A new video has been published on YouTube that previews the first few pages of 100 Video Feeds to See in a Cyberpunk Setting.
Monthly Archives: April 2021
100 Encounters for Fantasy Mountains (Lore 100) PDF Preview
A new video has been published on YouTube that previews the first few pages of 100 Encounters for Fantasy Mountains (Lore 100).
Exploring the Fantasy Castle Alone Now Available
Exploring the Fantasy Castle Alone is now available to buy on itch.
This is a solo journalling TTRPG in which the player’s character is a exploring a fantasy castle. It requires a standard set of 52 cards and a d6 to play.
The Warlock Returns Issue #03 Now Available
The Warlock Returns Issue #03 is now available to buy on DriveThruRPG.
This is a fanzine for Advanced Fighting Fantasy that contains a variety of articles. It isn’t published by us, but by Arion Games, but we have contributed content to it. It’s currently available as a PDF with print on demand to follow.
Leaving Moüd
Leaving Moüd is an introductory piece of fiction by Neal Litherland for Moüd: The City of Bones, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.
“Leaving us so soon?” the young man with the orcish teeth and the rakish glint in his eyes asked as he leaned on the counter. The rustle of parchment maps filled the travel station as other customers planned their routes, and cool air puffed out from grates in the floor where water ran. “It might look pretty straightforward as cities go, but I can promise you that Moüd’s got secrets worth digging for.”
“I’m sure it does,” Argor said, putting on a smile that was trying to be polite but wasn’t quite managing. “But we’ve done all we came here to do.”
The orc-blooded man shrugged, as if to say their business was none of his, before spreading his hands on the wooden counter top. “What direction are you going, and when would you like to start going there?”
“To the coast,” Argor said. “And as soon as can be arranged.”
The young man pursed his lips, his eyelids narrowing slightly. He looked like a big cat contemplating a course of action. “One of the sand trains leaves this evening, traveling through the night.”
“That-” Argor started to say before Ceravil cut him off.
“Will be fine,” she said, offering a smile of her own. She felt Argor’s irritated gaze on her, but wouldn’t turn to meet it. “We had an unfortunate accident coming here in the first place. Better to trust the guild when it comes to getting out of the desert.”
“Hard-learned wisdom,” the man said, nodding hard enough to make his long braids sway. “And a lesson I wish I could teach others who come through here.”
He named a price. Argor bristled slightly, and the negotiation began. Ceravil stepped away to let Argor do what he was best at, running her eyes over the maps and pamphlets. Silkgift caught her eye, as did Hoardreach. Those places were far from here, but after the sights they’d seen in the City of Bones, she felt a need for a change. The smell of a clean sea, or the sights of a place of wonder she’d only ever heard about. Behind her Argor opened his coin purse, carefully counted a fee, and handed it over.
“I’ll send word when your passage has been arranged,” the man said, giving them another grin that showed off his too-long lower tusks. “A pleasure doing business with you.”
“I never want to set foot here again,” Argor grumbled as they turned their steps to the heat of the street. “The dead stay below, the living stay above. That’s the way it’s supposed to be.”
“You say that now,” Ceravil said, clucking her tongue and smiling slightly. She watched as the newest arrivals to Moüd came down the street, bearing the accents and fashions of a dozen different lands. She smelled the scents of spices and cooking meats, and looked off in the distance at the bulk of the city’s hanging gardens. “Once the chill in your skin fades, you’ll remember this place more fondly.”
He grunted, but Ceravil knew. The footsore miles and uncomfortable seats always faded from Argor’s memory, but the wonders he saw in their travels always lingered.
Grim & Perilous Sale
The Grim & Perilous Sale is now on, and a number of titles to which we have contributed have 25% off for the next week.
Click here to see them.
100 Witches, The Blood Blades Part 2: “Shifter”, d66 Books to Find on a Forbidden Lands Bookshelf and Filler Art – Overgrown Sign Now Available
100 Witches, The Blood Blades Part 2: “Shifter”, d66 Books to Find on a Forbidden Lands Bookshelf and Filler Art – Overgrown Sign are now available to buy from DriveThruRPG.
Characters may stumble across witches and 100 Witches has 100 such for them to find. The witches range from the good to the vile. Some may provide help; some may need stopping from doing harm.
The Blood Blades Part 2: “Shifter” sees the characters infiltrate an embassy to recover the second of three powerful blades.
Not every book has use and d66 Books to Find on a Forbidden Lands Bookshelf has 36 minor books to flesh out a Forbidden Lands bookshelf. Whether or not any particular book is valuable or useful is up to the GM.
Filler Art – Overgrown Sign is a handdrawn piece of black and white stock art of an overgrown sign. It comes as a 300dpi TIFF in two versions, one with a transparent background and one with a white one.
25 Items of Weird News PDF Preview
A new video has been published on YouTube that previews the first few pages of 25 Items of Weird News.
100 Potentially Dubious Space Cargoes PDF Preview
A new video has been published on YouTube that previews the first few pages of 100 Potentially Dubious Space Cargoes.
Lopper of Heads Now Available
Lopper of Heads is now available to buy from itch.
This is a new background for Troika! Numinous Edition for an executioner now seeking adventure.