Although dungeons are not always lit, many areas of them do have light, in one form or another. Some of these lights may not be very effective at actually illuminating an area, but they are present.
This list provides 100 different sources of illumination that players can find in a dungeon. Some are fairly plain and ordinary; others are clearly magical in nature. Some can actually be hazardous and others may be puzzling. Most are not inherently valuable, as lights made from precious metals are more suited to treasure than a list of light sources. Not every light is suitable for every location, as some are more suited to areas nearer the surface than others.
To use the list, either roll d100 for a random result or select appropriate ones manually.
Here are some sample results:
85. Staff – A 6’ tall wooden staff is stuck into a crack in the floor. The top of the staff is shaped like a dragon’s claw which encloses a smooth opalescent sphere that glows with a soft white light (equivalent to a common lamp). Although the staff appears to be magical, no properties other than the light source can be discerned.
86. Stars – Tiny coloured points of light dot the ceiling of the room, laid out in the patterns of the constellations above ground. They shed the glow of starlight in the room (dim light).
87. Statue – A cross-legged four-armed stone statue of indeterminate sex holds what looks like a heart in each outstretched palm. In the statue’s substantial belly is a bronze chamber in which burns a fire with a fierce orange flame (equivalent to a common lamp). Smoke from the fire drifts from the statue’s nostrils.
Released: 9th May 2026 Pages: 12
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