not been as effective as he would like.
Hollow knights are suits of armour enchanted by Mordred to move and fight of their own accord. It’s rumoured, though, that what animates the armour isn’t, strictly speaking, magic that Mordred has cast, but the spirits of the dead Arthur’s bastard son has trapped inside them.
Mordred, leader of Camboglanna and bastard son of Arthur, has the ability to code magic into tattoos. It’s rumoured that some of those who fight for him only do so because Mordred inscribed tattoos into their skin that compel them to do so.
Queen Gwenhwyfar keeps the rotting remains of Arthur within the royal bedchamber. It’s rumoured that some element of the king still lives on, and that if Merlin, or someone else of similar power, were able to get their hands on Arthur’s body, they might be able to restore the king to what he once was.
Sir Kay seems to have much of his original personality, though he is still totally loyal to Queen Gwenhwyfar. It’s said that Sir Kay’s behaviour allows him to lure the unsuspecting into what now remains of Camelot, and those to which he does this do not suspect the truth until it is far too late.
Sir Percival, of all the Knights of the Round Table, is the one who seems to have had his original personality most removed. However, some claim that this is because Percival is playing along, pretending to be almost completely overwritten so that he can finally strike back against the plague that has overtaken Camelot.
The castle of Camelot in Camelot Le Morte is riddled with metallic wire that connects the various inhabitants, who have been converted into mécanisme, together. It’s said that this connection greatly boosts the ability of those mécanisme who are in the network, just like computers connected together.
The maladie de la machine is a disease that has converted many of the inhabitants of Camelot Le Morte into mécanisme, machine creatures. It’s rumoured that a number of incidents have happened in which the maladie has nearly escaped from Camelot to taint other recursions.
The mécanisme that was Sir Galahad is said to be seeking to sit on the Siege Perilous, given his name appeared on it, or seeking out the Holy Grail, but Queen Gwenhwyfar has forbidden him from doing either. It’s rumoured that this is causing problems in controlling Galahad, and that the queen is considering that she may be best off ending him.
The Siege Perilous is the Round Table seat reserved by Merlin for the person who finds the Holy Grail, and so far, every mécanisme who has tried to sit in it immediately died. It’s rumoured that Queen Gwenhwyfar has taken to trying unconverted humans in the seat as well, to see if that makes a difference.
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10 Hooks and Rumours for Cyberpunk 2.0.2.0.’s Europe
This list has ten hooks and rumours that can be heard about Europe’s Communication, Energy, Food, Population and Technology Commissions. Whether or not they are true is up to the GameMaster. They can be used as background colour or as potential adventure hooks.
Europe’s Food Commission has constant problems with surpluses and shortages, as well as the local politics of the agricultural business. Their main weapons are quotas and subsidies, and it’s rumoured that the commission has started using these as a blunt instrument to defeat some of the local politics that get in the way of food production.
Europe’s power needs are the responsibility of the Energy Commission, who invest in all kinds of power sources, meaning that in theory the EC now has enough power for its current needs. It’s rumoured that the commission has realised that Europe is going to need significantly more power generation capabilities if it’s to continue, though, and has been investing even more into renewable sources of energy, as well as ways of defending such from outside attack.
Europe’s Technology Commission keeps Europe’s technology up with the rest of the world, investing money into universities and colleges that do research and giving grants to companies with promising ideas. The commission doesn’t condone espionage or intellectual property theft, but there are rumours that occasionally some within the commission do stoop to such methods, feeling that not doing so gives the commission a disadvantage when dealing with the rest of the world.
Making sure there is enough food for everyone is the responsibility of the Food Commission, and it has control of many artificial food supplies. There are constant rumours of what goes into some of these artificial foods, with some calling them “Soylent Green” thanks to claims that the dead are recycled into food.
Terrorism is a problem for Europe’s power distribution network, comprised as it is of large targets, such as power lines, that often don’t have anyone near them. The Energy Commission is reputedly petitioning to have its own armed protective force intended to reduce the chance of attacks and proactively go after potential terrorists.
