Tag Archives: Neal Litherland

100 Sci Fi Guilds, 100 Farming Country Encounters (Black Spear), 100 Hooks and Rumours to Hear in or about Alpha Crucis and Colour Filler Art – Gems in Sand Now Available

100 Sci Fi Guilds100 Sci Fi Guilds, 100 Farming Country Encounters (Black Spear), 100 Hooks and Rumours to Hear in or about Alpha Crucis and Colour Filler Art – Gems in Sand are now available to buy on DriveThruRPG.

Guilds can still be present in a science fiction setting and 100 Sci Fi Guilds has some to encounter. Each is given an overview of what they do and a guild may wield great power.

Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters (Black Spear) has 100 such encounters, which can range from useful to dangerous to potential adventure hooks. This is a conversion of the original supplement to Black Spear.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about Alpha Crucis has some for them to hear related to the Alpha Crucis. They can be used as adventure hooks or background colour.

Colour Filler Art – Gems in Sand in Sand has assorted gems partially buried in sand. There is a single image on a transparent background, at 300 dpi. The image can be used for personal and commercial uses.

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100 Sci-Fi Cults, 100 Bridges to Find in a Dungeon (C&C) and 100 Hooks and Rumours to Hear for Pirates of Pugmire Now Available

100 Sci-Fi Cults100 Sci-Fi Cults, 100 Bridges to Find in a Dungeon (C&C) and 100 Hooks and Rumours to Hear for Pirates of Pugmire are now available to buy on DriveThruRPG.

Even in the future people will join cults, looking for meaning in life. 100 Sci-Fi Cults has 100 such cults that characters could encounter or perhaps even attempt to join.

Gaps need crossing, and 100 Bridges to Find in a Dungeon (C&C) has 100 different bridges, though some are only loosely definable as such, to cross them. This is a conversion of the original supplement to Castles & Crusades.

Characters may hear things when asking around for information, and 100 Hooks and Rumours to Hear for Pirates of Pugmire has 100 rumours for them to hear related to the Acid Sea and its settlements.

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Cults of Sundara (5E), Cults of Sundara (PFRPG), D66 Paradise Valley Encounters and Colour Filler Art – Mixed Coins in Sand Now Available

Cults of Sundara (5E)Cults of Sundara (5E), Cults of Sundara (PFRPG), D66 Paradise Valley Encounters and Colour Filler Art – Mixed Coins in Sand are now available to buy on DriveThruRPG.

Cults are considered to be comparatively small groups with practices that others might consider strange or unusual. Cults of Sundara (5E) has ten cults for the Sundara setting, together with new items for each cult.

Cults of Sundara (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game.

D66 Paradise Valley Encounters has 36 encounters characters could have in the Paradise Valley area of Mutant: Year Zero. They include watchers, animals and other sentients.

Colour Filler Art – Mixed Coins in Sand has platinum, gold, electrum, silver and copper coins partially buried in sand. There is a single image on a transparent background, at 300 dpi. The image can be used for personal and commercial uses.

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100 Mostly Cosmetic Starship Modifications, 100 Encounters for Fantasy Plains (Black Spear) and 100 Havens Now Available

100 Mostly Cosmetic Starship Modifications100 Mostly Cosmetic Starship Modifications and 100 Encounters for Fantasy Plains (Black Spear) are now available on DriveThruRPG and 100 Havens is available on Storytellers Vault.

People who spend a lot of time in a particular ship may well customise it for their own needs, and 100 Mostly Cosmetic Starship Modifications has 100 ways of doing so.

100 Encounters for Fantasy Plains (Black Spear) has 100 encounters characters could have on the plains. This is a conversion of the original system neutral supplement.

The kindred in Vampire need places to rest and be safe, known as havens, and 100 Havens has brief descriptions of some, along with potential benefits and complications.

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100 Empty Dungeon Rooms, 100 Books to Find in or about Between (Lost Lands) and 100 Frailties Now Available

100 Empty Dungeon Rooms100 Empty Dungeon Rooms and 100 Books to Find in or about Between (Lost Lands) are now available on DriveThruRPG and 100 Frailties is available on Storytellers Vault.

Not every room in a dungeon has anything important in it, and 100 Empty Dungeon Rooms has 100 descriptions for otherwise unimportant rooms that add a notable, yet unimportant, element.

Books can be useful and valuable, but some books are just there. 100 Books to Find in or about Between (Lost Lands) has 100 such books about Between in the Lost Lands setting.

Frailties bind the fae and 100 Frailties has 100 such for Changeling: the Lost. These are divided into lesser taboos, lesser banes, greater taboos and greater banes.

