100 Descriptions for Potion Bottles, 100 Books to Find in or about the Borderland Provinces and 100 Hooks and Rumours to Hear in or about Deneb Now Available

100 Descriptions for Potion Bottles100 Descriptions for Potion Bottles, 100 Books to Find in or about the Borderland Provinces and 100 Hooks and Rumours to Hear in or about Deneb are now available to buy on DriveThruRPG.

Potions may be the most important part, but the containers they come in can also be interesting. 100 Descriptions for Potion Bottles has 100 such, from the crude to the artistic and the worthless to the valuable, to use.

Not every book is definitely useful or valuable and 100 Books to Find in or about the Borderland Provinces has 100 such to flesh out a bookshelf in the Lost Lands setting about the Border Provinces.

Characters may hear rumours when asking around for information, and 100 Hooks Rumours to Hear in or about Deneb has some for them to hear about the Deneb sector. They can be used as adventure hooks or background colour.

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2022 Adventure Awaits Bundle

2022 Adventure Awaits BundleThe 2022 Adventure Awaits Bundle is a special bundle that has been published on DriveThruRPG, containing works from several different publishers all for 5th Edition. One of our supplements, Cities of Sundara: Moüd (5E) is included in the bundle, along with supplements from T.M. van Dalen RPG, Jeff Stevens Games, Parts Per Million, Sad Fishe Games, Grim Press and CZRPG.

From now until Sunday, everything in the bundle is 40% off list price. From Monday, the items will only have 20% off. Click here to get it.

Itch Lunar New Year 2022 Sale

Sale
944010 / Pixabay

The Lunar New Year 2022 is now live on itch and all 35 of our paid supplements have 30% off. Click here to see them.

100 Encounters for the Post-Apocalyptic Forest PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Encounters for the Post-Apocalyptic Forest.

Barradan Tooth Charm (PFRPG)

Barradan Tooth Charm
Image © Azukail Games 2021, All Rights Reserved

The Barrada of Sundara, a water-dwelling subspecies of orcs detailed in Species of Sundara: Orcs (PFRPG), have teeth that grow back and they remove and use these teeth to make charms that are enchanted by the orc’s shamans which are then gifted to others. When worn, these charms allow water breathing for the wearer.

Barradan Tooth Charm

Aura faint transmutation; CL 5th
Slot neck; Price 100 gp; Weight

Description

A Barradan orc’s tooth that is mounted on a necklace. When worn and activated, the charm allows the wearer to breathe water as water breathing for 10 minutes at the cost of one charge. The charm has only 5 charges when fully charged, and once all are used, the tooth crumbles to dust.

Construction

Requirements Craft Wondrous Item, water breathing; Cost 150 gp

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100 Dungeon Entrances, 100 Dungeon Entrances (PFRPG) and 100 Boggans for Changeling: the Dreaming Now Available

100 Dungeon Entrances100 Dungeon Entrances and 100 Dungeon Entrances (PFRPG) are now available on DriveThruRPG and 100 Boggans for Changeling: the Dreaming is available on Storytellers Vault.

Dungeons need to be entered and 100 Dungeon Entrances has ways to do just that. The entrances range from the mundane to the magical and from the easy to find to the hidden.

100 Dungeon Entrances (PFRPG) is the supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.

100 Boggans for Changeling: the Dreaming has 100 boggans for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.

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100 Encounters for Fantasy Oceans (3Deep) PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Encounters for Fantasy Oceans (3Deep).

A Simple Raid – One Page Adventure for Zweihander Now Available

A Simple Raid - One Page Adventure for ZweihanderA Simple Raid – One Page Adventure for Zweihander is now available to buy from DriveThruRPG.

This is not published by us but we have contributed to it. This is a simple two-sided adventure in which the characters have to try to defend a village against raiders.

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100 Hooks and Rumours for The Stars Are Fire PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Hooks and Rumours for The Stars Are Fire.

Twelve Adventure Hooks

NPCs
Some artwork copyright William McAusland, used with permission

Here are 12 different hooks that can be used to develop adventures. Some are intended to not be much more than a single encounter, whilst others will serve for a more traditional adventure. Each is described in a similar way, with suggestions as to relevant places to have the adventure or encounter, its goal and difficulties characters may face.

Beast Hunters

Location: A farming village

Goal: Livestock are being killed by some sort of beast and if it isn’t dealt with soon, the village will be in serious trouble

Obstacle: There is a beast attacking the livestock, but a group of bandits are using its attacks as cover for a bit of rustling

Duel to the Death

Location: Duelling Arena

Goal: To be victorious in a duel

Obstacle: The opposing duellist is both talented and a cheat

If You Go Down to the Woods…

Location: Old Growth Woods

Goal: To find out why people have been disappearing in the forest

Obstacle: Spirits of the woods who have been angered by excessive logging and mistreatment of their home, and will not tolerate any more

In Search of Elemental Ice

Location: Plane of Water

Goal: To recover some rare elemental ice for a wizard and return with it

Obstacle: Elemental creatures, lack of air and unusual cold

Quest for the Flame Crystal

Location: Plane of Fire

Goal: Gain rare elemental crystals

Obstacle: Ifrit who don’t like people plundering their home

River Passage

Location: A large, but unnavigable, river

Goal: To help turn the river into a usable transport route for merchants by clearing away obstructions and removing any dangerous creatures

Obstacle: Caravan owners who currently have a monopoly on trade in the area will do anything to stop the river being cleared

Seeking a Fight

Location: Tavern

Goal: Avoid getting into a duel

Obstacle: An angry noble customer is determined to provoke a duel

The Duellist’s Sword

Location: Tomb

Goal: To find the sword that belonged to the legendary duellist whose tomb this was

Obstacle: The duellist is undead and still wields their sword

The Missing

Location: Thick Jungle

Goal: To find a missing party of explorers and bring them home safely

Obstacle: Those who live in the jungle do not like outlanders

The Trade Route

Locations: Desert

Goal: To map out a new caravan route across the desert and find oases to support it

Obstacle: The hostile environment and bands of marauders

Thieves in the Night

Location: A sizeable city

Goal: To stop a group of thieves who are stealing things from supposedly secure locations

Obstacle: The thieves have the ability to fly, getting in through the upper parts of a building and escaping pursuers that way

Urban Cleaning

Location: A corrupt town

Goal: To aid in the removal of the corrupt influences on the town’s government, from thieves to wealthy merchants

Obstacle: Those behind the corruption are rich, powerful, dangerous or a combination of all three and have no interest in losing their grip

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