Category Archives: Flavour

100 Fantasy Underwater Encounters, 100 Fantasy Underwater Encounters (PFRPG) and 100 Books for a Pirates of Pugmire Bookshelf Now Available

100 Fantasy Underwater Encounters100 Fantasy Underwater Encounters, 100 Fantasy Underwater Encounters (PFRPG) and 100 Books for a Pirates of Pugmire Bookshelf are now available to buy on DriveThruRPG.

Even underwater, characters can have encounters, and 100 Fantasy Underwater Encounters has 100 such to have. These can be used as dangers, background colour or potential adventure hooks.

100 Fantasy Underwater Encounters (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.

Books can be important, but not every book is like that. 100 Books for a Pirates of Pugmire Bookshelf has 100 less useful books that could be found on or about the Pirates of Pugmire.

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100 Body Mods and Augmentations For Your Sci Fi Game, A Dekas of Alchemical Items IV (5E) and 100 Hooks and Rumours for Fading Suns Now Available

100 Body Mods and Augmentations For Your Sci Fi Game100 Body Mods and Augmentations For Your Sci Fi Game, A Dekas of Alchemical Items IV (5E) and 100 Hooks and Rumours for Fading Suns are now available to buy on DriveThruRPG.

Characters may look into adding cybernetic enhancements to their bodies and 100 Body Mods and Augmentations For Your Sci Fi Game has 100 such that they can use.

A Dekas of Alchemical Items IV (5E) has ten new alchemical items for 5th Edition for characters to create or buy or for NPCs to own.

Characters may hear rumours whilst asking around for information and 100 Hooks and Rumours for Fading Suns has 100 such to hear. They can be used as colour, misinformation or potential adventure hooks.

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100 Strange Components to Find in a Wizard’s Possession, 100 Hooks and Rumours to Hear in or About Bard’s Gate (Lost Lands) and 100 Rumors To Hear at The Freehold Now Available

100 Strange Components to Find in a Wizard's Possession100 Strange Components to Find in a Wizard’s Possession and 100 Hooks and Rumours to Hear in or About Bard’s Gate (Lost Lands) are now available to buy on DriveThruRPG and 100 Rumors To Hear at The Freehold is available on Storytellers Vault.

Wizards may have odd items in their possession and 100 Strange Components to Find in a Wizard’s Possession has 100 such for characters to find. Some may be magical in nature.

When asking around for information, characters may hear rumours, and 100 Hooks and Rumours to Hear in or About Bard’s Gate (Lost Lands) has 100 such related to Bard’s Gate and its Suzerainty. They can be used as background colour, misinformation and adventure hooks.

The fae dabble in half-truths and the Lost may always fall prey to such. 100 Rumors To Hear at The Freehold is available on Storytellers Vault has 100 rumours that may or may not be true for characters to hear.

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What Has He Got in His Pockets? 100 Cleric Items, 20 Hazards for the Wasteland (Legacy), 100 Books to Find in or About the Solomani Front: Solomani Rim II and Map – Village 13 Now Available

What Has He Got in His Pockets? 100 Cleric ItemsWhat Has He Got in His Pockets? 100 Cleric Items, 20 Hazards for the Wasteland (Legacy), 100 Books to Find in or About the Solomani Front: Solomani Rim II and Map – Village 13 are now available to buy on DriveThruRPG.

Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Cleric Items has 100 items that could be found in the pockets, or other location, of a druid. They range from junk through odd to having minor magic powers.

The wasteland is full of dangers and 20 Hazards for the Wasteland (Legacy) has 20 Hazards for Legacy: Life Among the Ruins that characters could encounter.

Not every book found is necessarily useful, and 100 Books to Find in or About the Solomani Front: Solomani Rim II has 100 books to find in or about the Solomani Rim for fleshing out a bookshelf.

Map – Village 13 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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d66 Events for a Tavern Brawl Now Available

d66 Events for a Tavern Brawld66 Events for a Tavern Brawl is now available to buy on DriveThruRPG.

Published by Sad Fishe Games, this is a collection of 36 events for a tavern brawl to which a number of authors, including us, have contributed.

What’s the Mage Doing? 100 Activities, A Dekas of Alchemical Items III (5E), 100 Encounters for Moorlands and Heaths (Zweihander) and Filler Art – Flowers 4 Now Available

What's the Mage Doing? 100 ActivitiesWhat’s the Mage Doing? 100 Activities, A Dekas of Alchemical Items III (5E), 100 Encounters for Moorlands and Heaths (Zweihander) and Filler Art – Flowers 4 are now available to buy on DriveThruRPG.

