Characters may have encounters in a port of whatever size, or perhaps in the settlement to which the port belongs.
This has 100 such encounters that can be used as background colour whilst visiting the port or as potential adventure hooks.
To use the list, either roll d100 for a random result or select appropriate ones manually.
Here are some sample results:
69. One entire wharf is closed off, with a barricade at the end and guards posted to it. The guards (Watch, Town/City Watch, see the SWADE Fantasy Companion) refuse to say why the wharf has been shut, passing inquiries onto the harbourmaster.
70. One warehouse close to the docks looks very rundown and disused (make a Notice roll with +2). However, if it is watched long enough (2d4+1 x 10 minutes), various disreputable-looking people can be seen coming and going from it.
71. Out in the harbour, several boats and barges are dumping rocks close to the entrance, where a breakwater is being gradually built out from the land. The rocks are being fixed in place and are the breakwater’s foundation.
Released: 15th August 2026 Pages: 7
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