This supplement is suitable for a fantasy setting and has 100 different encounters that range from the suggestion that something is not right to the outright confirmation, through such as blood and gore, that something is very definitely wrong.
The encounters can be used to add background colour to a dark campaign, as occurrences characters discover whilst doing something else or as potential adventure hooks.
To use the list, either roll d100 for a random result or select appropriate ones manually.
Here are some sample results:
56. Oddly straight paths with sharp corners run through this village. If the paths are mapped, they show the village is at the centre of an enormous pentagram.
57. On a wall next to the road are half a dozen freshly severed heads. Blood stains the stones of the wall.
58. On the outskirts of this village is a deserted temple. If it is entered during the day, dust is seen to cover everything in a thick layer. During the night, lights and sounds can be seen and heard coming from within, and the doors will not open. There is never any sign of disturbance in the dust the next day.
Released: 31st October 2020 Pages: 8
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