Category Archives: GameMaster’s Resource

100 Creepy Things and Events to Find in a Spooky House II Sample

100 Creepy Things and Events to Find in a Spooky House IIDuring the research to create 100 Creepy Things and Events to Encounter Outdoors, enough ideas were created to make a sequel to 100 Creepy Things and Events to Find in a Spooky House titled, fairly logically, 100 Creepy Things and Events to Find in a Spooky House II. Like the first of these, this concentrates on creepy encounters and items to find inside a house. This is a sample result from the upcoming supplement.

Door – This door is continually found open when a player comes back to it, although it’s never actually seen to open. No matter what is done to stop it opening, whether it is locked, barred, bolted or wedged shut, whenever it is returned to it has opened once again, unlocked, with anything else that kept it shut removed, but still next to it.

100 Creepy Things and Events to Encounter Outdoors Sample

100 Creepy Things and Events to Encounter OutdoorsThis is a sample result from an upcoming, and in development, supplement, at the moment provisionally named 100 Creepy Things and Events to Encounter Outdoors.

This supplement is a companion to 100 Creepy Things and Events to Find in a Spooky House, except this one focuses on events that happen away from a house, in both urban areas and in the countryside.

Glade – This clearing will only be found in an otherwise wooded area. There will not be anything immediately obviously wrong with this glade, as areas within forests without trees are not uncommon. However, no reason can be found for the clearing. The tress haven’t been knocked down by an avalanche, or destroyed by a forest fire. The soil is fertile enough that trees could grow in it successfully; if any is taken away, this is done successfully. Conversely, if an otherwise healthy tree is planted in this area, it withers and dies in a matter of days. Nothing will grow here save grass.