Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Cleric Items has 100 items that could be found in the pockets, or other location, of a druid. They range from junk through odd to having minor magic powers.
The wasteland is full of dangers and 20 Hazards for the Wasteland (Legacy) has 20 Hazards for Legacy: Life Among the Ruins that characters could encounter.
Not every book found is necessarily useful, and 100 Books to Find in or About the Solomani Front: Solomani Rim II has 100 books to find in or about the Solomani Rim for fleshing out a bookshelf.
Map – Village 13 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
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In this, the eighth episode in a series of videos in which Neal Litherland covers Chronicles and World of Darkness, he looks at the the ever-present threat.
Neal Litherland, who has done a lot of writing for Azukail Games, has a Kickstarter for a game that he is the main designer and writer for currently running, Army Men: A TT Role Playing Game of Tactical Plastic. Click here to take a look.
Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has eight rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
The Allagos is the ruler of the Augur city of Urzat Zarteri, and gaining the position requires experience, appointment and formal combat. There’s a rumour that the current Allagos has been suffering from an illness recently, which may make her unsuitable for the position, or at least unable to defend it in combat.
It’s said that the Augurs of Augur-Kala used to have a strong affinity to the numenera, but that their knowledge of it is declining over the years, as those with the expertise grow old and die, taking their knowledge with them. There are rumours that some of the Augurs have been looking to the numenera, hoping to find methods, perhaps extreme ones, of preserving the knowledge of the past.
Near the centre of Augur-Kala is a metal structure that appears to have burst violently from the earth. The Augurs are said to be descended from a people who lived in the structure, though memories of this have long been lost. It’s rumoured that there are other, similar structures buried underground in the region, but how these could be found isn’t known.
The Augur fortress city of Urzat Zarteri is guarded by floating sentries called Narit Gresh, which looks like cylinders of rusty metal combines with grafted flesh and weapons. Sometimes, it’s said, one of the Narit Gresh goes wild and starts attacking anything nearby; this can only be stopped by removing the flesh currently grafted to the machine.
The Augurs of Augur-Kala inside the Clock of Kala look like normal humans, they are on the whole better; smarter, stronger, faster, more attractive and longer-lived. There are rumours that some of the Augurs believe that they natural superiority makes them the natural rulers of humanity, and are working towards that goal.
The Lug Sorek of Augur-Kala are creatures that resemble great winged cragworms, and they are one of the most dangerous things found in the land. It’s said that the numbers of Lug Sorek have been gradually increasing over the years, and eventually they will be in large enough numbers to pose enough of a threat that they could overrun Augur-Kala.
The numbers of the Augurs of Augur-Kala have been steadily declining over the years, despite their greater age and health, and they are rarely able to have children with outsiders. There are rumours of dubious breeding experiments being carried out within the land, whereby the Augurs hope to increase their numbers by making unions with outsiders more fertile.
The Zealitor is the ruler of Augur-Kala, a being of gengineered flesh fused with synth enhancements who lives in the city of Sada Emidu. It’s rumoured that the Zealitor is also bound to his grand palace in some way, and that the being is unable to leave it without losing a significant amount of his power.
Encountered mages are rarely going to be doing nothing, and What’s the Mage Doing? 100 Activities has 100 different things for them to be doing when characters find them.
A Dekas of Alchemical Items III (5E) has ten new alchemical items for 5th Edition for characters to create or buy or for NPCs to own.
Moorlands and heaths are similar regions and often the result of long habitation. 100 Encounters for Moorlands and Heaths (Zweihander) has 100 encounters for such regions and can be used as ways of enhancing journeys or as potential adventure hooks.
Filler Art – Flowers 3 contains five hand drawn flowers. There are two versions of each image, one on a white background, one on a transparent one, at 300 dpi. The images can be used for personal and commercial uses.
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Owen K.C. Stephens of Rogue Genius Games recently got hit with medical bills and there are two bundles available to help with these. Both bundles have a lot of PDFs from a lot of publishers in them.
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