A Brief and Private War – Mini Campaign for EvenFell RPG is now available to buy from DriveThruRPG.
Published by Sad Fishe Games, this is a mini-campaign for the EvenFell RPG, a post-apocalyptic RPG, to which we have contributed
A Brief and Private War – Mini Campaign for EvenFell RPG is now available to buy from DriveThruRPG.
Published by Sad Fishe Games, this is a mini-campaign for the EvenFell RPG, a post-apocalyptic RPG, to which we have contributed
A new video has been published on YouTube that previews the first few pages of 100 Hooks and Rumours for the Heartwood.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.
100 Encounters for the Post-Apocalyptic Hills, 100 Encounters for the Post-Apocalyptic Hills (Mutant Future), 100 Hooks and Rumours to Hear in Ghelspad III and Map – Village 12 are now available to buy on DriveThruRPG.
Even in a post-apocalyptic setting, there can be things to encounter, ranging from the useful to the odd to the dangerous. 100 Encounters for the Post-Apocalyptic Hills has 100 such for hills.
100 Encounters for the Post-Apocalyptic Hills (Mutant Future) is the above supplement converted for use with Mutant Future. You do not need both versions.
Characters may come across rumours whilst asking around and 100 Hooks and Rumours to Hear in Ghelspad is a collection of such for the Scarred Lands. They are usable with any system and can be used for anything from misinformation to adventure hooks.
Map – Village 12 is a hand-drawn black and white village map with a 300dpi resolution in two versions that can be used for personal and commercial use.
In this video, Neal Litherland reads the fiction “Saints Among the Stars” from 100 Sci-Fi Cults.
d66 Alien Ores and Alloys to Detect and Mine is now available to buy on DriveThruRPG.
Published by Sad Fishe Games, this is a collection of 36 strange substances for futuristic settings to which a number of authors, including us, have contributed.
A new video has been published on YouTube that previews the first few pages of 100 Hooks and Rumours for Between (Lost Lands).

Power and its Misuse is a piece of fiction for Archbliss: The City of the Sorcerers, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.
“Legend says that the sorcerers who founded Archbliss were fleeing a cataclysm,” said Thannis Mantar. “At least that’s what the surviving books from the era say.”
“Legend says a lot of things,” retorted Brendor Calliorn. “Some may even be true. That doesn’t mean they all are, or that tales of a great cataclysm are true.”
“But what if the legend about the cataclysm was true?” asked Thannis. “That could mean that the legend about those who raised the city being empowered by the Prim are also true. And if that’s the case, then such power could be obtained by others. All we’d need to do is find out how it was accomplished.”
“Playing with the raw power of the Prim can cause serious problems.” stated Brendor in warning. “Just look at what happened to Moüd. The Silver Wraiths are still cleaning up the necromantic mess from that. If both legends are true, then mayhap the power the city’s founders had from the Prim caused the cataclysm. They could easily have been fleeing a mess they caused.”
“We’d just need to be more careful,” was Thannis’s reply. “Power in and of itself doesn’t cause a cataclysm, only its misuse. If it wasn’t misused, then there wouldn’t be a problem.”
“Misuse is something that it’s easier to state you’re going to avoid than to actually avoid,” said Brendor in turn. “I’ve seen enough spellusers injured by their own power when they intended anything but. By the time misuse becomes obvious, it may well be too late.”
“Say what you will. I am not going to be so overly cautious. I’m going to look into the legends for the truth of the matter, and see if there is a way of gaining the power of our forefathers.” Stated Thannis.
“Do as you will,” said Brendor as Thannis departed. “For your sake, I hope that the legend is just that. And for our sake, if you do uncover something, do not play with the Prim where it will affect the rest of us.”
I Know a Guy, 100 Encounters for Fantasy Hills (3Deep) and Filler Art – Barrow are now available on DriveThruRPG and 100 Gateways to the Dreaming is available on Storytellers Vault.
In a modern setting, characters may need contacts with different skills, legal or otherwise. I Know a Guy has 25 people for characters to use, with details on them and what they can offer.
Hills are not free of encounters and 100 Encounters for Fantasy Hills (3Deep) has 100 ways of enlivening a journey through them. They can be used as background colour and potential adventure hooks.
Gateways are how changelings enter the Dreaming, and 100 Gateways to the Dreaming has 100 such, some safer than others, with details on how to activate them and what the trods are like.
Filler Art – Barrow is a piece of hand drawn black and white stock art. There are two images, one on a white background, one on a transparent one, at 300 dpi. The image can be used for personal and commercial uses.