Ice can contain things frozen inside it, and 100 Things to Find Frozen in the Ice has 100 such to encounter. They can be used as background colour or potential adventure hooks.
100 Detailed Things to Find in a Dungeon (C&C) is a list of 100 detailed things that could be found in a dungeon to puzzle players or disguise what is truly important from them. This is a conversion of the original supplement.
Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about the Trojan Reach III has some for them to hear related to the Trojan Reach. They can be used as adventure hooks or background colour.
Map – Village 18 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
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When things die, they can leave behind a skeleton or bones and 100 Skeletal Remains to Encounter has 100 such. They range from simple bones to those that have been tampered with.
100 Encounters for Coastal Regions (Black Spear) is a collection of coastal encounters to enliven a journey, and is a conversion of the original system neutral supplement to Black Spear.
Characters can gain information from a variety of sources and 100 Hooks and Rumours for Terrinoth IV has 100 things for them to hear. These can be used as background colour or as potential adventure hooks.
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This video looks at making a variant barrel containing fruit and veg using the Barrels & Sacks texture from Crooked Staff Terrain in combination with herbs and spices.
Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Abhumans sometimes attack the village of Umdera, seeking the elixir that is the inhabitants’ most valued possession. The village has a small group of guards that defend against such attacks, amongst other things, and it’s said that, according to the guards, the number of abhuman attacks has been increasing over the years, both in number and in danger.
Charisa is the current High Elder of Umdera and has a reputation for a brusque nature and for behaving like a humourless automaton. Some claim that the reason for this is because that’s what Charisa is; an automaton that took the place of the original woman and thereby seized control of the council of elders.
Gardun Mlen runs a shop in Umdera that sells distilled elixir as well as oddities and parts. The latter comes from a group of explorers calling themselves the Few, who claim to enter dream titans and find items of value within. There are rumours that not every item Gardun sells comes from such a comparatively reputable source, though; some have muttered that a portion of his stock comes from bandits.
Night Speaker Kazwin feels a true connection to the dream titans and is confident that she can answer any question. It’s rumoured that some in Umdera are targeting Kazwin to prove that she is a fraud and thereby undermine the Night Speakers as a whole.
Raw elixir, which is a phosphorescent substance spewed by a single dream titan that Umdera follows, is a powerful substance that’s dangerous in its raw form. It can be safely consumed once it has been distilled, but there are rumours that, though raw elixir is dangerous, it can have a much more powerful effect on those who are able to withstand its effects.
The commons of Umdera is a central portion of the boardwalk that is clear of everything but a few large planters containing trees. The Night Speakers are those most usually found on the commons at night, though it’s rumoured that some are present during the day, in disguise, eavesdropping on conversations to provide them with knowledge to make it seem as if they have real powers.
The Council House in Umdera is where important meetings are held, primarily on a regular basis with the council of elders, which only consists of seven people. There are rumours that attempts by some of the population to get the council expanded always fail for some reason.
The dream titans are the shambling, mountain-sized hulks that roam the lowland region, followed by Umdera which follows the titan that leaves behind a blue, phosphorescent liquid known as raw elixir. Some claim that the dream titans are not living creatures as such, but ancient biomechanical machines constructed by a former civilisation that are now suffering a senescence that means they have lost their original purpose.
The Night Speakers of Umdera ingest a special formulation of the elixir that Umdera collects from a single dream titan which gives them many visions. The Night Speakers claim the visions are revelatory, but many insist this claim is wrong. It’s rumoured that the Night Speakers are still convinced that the visions can be revelatory; the elixir recipe just needs refining.
Umdera is a community that is constantly being dismantled, moved and erected at a new location as it follows creatures the size of mountains called dream titans. Though the community regularly moves, staying in one location for between a few months to a few years, it’s said that some of its inhabitants believe it should cease following the dream titans and make a permanent home somewhere.
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