Bards can get quests based on their abilities, and 100 Missions and Quests for Bards has 100 such that they could get from employers, guilds or do of their own accord.
Dwarven halls can sometimes fall to their enemies, and 100 Things for a Fallen Dwarven Hall (C&C) has 100 things to discover in such an overrun hold. This is a conversion of the original supplement to Castles & Crusades.
Seas and oceans can be dangerous places and 100 Encounters for Fantasy Oceans (SWADE) has 100 encounters for characters to have on them
Map – Village 29 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
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Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Boss Melyndwr took control of Delend a couple of decades ago in a bloody coup, but since then most people have come to accept her as the community’s leader. Most is not everyone, though, and it’s rumoured that there’s an underground movement dedicated to removing Melyndwr from power.
It takes skill to navigate the Changing Moon after a shift, and it’s rumoured that this is a skill that’s becoming harder to get. Some say explorers of the moon are finding it harder to navigate, as if the changes the Changing Moon undergoes are becoming more severe.
Observer Efreya runs the Halls of Change and she wears a series of heavy lenses over her eyes, claiming that these give her insights into the Changing Moon. Some wonder if the lenses do something different to what Efreya claims, especially as she never shares any of her supposed insights.
Red rain occasionally pours from the Changing Moon onto Delend. This “rain” consists of tiny cube-shaped creatures made of animate crimson cube that tear down what they come across to turn them into strange slabs. Some wonder if this is a type of repair mechanism for the Changing Moon that has malfunctioned.
The Halls of Chance in Delend are where books and journals that belonged to explorers of the Changing Moon are kept. Though the Halls are accessible to anyone who can get a pass, there’s a constant rumour that some of the books and journals are kept hidden away.
The Observatory in Delend is used to keep an eye on the Changing Moon through the telescope mounted in it. It’s rumoured that users of the telescope over the years have seen things through it that they have never shared with anyone else, for varied reasons.
Those who cross Boss Melyndwr, even by such as suggesting minor improvements to the status quo, can end up being sent on a forced trip to the Changing Moon prior to a shift. It’s rumoured that the percentage of those who are forced to do this, rather than anything lesser as punishment, has been increasing, with some wondering if Melyndwr is becoming increasingly paranoid over time.
Though red rain can be a disaster, or at least a potential one, when it falls down on Delend from the Changing Moon, there are some who think that, with access to the right technology, the cube-shaped “insects” that comprise the rain could be reprogrammed to use in a beneficial way, and such are willing to pay for any that can be gotten.
Wandering monsters can be found in dungeons and other places, but they may be doing something when they wander and 100 Things a Wandering Monster is Doing has various activities, from taking a nap to patrolling.
Fey forests can be strange places and some of them are dark and unfriendly. 100 Encounters for a Dark Fey Forest (3Deep) has 100 encounters for such a forest that can be used to enliven a journey. This is the original supplement converted for use with 3Deep.
The Cthulhu Mythos has many notorious tomes and books that contain the sanity-blasting secrets of the Mythos. But there are many books that are useful without being so dangerous, and 100 Books To Find In The Miskatonic Library (That AREN’T In The Restricted Section) has these to stock the shelves.
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In this video, Neal Litherland talks about several goals for 2025; having 200 supplements for sale, expanding Army Men and the Windy City Shadows podcast.
The Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has eight rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.
Cataclyst roaches are human-sized roaches with human faces found in the recursion. They are intelligent and can speak, and it’s also rumoured that they are organised as well, albeit not that strongly. It’s said, though, that some of the Cataclyst roaches are attempting to step up their organisation to make the creatures into a truly dangerous force.
Green ones are a warrior race from the recursion of Old Mars, and are known for their skill in battle, as well as their honourable, albeit warlike, nature. It’s rumoured that mercenary groups of green ones have been turning up in a number of recursions, hired by locals to attack their enemies; the fact that they are appearing in different recursions leads some to suspect that there is a single force behind this.
Kro coursers are created by the magicians of Crow Hollow from the corpses of recently deceased kros. They are magically animated and preserved flesh, and without the magical maintenance of a magician, they slowly decay. It’s rumoured that some parties are attempting to create kro coursers that will survive without this maintenance.
Professor Moriarty is a criminal mastermind from the Sherlock Holmes stories and the recursion 221B Baker Street. After discovering the Strange, the professor has broadened his operations into that, and it’s rumoured he’s even managed to get low-ranking agents inside some of the organisations, such as the Estate and the OSR on Earth and the Kaum on Ruk.
Shoggoths are ancient, bioengineered creatures that can be found in many different places, and are feared by anyone who has ever heard of them. It’s rumoured that their ancient creators had some means of controlling shoggoths, and there are frequent attempts to discover just what this might have been, so that shoggoths can be controlled and used as weapons.
The jabberwock has three different heads that quarrel amongst themselves unless and until they come across prey. It’s rumoured that the creature was three different people who hated each other and were cursed to take their current form, so that they could never be apart from those they hated.
Vaxt is a planetovore whose ancestral weed survived a planetovore attack and later became one itself. Vaxt spreads to other worlds like a weed and devours civilisations. There are rumours that there are Vaxt types that have developed the ability to pass as other species, disguising themselves amongst the masses.
Winged monkeys were enslaved by a Wicked Witch. Prior to that, they were not particularly vicious, and some constantly seek to free the winged monkeys again. This usually ends up failing, though, as the winged monkeys have been changed by their time in servitude and, probably, by magic.
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