100 Encounters for Fantasy Oceans (Lore 100)

100 Encounters for Fantasy Oceans (Lore 100)

100 Encounters for Fantasy Oceans (Lore 100)Oceans can be dangerous places and this supplement has 100 different encounters for characters to have on them.

Some of the encounters are potentially dangerous, others are odd and some could be used as adventure hooks. The adventures assume that the characters are travelling by ship, but this could be tweaked.

To use the list, either roll d100 for a random result or select appropriate ones manually.

Here are some sample results:

54. Many crabs climb up the sides of the ship and clamber onto the deck. They are not aggressive, but they are a nuisance, and will use their pincers if attacked (if the crabs are attacked, they will cause 1 damage every round to characters failing an Easy Dodging roll until driven off).

55. One of the ship’s sails tears free from the mainmast, causing the vessel to lose way as the speed drops rapidly. The sail will need extensive repairs to be used again, as the canvas has become rotten (speed drops by a quarter until a new sail is rigged; the old one can be repaired with a Hard Sail (Ocean) roll).

56. On the horizon can be seen another ship, one that appears (an Easy Sail (Ocean) roll) to be moving far too fast.

Released: 27th November 2021 Pages: 8

PDF ($1.25): DriveThruRPG

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