The ESA is the largest and most advanced space organisation, though it has lost some of its lead recently. The Technology Commission is rumoured to be pouring large amounts of money into space research to recapture what was lost, and especially to counter the military threat of the US.
The Communication Commission is responsible for all non-physical communications within the EC. It’s rumoured that the commission has set up eavesdropping programs in many places around the net to intercept communications, perhaps those definitely of interest, perhaps everything.
The European Space Agency is currently part of the EC’s Technology Commission, but there are rumours that some within the ESA believe that the organisation would be better served if it was its own separate commission, just like the EDF. Given that the ESA makes the Technology Commission the only commission to make a profit, this is a less than popular idea with the ESA’s current parent.
The Population Commission has been running into problems. Part of its duties are to ensure that the population in different parts of the EC is sufficient for the needs, and population decline has been causing issues with this. It’s rumoured that the commission is looking to pay families a stipend to have more children, whether their own or adopted from outside the EC.
The Technology Commission is effectively divided into three different sections; general, transport and military. It’s rumoured that the general section is currently cooperating with the military section, using the resources of both, to develop some new generations of bioweapons.
D10: Europe Rumours: The Communication, Energy, Food, Population and Technology Commissions is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.
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Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has six rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Abbess Lesana Len is the leader of the Order of Healing and one of the original Aeon Priests who founded the Order. There are occasional rumours that the abbess was involved in the founding of the Order of Healing because they believed it would be far easier to rise to a position of power in a new organisation.
Members of the Order of Healing travel around a lot, as every member must take part in a healing sabbatical which involves travelling to an area in need of healers. This results in members of the Order getting a lot of knowledge, and combined it means the Order as a whole has a great deal of knowledge about what’s going on in the world. It’s rumoured that this information is then used to the Order’s benefit.
Prior Masden Krasnor, a former Aeon Priest, is a member of the Order of Healing who spends most of his time running the organisation, rather than healing people. It’s sometimes said that the prior believes the Order could be run a whole lot more efficiently if it didn’t have all those who need healing getting in the way.
The healing caravan that comprises the Order of Healing’s headquarters travels around all the time, making it hard to find. It’s rumoured that some have tried to trace its travels, only to find out that there are times when the caravan doesn’t seem to have been anywhere, as if it had simply vanished for a period.
The Order of Healing currently lacks a fixed headquarters, with the leadership moving from place to place in a caravan. It’s rumoured that a number of governments have offered the Order a permanent headquarters, but these offers have been refused in the belief that the aim is to bring the Order under the control of those governments making the offers.
The Order of Healing is a recent offshoot of the Order of Truth and there are rumours that not everyone in the latter order is completely happy that the former decided to make its own way in the world. It’s said that those who are most unhappy are surreptitiously attempting to bring the Order of Healing back into the fold.
The Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has ten rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.
Agents from Atlantis have apparently been seen on Earth, but unusually these agents haven’t been official ones but ones working on behalf of a group that is opposed to the current leadership of the recursion. Just what they’ve been doing isn’t precisely known, but it’s believed that the agents have been seeking out resources and potential allies.
An Atlantean called Dajmoria has reportedly been sending out agents to meet with the representatives of the more powerful agencies, when it comes to the Strange, of Earth and other recursions, apparently seeking some kind of alliance. It’s said that no-one has outright rejected her advances as yet, even if they aren’t sure what benefit can be gained from them.
Atlanteans almost never use robotic or conjured servitors, even though both are easily possible in the recursion, with ordinary humans filling most of the menial jobs. It’s rumoured that some of Atlantis believe that humans should be replaced with more reliable servitors such as robots, but few seem to agree with this idea.
Darum Tal Alumust is the God-King of Atlantis who takes the form of a tall, golden-skinned man in his very rare public appearances in the recursion. There are rumours, though, that the God-King’s true form is something entirely different from the one he is seen in.
