In space, a problem with a space suit can be a serious problem. This list has 20 problems that could be encountered, and even the mildest becomes more problematic when the suit can’t be removed.
A burning smell comes from inside the suit.
A faint whistling noise can be heard.
A pouch snags on something and tears.
A tether snaps.
Finger joints have vacuum-frozen.
Food leaks from the helmet nozzle, dribbling everywhere.
Ice forms on the interior of the faceplate.
Magnetic boots randomly activate and deactivate.
Motors powering the joins malfunction.
One limb freezes in place.
Oxygen leaks from a faulty valve.
The comm system suffers from interference.
The integral computer crashes and won’t boot up again.
The previous user had clearly not washed in a while.
The propulsion unit fires randomly.
The readouts flicker and malfunction.
The suit pressure increases and it overinflates.
The sun visor sticks in place.
There’s a loose connection somewhere in the wiring.
Waste leaks inside the suit, making it damp and foul-smelling.
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Markets are a common site and 100 Market Stalls to Encounter has 100 such to encounter. Each describes what it is selling, with most items being at the lower end of the scale when it comes to price.
100 Modern Street Encounters II (DS&DS) has 100 encounters for Dark Streets & Darker Secrets. The encounters are appropriate for a dark city and in most case are dark in nature.
100 (Mostly) Harmless Goblin Fruits and Oddments to Find in The Hedge has 100 such items for Changeling: The Lost. Some are useful and some are dangerous.
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Growing the City is a piece of fiction for Ironfire: The City of Steel, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.
“Space” said Shenara Locke as their assistant, Marak Colthon, entered the room. Marak was used to these seemingly apropos of nothing comments from the seneschal, and waited until she could be a little more forthcoming.
“Space” said Shenara again, staring at a map of Ironfire that had been unrolled out on the table and weighted down with several paperweights made from polished slag. She pointed at the small communities outside the main walls of the city, near the gates at Oak Gate and North Ward. Both had a few buildings there, beyond the protection of the city’s wall.
“If we build a wall around these two areas, and have another dividing it in two, we will have space to expand the city and can also increase the security, ” Shenara continued, now making more sense. “We’ll need to consider whether or not it would be a good idea having the warehouses at Oak Gate inside the walls, though. Given what they store, it may be better to keep them outside.”
Looking at Marak, Shenara told him, “I want you to look into the matter and come up with some preliminary estimates as to the cost of construction. One you’ve come up with these, and any recommendations as to how best to go about it, I’ll look them over, then present it to the Iron Council and see what they say. I doubt this will be an immediate priority, but it is a potential plan for the future, especially as parts of the city inside the walls are getting heavily populated.”
Marak sighed inwardly, as this looked like it was going to be a lot of work with no immediate use. Still, the idea did have merit, and it wasn’t as if they couldn’t find the stone to make the walls from. That should reduce the costs of an expansion, he mused, as he left to start the planning. And perhaps there was a way of dealing with Oak Gate’s warehouses after all.
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Characters may have encounters in coastal areas and 100 Encounters for Coastal Regions has 100 such. Some are suitable for land travel, some for sea. They can be used to enliven a journey or as potential adventure hooks.
100 Encounters for Coastal Regions (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game.
Books can be useful or valuable, but not every book is such. 100 Books to Find in or About the Pirate Nations has 100 books for 7th Sea’s Pirate Nations that can be used to flesh out a bookshelf.
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