Tag Archives: Fifth Edition

100 Rumors To Hear In A Brothel, 100 Airs and Atmospheres to Encounter in a Dungeon (5E) and 100 Hooks and Rumours for the Crucible Now Available

100 Rumors To Hear In A Brothel100 Rumors To Hear In A Brothel, 100 Airs and Atmospheres to Encounter in a Dungeon (5E) and 100 Hooks and Rumours for the Crucible are now available to buy on DriveThruRPG.

Rumours can be heard in or about brothels just as with other places, and 100 Rumors To Hear In A Brothel has 100 such to hear about the trade. They can be used as background colour or potential adventure hooks.

Strange air and odd feelings can be found in a dungeon and 100 Airs and Atmospheres to Encounter in a Dungeon (5E) has some to encounter. They can range from odd to harmful to helpful.

Characters can gain information from a variety of sources and 100 Hooks and Rumours for the Crucible has 100 things for them to hear. These can be used as background colour or as potential adventure hooks.

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100 Magical Experiments to Find, 100 Floors to Find in a Dungeon (5E) and 100 Fantasy Aerial Encounters (Zweihander) Now Available

100 Magical Experiments to Find100 Magical Experiments to Find, 100 Floors to Find in a Dungeon (5E) and 100 Fantasy Aerial Encounters (Zweihander) are now available to buy on DriveThruRPG.

Mages and wizards can perform magical experiments and 100 Magical Experiments to Find has 100 such for labs and towers. They range from the odd to the dangerous.

Dungeons have floors and 100 Floors to Find in a Dungeon (5E) has 100 such to find. They can be a source of danger, curiosity or simply a way of enhancing an otherwise boring room. This is a conversion of the original supplement to 5th Edition.

When in the air in a fantasy setting, characters may still come across things, and 100 Fantasy Aerial Encounters (Zweihander) has 100 such things. They range from the odd to the dangerous.

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100 Town Guards, 100 Things to Find in a Ruin (5E) and 100 Books to Find in or About Hollowfaust II Now Available

100 Town Guards100 Town Guards, 100 Things to Find in a Ruin (5E) and 100 Books to Find in or About Hollowfaust II are now available to buy on DriveThruRPG.

Towns have guards intended to help keep the peace, though they may vary in competence and honesty. 100 Town Guards has 100 such that characters could encounter in urban locations.

Ruins can be encountered and just because they are ruined doesn’t mean they are empty. 100 Things to Find in a Ruin (5E) has 100 things to encounter in a ruin, from signs of other creatures to magical effects. This is a conversion of the original supplement to 5th Edition.

Not every book found is useful or valuable, and 100 Books to Find in or About Hollowfaust II has 100 minor books to find on a Scarred Lands bookshelf, all about Hollowfaust.

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Ungentlemanly Warfare: A Baker’s Dozen of Booby Traps (Army Men), 100 Things to Find in Caves (5E) and 100 Belare for Esper Genesis Now Available

A Baker’s Dozen of Booby Traps (Army Men)Ungentlemanly Warfare: A Baker’s Dozen of Booby Traps (Army Men), 100 Things to Find in Caves (5E) and 100 Belare for Esper Genesis are now available to buy from DriveThruRPG.

Booby traps are a common part of role playing games and warfare, and Ungentlemanly Warfare: A Baker’s Dozen of Booby Traps (Army Men) has 13 such for Army Men.

Caves can have interesting features, and 100 Things to Find in Caves (5E) has 100 such, ranging from intelligent to animal to natural. They can be used as background colour or items of interest. This is a conversion of the original supplement to 5th Edition. You do not need all versions.

100 Belare for Esper Genesis has 100 belare for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.

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Evonshire Cloak (5E)

Cloak
Bob Greyvenstein, some artwork ©
Grim Press, used with permission, all rights reserved,

Evonshire cloaks are a non-magical cloak that is one of the signature items produced by Evonshire’s Outdoor Goods, found in Merchants of Sundara, a cloak that is both warm and waterproof and provides a ready means of improving the chances of surviving outdoors.

When an Evonshire cloak is worn, it provides a +2 circumstance bonus on Constitution saves against cold weather. It will also provide a +2 bonus for any items worn under the cloak, or the wearer, on saving throws required due to rain, and even a +1 bonus for such should the character be immersed.

Cost: 10 gp Weight 1/2 lb

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Army Men: Medals of Honor, 100 Encounters for Coastal Regions (5E) and 100 Books to Find in or About the Trojan Reach III Now Available

Army Men: Medals of HonorArmy Men: Medals of Honor, 100 Encounters for Coastal Regions (5E) and 100 Books to Find in or About the Trojan Reach III are now available to buy on DriveThruRPG.

Army Men: Medals of Honor has new expansions for Army Men, medals awarded for specific actions that have a beneficial effect.

100 Encounters for Coastal Regions (5E) is a collection of coastal encounters to enliven a journey, and is a conversion of the original system neutral supplement to 5th Edition.

Not every book found is necessarily useful, and 100 Books to Find in or About the Trojan Reach III has 100 books to find in or about the Trojan Reach for fleshing out a bookshelf.