Humans, rather than the Atlanteans of human descent, make up the majority of the inhabitants of Atlantis, as well as the majority of those in more menial positions, though the minority of those possessing the spark. It’s rumoured that some of the humans who possess the spark are attempting to turn their fellows against their overlords.
It’s rumoured that agents of Atlantis have been infiltrating the terrestrial governments and attempting to turn them towards autocracies. This is said to be so that there are only a limited number of people who actually have power, and enabling the Atlanteans to rule the world through them.
It’s said that the Estate is trying to gain information on Darum Tal Alumust, the ruler of Atlantis, though it’s not known if there’s currently any purpose beyond this information gathering than simply the gathering of information itself on a powerful individual who may not have Earth’s best interests at heart.
Many sections of the city of Atlantis delve below the water’s surface, and it’s rumoured that some of them have parts that delve even deeper than that, heading into the ground far below and even into molten realms where lava is used to power strange technologies.
The Estate is trying to determine just what it was that became Atlantis in the distant past, but this is proving difficult to accomplish, given how long ago it was and that there is really only one person, Darum Tal Alumust, who knows just what happened, and Darum is not likely to talk about the matter.
There are rumours that Atlantean technology has recently started surfacing on Earth in strange places, and moreover this technology, which should in theory not work on Earth, has proven to be able to do so. There are concerns about just why and how this is happening.
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10 Hooks and Rumours for Cyberpunk 2.0.2.0.’s Europe
This list has ten hooks and rumours that can be heard about Europe’s Defence Commission. Whether or not they are true is up to the GameMaster. They can be used as background colour or as potential adventure hooks.
A significant task for the European Air Force is to provide air superiority, and it’s rumoured that the EAF has started moving into an area normally more the province of the Army in order to maintain this; namely, ground-based systems intended to strike at enemy aircraft.
EDF General Jürgen Vogel is the commander of the EDF and the longest-serving of the commissioners. He’s disliked by many of the Secretariat, but after the trade commissioner was killed in an anti-terrorist raid after accusing the general of incompetence and suggesting he be removed, they have been reluctant to speak out against him. It’s rumoured, though, that given the general’s habit of leading from the front, some in the Secretariat are considering how he could meet a similar kind of accident during a raid.
It’s rumoured that Interpol has been assigned to look into claims of extensive corruption in the EDF’s Procurement, something that has always been a concern. It’s said that the EDF isn’t cooperating, though, wanting to deal with any potential problems internally, rather than having outsiders do so.
One of the tasks of the EDF Air Force is to work with the ESA, going after smugglers’ deltas whilst within the atmosphere. It’s rumoured that recently the Air Force has suffered some unexpected losses of aircraft whilst doing this. Though there have been no fatalities so far, there’s a concern that some smugglers may have discovered a vulnerability in the fighters sent after them.
Procurement for the EDF can be a complicated process, one that is affected by both political considerations and the fear of getting needed technology from a potential enemy. It’s rumoured that some European companies are being quietly and secretly bought up by foreign nationals in order to affect the supply and procurement chain of the EDF in the event of war.
The European Air Force is rumoured to be looking into developing a new kind of air superiority fighter, and this would be one that has suborbital capabilities too, allowing it to strike into low Earth orbit. It’s said that the ESA is currently fighting with the Air Force about this, given they feel that even suborbital operations fall under their purview.
The European Medical Corps provides medical support to Europe’s military and are often called in when disasters or emergencies happen. It’s rumoured that the EC is considering using the EMC outside of Europe when disasters hit other regions, with the idea of using the EMC’s abilities as useful European propaganda.
The Weapons Design Team in Brussels is the autonomous arm of the EDF that designs new equipment and then module building and final construction is spread around the rest of the EC. It’s rumoured that Interpol has been investigating reports of kickbacks to members of the WDT from companies that have been selected to do construction.
There are rumours that EDF Medical, when it’s on any frontline operation, sometimes takes enemy combatants, especially such as terrorists who won’t be missed, and writes them up as having died in combat, so that they can be shipped back to European corporations to be used as unwilling test subjects for new technologies and medicines.