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100 Spacer Superstitions, 100 Encounters for the Borderland Regions (Black Spear) and 100 Hooks and Rumours to Hear on or About the Rock of Bral Now Available

100 Spacer Superstitions100 Spacer Superstitions and 100 Encounters for the Borderland Regions (Black Spear) are now available on DriveThruRPG and 100 Hooks and Rumours to Hear on or About the Rock of Bral is available on DMs Guild.

Just like their wet navy precursors, spacers have their own superstitions and 100 Spacer Superstitions has 100 such to hear. Though there may be nothing to a superstition, that doesn’t mean a spacer won’t react badly if one is broken.

The borderlands are those areas that are not quite tame, not quite wild. 100 Encounters for the Borderland Regions (Black Spear) has 100 encounters to enliven journeys through such regions.

Characters may hear rumours and snippets of gossip when asking around and 100 Hooks and Rumours to Hear on or About the Rock of Bral has 100 such for the Spelljammer setting. They may or may not be true and can be used as background colour or as potential adventure hooks.

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100 Fantasy Professions (That Aren’t “Adventurer”), 100 Farming Country Encounters (3Deep) and 100 Nockers for Changeling: the Dreaming Now Available

100 Fantasy Professions (That Aren't "Adventurer")100 Fantasy Professions (That Aren’t “Adventurer”) and 100 Farming Country Encounters (3Deep) are now available to buy in DriveThruRPG and 100 Nockers for Changeling: the Dreaming is available on Storytellers Vault.

“Adventurer” isn’t really a profession; most characters will have undergone at least some training in a proper job before hitting the road. 100 Fantasy Professions (That Aren’t “Adventurer”)  has 100 such and explains how they could work.

Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters (3Deep) has 100 such encounters, which can range from useful to dangerous to potential adventure hooks. This is a conversion of the original supplement to 3Deep.

100 Nockers for Changeling: the Dreaming has 100 nockers for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.

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100 Random Magic Effects to Encounter in a Dungeon, 100 Random Magic Effects to Encounter in a Dungeon (PFRPG) and 100 Ensorcelled Mortals Now Available

100 Random Magic Effects to Encounter in a Dungeon100 Random Magic Effects to Encounter in a Dungeon and 100 Random Magic Effects to Encounter in a Dungeon (PFRPG) are now available on DriveThruRPG and 100 Ensorcelled Mortals is available on Storytellers Vault.

Sometimes magic can have an unexpected effect and 100 Random Magic Effects to Encounter in a Dungeon has residual effects that could be found in a dungeon or other area. They can be minor or puzzling and may cause problems.

100 Random Magic Effects to Encounter in a Dungeon (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.

When the fae make pledges with mortals they ask for things, but give something in return. 100 Ensorcelled Mortals has 100 such mortals for Changeling: the Lost who can be encountered performing many roles.

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100 Tips for Being a Better Player, 100 Farming Country Encounters (Lore 100) and 100 Books to Find in or About the Glorious Empire Now Available

100 Tips for Being a Better Player100 Tips for Being a Better Player, 100 Farming Country Encounters (Lore 100) and 100 Books to Find in or About the Glorious Empire are now available to buy from DriveThruRPG.

RPGs are complicated games involving many different elements. There are ways of making games run and play better, and some of these are how you play. 100 Tips for Being a Better Player has suggestions for this.

Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters (Lore 100) has 100 such encounters, which can range from useful to dangerous to potential adventure hooks. This is a conversion of the original supplement to Lore 100.

Not every book found is necessarily useful, and 100 Books to Find in or About the Glorious Empire has 100 books to find in or about the Glorious Empire for fleshing out a bookshelf.

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100 Encounters for the Post-Apocalyptic Jungle, 100 Encounters for the Post-Apocalyptic Jungle (Mutant Future) and 100 Businesses to Find in Arkham Now Available

100 Encounters for the Post-Apocalyptic Jungle100 Encounters for the Post-Apocalyptic Jungle, 100 Encounters for the Post-Apocalyptic Jungle (Mutant Future) and 100 Businesses to Find in Arkham are now available to buy on DriveThruRPG.

Even in a post-apocalyptic setting, there can be things to encounter, ranging from the useful to the odd to the dangerous. 100 Encounters for the Post-Apocalyptic Jungle has 100 such for jungles.

100 Encounters for the Post-Apocalyptic Jungle (Mutant Future) is the above supplement converted for use with Mutant Future. You do not need both versions.

Arkham is a focal point in Miskatonic Country and 100 Businesses to Find in Arkham has 100 business locations, with tips on in-game use, that could be used to expand the published locations.

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