Expanded Magick Trinkets for EZD6 is now available to buy from DriveThruRPG.
Published by Sad Fishe Game, this is a supplement to which we have contributed and it contains new magick trinkets for EZD6.
Expanded Magick Trinkets for EZD6 is now available to buy from DriveThruRPG.
Published by Sad Fishe Game, this is a supplement to which we have contributed and it contains new magick trinkets for EZD6.
The Itch Spring Sale 2024 is now live and most of our paid supplements have 35% off for the duration. In addition, all the supplements can be picked up in a 50% off bundle. Click here to see them.
Owen K.C. Stephens is still battling cancer and the US medical system, and currently has a GoFundME to help with medical costs.
This list has ten hooks and rumours that can be heard in or about the Studio City district of Night City. Whether or not they are true is up to the GameMaster. They can be used as background colour or as potential adventure hooks.
Want some general cyberpunk rumours? Check out 100 Cyber City Rumours.
D10: Night City Rumours – Studio City is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.
100 Things to Find in Caves, 100 Hooks and Rumours to Hear in or About Bard’s Gate III (Lost Lands) and 100 Hooks and Rumours to Hear in or About Hollowfaust are now available to buy on DriveThruRPG.
Caves can have interesting features, and 100 Things to Find in Caves has 100 such, ranging from intelligent to animal to natural. They can be used as background colour or items of interest.
When asking around for information, characters may hear rumours, and 100 Hooks and Rumours to Hear in or About Bard’s Gate III (Lost Lands) has 100 such related to Bard’s Gate and its Suzerainty. They can be used as background colour, misinformation and adventure hooks.
Characters may come across rumours whilst asking around and 100 Hooks and Rumours to Hear in or About Hollowfaust is a collection of such for the Scarred Lands. They are usable with any system and can be used for anything from misinformation to adventure hooks.
In this video, Neal Litherland talks about how to go about getting good art for your supplements.
The Warlock Returns Issue #11 is now available to buy on DriveThruRPG.
This is a fanzine for Advanced Fighting Fantasy that contains a variety of articles. It isn’t published by us, but by Arion Games, but we have contributed content to it. It’s currently available as a PDF with print on demand to follow.
For one week eleven Pathfinder 1E supplements, those that are Silver best sellers, have been bundled together with 50% off. They are as follows:
Click here to get the bundle for $8.72, reduced from $17.44.
This video looks at how to make the barrels and sacks constructed using wooden dowel and Crooked Staff Terrain textures magnetic to use with magnetic tiles.
Cities of Sundara: Silkgift introduced aether weapons, firearms that use compressed air tanks to propel their shots, rather than gunpowder.
In some ways a hybrid of Silkgift’s aether weapons and net casters, the aether grapnel has a design not dissimilar to that of an aether rifle, but instead of a harmful projectile being fired by the rifle, it launches a grapnel instead. A grapnel weighs significantly more than the normal ball ammunition fired from a standard aether rifle, and the integral aether reservoir can only launch one grapnel before being depleted. The grapnel will trail rope behind it once fired, and Archer silk is commonly used to make the rope, due to it being light and strong.
Reloading a new grapnel into an aether grapnel is an Attack action. All other rules that apply to standard aether weapons as found in the Silkgift book should be used for replacing and refilling the reservoir, misfires and firing underwater.
Though not a weapon, an aether grapnel still fires a hard object with force and it can still do damage. The cost includes one grapnel and 100′ of rope. Unlike normal aether rifles, aether grapnels do not come in dragon steel variants, as the improved material does not provide a noticeable benefit.
Cost: 500 gp; Damage: 1d4; Range: 50/100 feet; Misfire: 1; Reload: 10; Weight: 4 pounds; Type: B; Properties: Two-Handed