Numenera Cover

D10: Numenera Rumours – Starter Communities III

Numenera Cover
TM and © 2019 Monte Cook Games, LLC.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.

  1. Councillors Folth, Pelk and Zawk represent the military, gardener guild and crafting guild of Rathatruum, and it’s notable that their appearances are similar, though they state they are not related. It’s rumoured, though, that the three are related, effectively giving one family control over the automaton.
  2. Deliyan is an Aeon Priest who knows more about how the automaton that Rathatruum is built on works than anyone else. Some claim that she knows more about it than she’s telling, and is secretly trying to gain control of it for some unknown reason.
  3. It’s said that Rathatruum is offering a bounty to anyone who can help repair the automaton on which their settlement has been constructed, for it’s slowing down as more of its legs malfunction beyond their ability to repair it. It’s also rumoured that there’s an even larger reward for someone who can also alter the automaton’s path.
  4. Magistrate Alash assumed a leadership role in Sleeping Rock because they wanted to study the time skips the village is known for. Some think that the magistrate is a poor leader because of this, and that they would willingly sacrifice some of the other members of the village, just to learn more about the skips.
  5. Rathatruum is built on the back of a multilegged automaton that walks a constant pattern. It’s rumoured that in recent years that the automaton has moved away from its regular pattern, albeit only briefly, leaving the inhabitants unsure as to whether this is a sing of its age, is changing its pattern or is avoiding some kind of threat.
  6. Sleeping Rock is named after a rock formation that resembles a human sleeping on its side. It’s rumoured that those who spend too much time on or near the formation discover that the rock is a sleeping being, though not a human, and that tapping into its dreams brings insanity.
  7. Sleeping Rock’s primary source of income is glass from the village’s glass mine. Though there were thought to be major seams of glass still to be harvested, it’s rumoured that recently these seams have been disappearing and playing out much faster than they should.
  8. The inhabitants of Rathatruum plant seeds at the stops their automaton makes, so that the next time it comes around food can be harvested from them. Several recent stops, though, have had much less food than usual, and many plants are apparently missing. Some are said to be concerned that others are harvesting Rathatruum’s crops for themselves.
  9. The mobile community of Rathatruum, by nature of its construction on the back of an automaton, has only a finite amount of room for everything that needs to be there. It’s rumoured that some within the community have been suggesting that some inhabitants should, instead of living on the automaton, live at the stops where the inhabitants grow food.
  10. The village of Sleeping Rock is subject to time skips of mysterious origin, which some think might be a property of the glass mined by the villagers. It’s rumoured as well that large concentrations of the glass outside the village can cause time to act strangely in other places too.

Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.

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