Encountered mages are rarely going to be doing nothing, and What’s the Mage Doing? 100 Activities has 100 different things for them to be doing when characters find them.

A Dekas of Alchemical Items III (5E) has ten new alchemical items for 5th Edition for characters to create or buy or for NPCs to own.

Moorlands and heaths are similar regions and often the result of long habitation. 100 Encounters for Moorlands and Heaths (Zweihander) has 100 encounters for such regions and can be used as ways of enhancing journeys or as potential adventure hooks.

Filler Art – Flowers 3 contains five hand drawn flowers. There are two versions of each image, one on a white background, one on a transparent one, at 300 dpi. The images can be used for personal and commercial uses.

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100 Illusions to Find in a Dungeon, 100 Hooks and Rumours for the City of Dolmvay and D66 Scenario Premises for The Esoterrorists II Now Available

100 Illusions to Find in a Dungeon100 Illusions to Find in a Dungeon, 100 Hooks and Rumours for the City of Dolmvay and D66 Scenario Premises for The Esoterrorists II are now available to buy on DriveThruRPG.

Illusions can be found in dungeons and other places and 100 Illusions to Find in a Dungeon has 100 such to encounter, ranging from the simply odd to the potentially dangerous.

Characters may come across information when asking around and 100 Hooks and Rumours for the City of Dolmvay has 100 rumours for use with the City of Dolmvay from Small Niche Games.

D66 Scenario Premises for The Esoterrorists II has 36 scenario hooks in the fashion of those in the core rulebook that can be turned into adventures by the GM.

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100 Knightly Orders For a Sci Fi Setting, 100 Encounters for Moorlands and Heaths (3Deep) and 100 Notes and Letters to Find on or about the Rock of Bral Now Available

100 Knightly Orders For a Sci Fi Setting100 Knightly Orders For a Sci Fi Setting and 100 Encounters for Moorlands and Heaths (3Deep) are now available to buy on DriveThruRPG and 100 Notes and Letters to Find on or about the Rock of Bral is available on DMs Guild.

Even in a futuristic setting, there can be the equivalent of knightly orders. 100 Knightly Orders For a Sci Fi Setting has 100 such with a wide range of interests to encounter.

Moorlands and heaths are similar regions and often the result of long habitation. 100 Encounters for Moorlands and Heaths (3Deep) has 100 encounters for such regions and can be used as ways of enhancing journeys or as potential adventure hooks.

Characters may find notes and letters in a variety of places, and 100 Notes and Letters to Find on or about the Rock of Bral has 100 such for Bral. They can be used as background colour or potential adventure hooks.

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100 Encounters for Post-Apocalyptic Farmlands, 100 Encounters for Post-Apocalyptic Farmlands (Mutant Future) and 100 Books To Find Across The Inner Sea Now Available

100 Encounters for Post-Apocalyptic Farmlands100 Encounters for Post-Apocalyptic Farmlands and 100 Encounters for Post-Apocalyptic Farmlands (Mutant Future) are now available to buy on DriveThruRPG and 100 Books To Find Across The Inner Sea is available to buy on Pathfinder Infinite.

Even in a post-apocalyptic setting, there can be things to encounter, ranging from the useful to the odd to the dangerous. 100 Encounters for the Post-Apocalyptic Farmlands has 100 such for farms.

100 Encounters for the Post-Apocalyptic Farmlands (Mutant Future) is the above supplement converted for use with Mutant Future. You do not need both versions.

In the Golarion setting, there are printing presses and books are everywhere. 100 Books To Find Across The Inner Sea has 100 such books in different topics, from fiction to factual, to find in the setting.

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100 Robot Malfunctions, 100 Ceilings to Find in a Dungeon (C&C), 100 Templar Knights for Mage: The Ascension and Map – Town 1 Now Available

100 Robot Malfunctions100 Robot Malfunctions, 100 Ceilings to Find in a Dungeon (C&C) and Map – Town 1 are now available on DriveThruRPG and 100 Templar Knights for Mage: The Ascension is available on Storytellers Vault.

Robots can break, and 100 Robot Malfunctions has 100 things to go wrong with them, ranging from minor to potentially dangerous.

Dungeons have ceilings and 100 Ceilings to Find in a Dungeon (C&C) describes 100 such. This is a conversion of the original system neutral version.

The Templar Knights are members of the Disparate Alliance and 100 Templar Knights for Mage: The Ascension has 100 such that can be dropped into a campaign, as people to encounter or as potential friends and enemies.

Map – Town 1 is a hand drawn map of a town 300dpi resolution in eight versions that can be used for personal and commercial use.

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