Classic dungeons and megadungeons are full of rooms. Even in commercially produced dungeons, especially Old School or Old School Revival, many rooms are left empty for the GameMaster to flesh out.
This supplement provides thirteen different rooms that can be dropped into such dungeons. These range in size from a simple staircase to a crevasse. The rooms are all described in a generic format so that they can be used with any system. Each room is described in detail, with threats and potential threats, as well as some items and treasure that can be found.
Simply drop a room in where appropriate; if the described dimensions don’t fit, tweak them so that they do.
Here is an example room:
Laboratory: This large room is filled with long tables, alchemical glassware and ingredients.
Released: 30th September 2017 Pages: 11
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