A new video has been published on YouTube that previews the first few pages of 100 Hooks and Rumours for The Stars Are Fire.
A new video has been published on YouTube that previews the first few pages of 100 Hooks and Rumours for The Stars Are Fire.

Here are 12 different hooks that can be used to develop adventures. Some are intended to not be much more than a single encounter, whilst others will serve for a more traditional adventure. Each is described in a similar way, with suggestions as to relevant places to have the adventure or encounter, its goal and difficulties characters may face.
Location: A farming village
Goal: Livestock are being killed by some sort of beast and if it isn’t dealt with soon, the village will be in serious trouble
Obstacle: There is a beast attacking the livestock, but a group of bandits are using its attacks as cover for a bit of rustling
Location: Duelling Arena
Goal: To be victorious in a duel
Obstacle: The opposing duellist is both talented and a cheat
Location: Old Growth Woods
Goal: To find out why people have been disappearing in the forest
Obstacle: Spirits of the woods who have been angered by excessive logging and mistreatment of their home, and will not tolerate any more
Location: Plane of Water
Goal: To recover some rare elemental ice for a wizard and return with it
Obstacle: Elemental creatures, lack of air and unusual cold
Location: Plane of Fire
Goal: Gain rare elemental crystals
Obstacle: Ifrit who don’t like people plundering their home
Location: A large, but unnavigable, river
Goal: To help turn the river into a usable transport route for merchants by clearing away obstructions and removing any dangerous creatures
Obstacle: Caravan owners who currently have a monopoly on trade in the area will do anything to stop the river being cleared
Location: Tavern
Goal: Avoid getting into a duel
Obstacle: An angry noble customer is determined to provoke a duel
Location: Tomb
Goal: To find the sword that belonged to the legendary duellist whose tomb this was
Obstacle: The duellist is undead and still wields their sword
Location: Thick Jungle
Goal: To find a missing party of explorers and bring them home safely
Obstacle: Those who live in the jungle do not like outlanders
Locations: Desert
Goal: To map out a new caravan route across the desert and find oases to support it
Obstacle: The hostile environment and bands of marauders
Location: A sizeable city
Goal: To stop a group of thieves who are stealing things from supposedly secure locations
Obstacle: The thieves have the ability to fly, getting in through the upper parts of a building and escaping pursuers that way
Location: A corrupt town
Goal: To aid in the removal of the corrupt influences on the town’s government, from thieves to wealthy merchants
Obstacle: Those behind the corruption are rich, powerful, dangerous or a combination of all three and have no interest in losing their grip
Species of Sundara: Gnomes (5E), Species of Sundara: Gnomes (PFRPG) and 100 Hooks and Rumours to Hear in Ghelspad II are now available to buy on DriveThruRPG.
Species of Sundara: Gnomes (5E) provides new options for gnomes, especially for the Sundara setting, but which can also be used in other settings.
Species of Sundara: Gnomes (PFRPG) is the same supplement, but with the options provided for the Pathfinder Roleplaying Game.
Characters may come across rumours whilst asking around and 100 Hooks and Rumours to Hear in Ghelspad is a collection of such for the Scarred Lands. They are usable with any system and can be used for anything from misinformation to adventure hooks.
A new video has been published on YouTube that previews the first few pages of 100 Individuals and Groups to Meet on the Road.
A new video has been published on YouTube that previews the first few pages of 100 Problems to Encounter on a Starship.
Rumours, Notes and Books Collection (PF2E Fantasy Grounds) is now available to buy from Steam and Fantasy Grounds.
This is a collection of the following supplements that have been adapted for Pathfinder and Fantasy Grounds.
Demo videos for the modules will follow.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has eight rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.
100 Tips and Tricks for Being a Better Game Master, 100 Things to Find, See and Hear in a Forest (Black Spear), d66 Forbidden Lands Knick-knacks and Map – Village 2 are now available to buy on DriveThruRPG.
GameMastering is not always an easy job to do, and 100 Tips and Tricks for Being a Better Game Master has 100 things that can make it easier.
Characters can have encounters when travelling and 100 Things to Find, See and Hear in a Forest (Black Spear) has 100 such to have. They can be used to enliven a journey or as potential adventure hooks.
d66 Forbidden Lands Knick-knacks has 36 minor items that characters could find in the Forbidden Lands, whether in hoards, in the possession of NPCs or perhaps start the game with themselves.
Map – Village 2 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
A new video has been published on YouTube that previews the first few pages of 100 Resources and Rumors to Find on SchreckNet.
The Warlock Returns Issue #05 is now available to buy on DriveThruRPG.
This is a fanzine for Advanced Fighting Fantasy that contains a variety of articles. It isn’t published by us, but by Arion Games, but we have contributed content to it. It’s currently available as a PDF with print on demand to follow.