3d6: Skeleton

Skeleton
Some artwork copyright William McAusland, used with permission.

Skeletons are a type of low-level undead that is frequently encountered by characters, though individually they are often not much of a threat.

What Distinguishing Feature Does the Skeleton Have?

  1. One arm is missing from the elbow down.
  2. Half the skull is missing.
  3. A third leg has been attached to the pelvis.
  4. The ribcage is missing many of its bones.
  5. An arm is attached backward.
  6. Clumps of mummified flesh and tendons cling to the bones.

How is the Skeleton Behaving?

  1. Remaining completely still unless it sees or hears something.
  2. Patrolling a regular route
  3. Walking in a circle.
  4. Moving a few steps in a random direction, pausing, then moving in another direction.
  5. Shaking and chattering its teeth every few seconds.
  6. Waving the weapon its wielding around at random intervals.

What Weapons or Armour Does the Skeleton Have?

  1. Thighbone being used as a club.
  2. Tattered pieces of leather armour.
  3. Broken wooden shield, dented iron helm and a well-kept sword.
  4. Two-handed warhammer.
  5. Rusty chainmail falling to mid-thigh and mid-arm
  6. Breastplate with a huge hole punched in it.

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100 Hooks and Oddities for Treasures, 20 Settlements for the Wasteland (Legacy) and 100 Hollow Ones for Mage: The Ascension

100 Hooks and Oddities for Treasures100 Hooks and Oddities for Treasures and 20 Settlements for the Wasteland (Legacy) are now available on DriveThruRPG and 100 Hollow Ones for Mage: The Ascension is available on Storytellers Vault.

Found treasures may have peculiar features that may not be immediately obvious, and 100 Hooks and Oddities for Treasures has 100 such, ranging from curses and hauntings to association with famous, or infamous, people.

People still live in the Wasteland and 20 Settlements for the Wasteland (Legacy( has 20 Settlements for Legacy: Life Among the Ruins that characters could encounter.

The Hollow Ones are members of the Disparate Alliance and 100 Hollow Ones for Mage: The Ascension has 100 such that can be dropped into a campaign, as people to encounter or as potential friends and enemies.

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Discussions of Darkness Episode 12: The Tiffany Problem in the World of Darkness

In this, the twelfth episode in a series of videos in which Neal Litherland covers Chronicles and World of Darkness, he looks at the Tiffany problem in the setting.

d66 Encuentros en el muelle Now Available

d66 Encuentros en el muelled66 Encuentros en el muelle is now available to buy from DriveThruRPG.

d66 Encuentros en el muelle is a Spanish version of d66 Dockside Encounters and contains the same content.

100 Illusions to Find in a Dungeon PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Illusions to Find in a Dungeon.

D6: Numenera Rumours – Other Villages, Settlements and Communities

Numenera Cover
TM and © 2019 Monte Cook Games, LLC.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has six rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.

  1. Broley’s buildings are mostly made from living greenwood, a biologically engineered material that grows over a temporary shelter. The creator of greenwood, Holeon Ferre, lives in Broley, but it’s rumoured that some of the early experiments with greenwood didn’t go well, with the grown buildings actually eating those who were living in them. This is said to be still a potential problem, though one that is kept secret.
  2. Dymath Fordye is built in Snakemoor Marsh on stilts, with only a stone bridge leading to the town. The bridge is precarious enough at the best of times, but recently it has suffered repeated damage, seemingly from sabotage. Without the bridge, the town will be completely cut off.
  3. Imalov Castle is a lone keep in the wilderness, the home of Lady Perrix. The lady is cautious around strangers, but those who gain her trust are allowed to enter and are treated well. However, it’s rumoured that Lady Perrix quizzes guests to see what family and friends they have who would miss them, and if it turns out the answer is none, they never leave the castle again.
  4. Songduel Ruins stand on the site of a much larger city than the current village, which was razed when two songstresses fought a legendary duel. It’s rumoured that many of the city’s inhabitants perished at the same time, and that the songs used in the duel changed their fallen bodies. To this day, they lie under the ground, waiting to break free and kill.
  5. The Inn of the Blue Barker in Essearnin runs regular duels, with the varjellen Malia Noke being the undefeated champion for four years. Malia had been threatening retirement, due to boredom and lack of anyone worth fighting, and it’s rumoured that she has been missing for several days, so may in fact have gone ahead with this.
  6. The buildings in Aendri are mostly made of stronglass, and are thus transparent. As a result, the town has four tailors who constantly work to create curtains and roof garbs. It’s rumoured that someone did come up with a way of successfully colouring the stronglass, but they disappeared, said to be the victim of the tailors who didn’t want to lose their business.

Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.

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What’s the Fighter Doing? 100 Activities, 100 Random Encounters for on the Road or in the Wilderness (C&C) and Tiny Dungeon Fantasy Bestiary

What's the Fighter Doing? 100 ActivitiesWhat’s the Fighter Doing? 100 Activities, 100 Random Encounters for on the Road or in the Wilderness (C&C) and Tiny Dungeon Fantasy Bestiary are now available to buy on DriveThruRPG.

Encountered fighters are rarely going to be doing nothing, and What’s the Fighter Doing? 100 Activities has 100 different things for them to be doing when characters find them.

A journey may be skipped over, or it could be gone into in more detail. 100 Random Encounters for on the Road or in the Wilderness (C&C) has 100 encounters to enliven a journey, from the odd to the beneficial to the potentially dangerous.

The Tiny Dungeon Fantasy Bestiary has 103 new monsters for Tiny D6. Most are intended for use with fantasy, but some will work with other genres.

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Speaking of Sundara: Top Picks From Guilds of Sundara

In this video, Neal Litherland talks about Guilds of Sundara, available for Fifth Edition and Pathfinder.

PLEBEYOS: Zweihander RPG Fanzine #6 Now Available

PLEBEYOS: Zweihander RPG Fanzine #6PLEBEYOS: Zweihander RPG Fanzine #6 is now available to buy from DriveThruRPG.

PLEBEYOS #6 is a Spanish translation of Lowborn #6, and contains the same content, but translated.

Christmas in July 2023

Sale
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The Christmas in July Sale is now live on DriveThruRPG and 618 of our supplements have up to 25% off for just under the next two weeks. Click here to see them.

In addition, many of our Community Content and Third Party titles are also reduced.