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100 Cheap Foods for a Futuristic Setting, 100 Things to Find in an Alchemy Lab (5E) and 100 Dwarves for Aysle Now Available

100 Cheap Foods for a Futuristic Setting100 Cheap Foods for a Futuristic Setting, 100 Things to Find in an Alchemy Lab (5E) and 100 Dwarves for Aysle are now available to buy from DriveThruRPG.

Futuristic settings may often have cheap and poor quality foods available. 100 Cheap Foods for a Futuristic Setting has 100 such for characters to find.

Alchemy labs can be full of strange and potentially dangerous things and 100 Things to Find in an Alchemy Lab (5E) has 100 such items for characters to find. This is a conversion of the original supplement to 5th Edition. You do not need all versions.

Characters may encounter dwarves and 100 Dwarves for Aysle has 100 such for them to meet in Torg Eternity. Each dwarf is named and given a brief description.

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Takatori Magical Tattoos (5E)

Species of Sundara: Dwarves (5E) introduced the Takatori dwarves, known for their tattoo culture.

The Takatori dwarves of Sundara boast an intricate tattoo culture, and those who can understand the tattoos can determine a dwarf’s marital status, trades, origin, successes and more just by examining them. Some of the tattoos are also magical in nature, doing more than simply showing a dwarf’s accomplishments to the world. The magical tattoos of the Takatori follow the standard rules for such. It is possible for non-Takatori to bear these tattoos, but it’s rare to find any who have other than those who have been fully integrated into a Takatori community.

Master Crafter’s Tattoo

Wondrous item (tattoo), rare (requires attunement).

Description

Master Crafter TattooThese tattoos are given to those who are masters in their field of craft, and the tattoos incorporate an element of the skill in question in their design; a tattoo for a master of armour, for example, might incorporate a breastplate. They can be created to benefit any skill, though that skill must be determined before the tattoo is done; they cannot be changed to a different skill afterwards; another tattoo would need making instead. Thus, the character must declare what kind of skill they are planning to use with it prior to creation; the GM should decide whether the skill definition is too broad.

The most common tattoos found amongst a group of Takatori are for skills that are relevant to that group; Takatori far from the ocean are unlikely to sport many ship tattoos. Takatori may still sport tattoos for any craft; it’s just that how common a particular type of tattoo is varies by the region, and those Takatori that live outside their traditional lands are more likely to have tattoos that would not be as common in their own realms.

A Master Crafter’s Tattoo provides a +2 bonus to Attribute Checks when making items using the declared skill.

Firecaster’s Tattoo

Wondrous item (tattoo), rare (requires attunement).

Description

Firecaster TattooThese tattoos are commonly designed to look like flames or things that are associated with flames or fire.

Takatori often have an affinity to fire and the magic of the tattoo provides an enhancement to fire spells.

A Firecaster’s Tattoo will result in spells that cause fire damage causing 1 point more of damage on every dice.

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What Has He Got in His Pockets? 100 Items for a Cyberpunk Shooter, 100 Pieces of Graffiti to Find in a Dungeon (5E), 100 Selkies for Changeling: the Dreaming and Map – Village 19 Now Available

What Has He Got in His Pockets? 100 Items for a Cyberpunk ShooterWhat Has He Got in His Pockets? 100 Items for a Cyberpunk Shooter, 100 Pieces of Graffiti to Find in a Dungeon (5E)  and Map – Village 19 are now available to buy on DriveThruRPG and 100 Selkies for Changeling: the Dreaming is available on Storytellers Vault.

Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Items for a Cyberpunk Shooter has 100 items that could be found in the pockets, or other location, of a cyberpunk shooter. They range from junk through odd to having use.

Characters are not the only creatures to be in dungeons and some of the others may have left writings and sketches as graffiti. 100 Pieces of Graffiti to Find in a Dungeon (5E) has 100 such to find, which could be used as dressing, misinformation or adventure hooks. Three short supplemental tables can be used to determine the appearance of the graffiti. This is a conversion of the original supplement to 5th Edition.

100 Selkies for Changeling: the Dreaming has 100 selkies for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.

Map – Village 19 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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100 Rumor Mongers and Information Brokers, 100 Things to Find in a Fantasy Alley (5E) and 100 Hooks and Rumours for the Living Land Now Available

100 Rumor Mongers and Information Brokers100 Rumor Mongers and Information Brokers, 100 Things to Find in a Fantasy Alley (5E) and 100 Hooks and Rumours for the Living Land are now available to buy on DriveThruRPG.

In a futuristic setting, there are many sources for different kinds of information. 100 Rumor Mongers and Information Brokers has 100 brokers of such information that characters could encounter.

Alleys are small roads and paths where things can accumulate. 100 Things to Find in a Fantasy Alley (5E) has 100 things to see in a fantasy alley, ranging from the odd to the disturbing. This is a conversion of the original supplement to 5th Edition. You do not need both versions.

Storm Knights can gain information from a variety of sources and 100 Hooks and Rumours for the Living Land has 100 things for them to hear. These can be used as background colour or as potential adventure hooks.

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