
Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
- Access to Glain is through six narrow ravines that the town keeps heavily guarded. There are rumours, though, of a seventh way into Glain, one which isn’t guarded because the inhabitants haven’t found it as yet. This leads to suggestions that perhaps the seventh way is hidden in some manner.
- Glain needs access to something that can be rendered down into liquid organic fuel in order to run a device that creates adamant silk. It’s rumoured that travellers who arrive in Glain in times when fuel is scarce have a habit of disappearing, possibly rendered down into fuel.
- Grandmother Reldoin and Grandfather Smaree are those currently in charge of Ikalen and so far they’ve done a good job of keeping the community together and their personalities have proven to be complimentary. It’s rumoured that there is trouble at home, though, and such troubles could easily spill over into Ikalen as a whole, given their positions.
- Ikalen uses sailing vessels on runners to traverse the salt flats they live on, but the vessels can’t travel beyond that region. The inhabitants are said to be attempting to redesign some of the vessels so that they can travel on other surfaces, but are having problems doing this.
- Mayor Ithon of Glain is looking for ways to pull his village out of the slump it’s currently in, and it’s rumoured that he’s been communicating with people in other places, looking for either ideas or someone who can be hired to help. The latter is more of a problem, as there’s little available to pay anyone to help.
- Megwill Cove is home to brightly-coloured fish local to the waters. They are gentle, and some grow stunted with the ability to mimic a few human words. It’s rumoured that the fish would be more intelligent, and less gentle, but a numenera device in the waters keeps them limited.
- The beach and cliff that Megwill Cove are built on contain prior-world structures that have been adapted for the use of the current inhabitants. There are rumours of deeper chambers containing strange things that the current occupants are yet to find.
- The inhabitants of the nomadic village of Ikalen seek out the occasional oases to be found on the salt flat where they live, where there are patches of mud covered by a mineral crust. The briny water of these patches is important to the settlement’s survival, and it’s rumoured that recently the oases have had less water than usual. The inhabitants have therefore been sending scouts further afield for water.
- Those of Ikalen leave the bodies of undesirables in their wake, smothered to death and left for open air burial. It’s rumoured that occasionally one of those survives, and that over time a number of them have gathered together with the intent of making the settlement pay for trying to kill them.
- Water is plentiful in Glain, thanks to it being just outside the rain shadow of the mountain its valley is in, especially when compared to how much water is available otherwise locally. There have reputedly been issues with the water recently, with less rain falling than expected and the water that is falling being tainted in some way. The inhabitants are said to be getting concerned.
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