There is usually at least one EMC trooper with every army unit and on every naval vessel. Some within the EDF believe that the requirements for EMC troopers with the naval units in particular need to be stepped up, as it’s thought that sometimes having only one is inadequate.
D10: Europe Rumours – The Defence Commission II is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.
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Characters may attempt to learn more about types of creatures that they may end up fighting, and there are many sources they might check, but not everything they learn is necessarily true. Here are ten bits of misinformation to learn about elves.
All elves are completely mad, which explains some of their strange behaviour.
Elves are natural liars, and anything they say is not true, being distorted in some way.
Elves are not born; instead, when they get old enough, they sprout a new offspring which grows on them like a plan’s bud.
Elves are not made of flesh and bone like most humanoid beings, but are instead a form of walking tree that disguises itself as a humanoid.
Elves are not truly long-lived, but when they become as old as an elderly human, they suddenly and rapidly die and an identical elf forms from the remains with most of the memories of the former one.
Elves don’t eat, instead feeding on the light of the sun like plants. If kept in the dark, they will die.
Elves don’t live in woods and forests because they like trees, but because they are hiding something they found in them.
Elves may look like beautiful humans, but this is a mask, glamoured over their true form, which is far more predatory.
If an elf loses a limb, it’s able to regrow it.
When a dead elf is buried in the ground, it will make plants grow above it with much more vigour than would normally be the case.
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Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Explorer Damin Salus is an Amber Gleaner whose flesh is more machine than living tissue these days, and there are rumours that the sheer amount of technology in the explorer’s body has made them something other than human, more a recording of the human they once were than a living being.
It’s known that the Amber Gleaners have field stations across the Steadfast and into Beyond, though the locations of these stations are known only to the Gleaners themselves. It’s rumoured, though, that recently the Gleaners have suffered losses of supplies at their field stations, suggesting that someone may have compromised their locations.
Kester who is based out of the Amber Lodge in Glavis keeps a roll of members of the Gleaners, and this set of tomes would be useful for those opposed to the group. It’s rumoured that there have been a number of attempts to steal one or more of the tomes containing the roll of members over the years, and that all of these have ended badly for the would-be perpetrators.
One wing of the Amber Lodge in Glavis in Ancuan is used by the Amber Traders and includes a warehouse, though not selling is done from it. It’s said that, even though the warehouse isn’t used for trading, a lot of people are seen coming and going with goods.
Scholar Esmero Savia if the Amber Traders always wears a blank synth faceplate over her face, and there are rumours that this is to hide the fact that Esmero is not always the same person, but different people of similar form who hide their true identity behind the blank plate.
The Amber Gleaners are known to be a loose network that includes scholars, and there are rumours that the network also includes a number of individuals tasked with gaining information and knowledge for these scholars, even if such is in the possession of others who don’t want to give it up. In such cases, less honest means may be used.
The Amber Traders are a trading association that provide financial support for the Amber Gleaners, and it’s rumoured that the Traders are willing to trade in anything, if the price is right and any legal problems can be avoided. It’s said that the attitude of the Traders is that the end definitely justifies the means, and anything the group can do to help the end of the Gleaners is worth doing.
The Collections of the Amber Gleaners are housed in the Amber Lodge and contain many different items. It’s rumoured that some of these are quite dangerous in nature, and that these items are kept locked away after an incident a few years back with someone having uncontrolled access to them.
The headquarters of the Amber Gleaners is in the Amber Lodge in the city of Glavis in Ancuan. It’s rumoured that the Lodge is home to many valuable items as well as a lot of information, and that it’s also home to many defences to stop people from taking them. Some say that many would-be thieves have entered the Amber Lodge and have never been seen again.
Trader Kaina Ty of the Amber Gleaners used to have a relationship with Scholar Esmero Savia, but ended it after the latter suggested that Kaina had attempted to take items from the Collections. It’s rumoured, though, that the cause of the split was even more serious than that.
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