Alleys are the smaller routes in a city. They may be winding, narrow or come to a dead end, and are often the places where pieces of junk end up.
This supplement has 100 things to find in a fantasy alley, ranging from the odd to the worrying, and can be used as a source of colour or potential adventure hooks.
The supplement is also available in a version for the Pathfinder Roleplaying Game. You do not need both versions.
To use the list, either roll d100 for a random result or select appropriate ones manually.
Here are some sample results:
76. Stretching right across the alley from one wall to the other is a puddle of foul-smelling liquid (DC 8 Fort save or be nauseated for 1d4+1 rounds). The liquid is several inches deep and covers several yards of ground.
77. Stuck into a large pile of sand mounded in the alley is a spade.
78. Swampy ground covers the floor of the alley, making walking difficult (counts as difficult terrain). Worse, bits and pieces of broken glass and fragments of metal are hidden in the murk (If moving at more than half speed, make a DC 10 Acrobatics check every round or take 1d2 damage from debris).
Released: 12th August 2023 Pages: 10
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