Dragongem (5E)

This is a new item for use with Cities of Sundara.

DragongemGemstones are one of the most prized treasures of the earth, with many different types of gems in many different lands. Dragongems only occur in the lands where dragon steel, from which they gain their name, can be found, which makes them difficult to get at the best of times. Even scarcer than dragon steel, the volcanic nature of the dragon steel lands adds to the danger of finding dragongems. Only in Ironfire are dragongems dug up with any regularity and even there they are scarce, and the subject of fierce bidding should they come onto the market.

Dragongems are an extremely rare form of diamond found in igneous rocks, and are commensurately valuable as a result. The carbon of the diamond contains inclusions of dragon steel that reflect the light in unusual ways and give the gems a strange, steel-like colour when light is shone on them. Peering into a dragongem will reveal tiny crystals of dragon steel inside it.

Dragongems are not quite as hard as diamonds, as the dragon steel inclusions slightly weaken the gemstone’s structure. This does make them easier to shape than diamonds, but not that much easier, as they are as hard as rubies and sapphires.

A dragongem will be worth at least twice what a diamond of the same size and quality would be. Though dragongems can be used to make unusual pieces of jewellery, they are rarely used for such mundane purposes. The sorcerers and spellusers of Archbliss have discovered that dragongems are unusually potent when it comes to enchanting them for magical use. They have a natural ability to enhance magics that have to do with sharpness and hardness, and can be found embedded in the hilts of dragon steel swords, where they can improve even a non-magical weapon, or in rings and amulets that are intended to improve various martial abilities and defences.

Dragongem Pommel

Wondrous item, rare

A dragongem pommel is a pommel- or hilt-mounted enchanted dragongem that can be attached to a sword of any type. The sword or dagger to which it is attached will gain a +1 bonus to damage rolls and 10 hit points and will also be classed as a magic weapon for attack purposes. The bonuses stack with any that already apply.

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100 Plants for Alien Worlds, 100 Fantasy Underwater Encounters (Lore 100) and Random Tables for Dragon Heist Now Available

100 Plants for Alien Worlds100 Plants for Alien Worlds and 100 Fantasy Underwater Encounters (Lore 100) are available to buy on DriveThruRPG and Random Tables for Dragon Heist is available on DMs Guild.

Alien worlds have alien flora and 100 Plants for Alien Worlds has 100 such to find, ranging from the odd to the engineered to the dangerous. They can be used to flesh out alien ecosystems.

Even underwater, characters can have encounters, and 100 Fantasy Underwater Encounters (Lore 100) has 100 such to have. These can be used as dangers, background colour or potential adventure hooks.

Random Tables for Dragon Heist has random tables for many of the encounters in Dragon Heist. They add encounters, NPCs, things to find and more.

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Neal Litherland Reads “Born in The Boneyard” from 100 Effects of a Primquake

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The Solo RPG Library

The Solo RPG LibraryParts Per Million, with whom we have collaborated on a number of projects, currently have a Humble Bundle running.

The Solo RPG Library has 42 books on solo play, both general and system specific, available for £14.64, a significant saving on the normal price. Click here to see them.

One Week Bundle: Steampunk

One Week Bundle: SteampunkFor one week seven steampunk supplements have been bundled together with 50% off. They are as follows:

Click here to get the bundle for $4.12, reduced from $8.23.

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3d6: Zombie

Zombie
Some artwork copyright William McAusland, used with permission.

Zombies are one of the types of low-level undead that are frequently encountered by characters, though individually they are often not much of a threat.

What Distinguishing Feature Does the Zombie Have?

  1. Little flesh remains and the zombie is verging on skeletal.
  2. Lower jaw is missing and the tongue dangles free.
  3. Maggots riddle the body and drop from it.
  4. One hand is missing at the wrist.
  5. Short sword protrudes from its torso.
  6. Walks with a noticeable limp.

How is the Zombie Behaving?

  1. Gazing around it in an alert manner.
  2. Moving with a jerk, then stopping, then jerking forward again.
  3. Standing in the same spot, not moving at all.
  4. Travelling in circles.
  5. Walking around constantly and randomly.
  6. With its head bowed, not looking at the surroundings.

What Items Does the Zombie Have?

  1. Empty scabbard on a sword belt that smacks into the zombie when it moves.
  2. Full helmet encasing its entire head.
  3. One thigh-length leather boot.
  4. Punctured breastplate.
  5. Shield strapped to its back.
  6. Torn backpack, now empty.

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What’s the Cleric Doing? 100 Activities, 100 Pieces of Flotsam and Jetsam To Find On A Beach (C&C), 100 Pookas for Changeling: the Dreaming and Map – Village 16 Now Available

What's the Cleric Doing? 100 ActivitiesWhat’s the Cleric Doing? 100 Activities, 100 Pieces of Flotsam and Jetsam To Find On A Beach (C&C) and Map – Village 16 are now available to buy on DriveThruRPG and 100 Pookas for Changeling: the Dreaming is available on Storytellers Vault.

Encountered clerics are rarely going to be doing nothing, and What’s the Cleric Doing? 100 Activities has 100 different things for them to be doing when characters find them.

100 Pieces of Flotsam and Jetsam To Find On A Beach (C&C) is a list of various items that might be found on a beach or perhaps floating in the sea. This is a conversion of the original supplement to Castles & Crusades.

100 Pookas for Changeling: the Dreaming has 100 pookas for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.

Map – Village 16 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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Releasing in December 2023

Coming Soon

December 2nd

  • 100 Pieces of Flotsam and Jetsam To Find On A Beach (C&C)
  • 100 Pookas for Changeling: the Dreaming
  • Map – Village 16
  • What’s the Cleric Doing? 100 Activities

December 9th

  • 100 Fantasy Underwater Encounters (Lore 100)
  • 100 Plants for Alien Worlds
  • Random Tables for Dragon Heist

December 16th

  • 100 Dark Secrets
  • 100 Hooks and Rumours to Hear in or About Bard’s Gate II
  • 100 Notes and Letters for Aysle

December 23rd

  • 100 Hooks and Rumours for Terrinoth III
  • 100 Hooks and Rumours for the City of Dolmvay II
  • 100 Strange Side-Effects from Potions

December 30th

  • 100 Encounters for a War-Torn Land
  • 100 Encounters for the Borderland Regions (Zweihander)
  • 100 Walls to Find in a Dungeon (5E)

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Discussions of Darkness Episode 18: Reward Player Success Whenever Possible

In this video, Neal Litherland looks at rewarding player success and why you should do this.

Publishing RPG Supplements to Help GMs

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