Neal Litherland Reads “Secrets of the Shadowed Heart” from 100 Dark Secrets

In this video, Neal Litherland reads the fiction “Secrets of the Shadowed Heart” from 100 Dark Secrets.

d66 Fantasy Urban Encounters: Volume II Now Available

d66 Fantasy Urban Encounters: Volume IId66 Fantasy Urban Encounters: Volume II is now available to buy from DriveThruRPG.

Published by Sad Fishe Games, this is a collection of 36 fantasy city encounters to which a number of authors, including us, have contributed.

100 Items to Salvage from a Spaceship PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Items to Salvage from a Spaceship.

D10: The Strange Rumours – The Strange

WorldsThe Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has ten rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.

  1. Creatures that are not native to the Strange become alienated the more time they spend in the Strange, though there are other factors that also increase is. There are rumours that some organisations are performing deliberate experiments in alienation on unwilling subjects to find out all the ways alienation might affect them.
  2. In the Strange, the edge of a recursion permeable to the Strange rarely has an interface surface more than a few miles in diameter. There are rumours, though, that further out in the Strange, away from the Shoals of Earth, there are recursions with interface surfaces that are much, much bigger. Though no-one has any proof of this as yet.
  3. Just as there are black holes in space, there are rumoured to be similar things in the Strange, perhaps corresponding to black holes in the baryonic universe. Such things are said to have a tremendous pull that’s practically impossible to escape, and may well be portals to elsewhere.
  4. Navigating the Strange can be difficult, especially without the original sentient protocols designed by the Precursors, but there are rumours of something described as navigational beacons out in the deeper parts. Most assume that these rumours are just that, for such beacons would make more sense in the better-travelled regions; others believe they are lures designed to capture the unwary.
  5. People and objects that move through the Strange leave a faint wake, that can be used, with difficulty, to track them. There are rumours of travellers discovering wakes that were anything but faint, though, leading to speculation as to just what might have caused them, and how large such a thing might be.
  6. Planetovores are the creatures interested in using the Strange to find and take over a prime world, and they can vary tremendously in origin and personality, but all are powerful. There are rumours that some planetovores, possibly alien AIs, cooperate with each other to help achieve their goals more easily.
  7. Reality seeds can be grown into a recursion for those with the right skills and resources, when planted in the Strange. There are rumours that some unknown party is buying up as many reality seeds as they can, through different fronts, presumably with some unknown goal in mind.
  8. Some explorers believe that portions of the Strange have gained intelligence, with parts moving as if they are thinking and alive. A more out there claim is that the Strange as a whole is a single, vast, intelligent being of unknown goals and motivations. And some of them claim that “God” is a perfectly justifiable name for the Strange in that case.
  9. The Strange has been described as a chaotic flow of spiralling fractal patterns iterating in on itself. Some say that the patterns have meaning, and if they are studied for long enough, this meaning will be revealed. Others says that only madness will come from spending too much time attempting to find meaning in the Strange.
  10. Untethered recursions in the Strange are rare and are often hard to understand. Some of the recursions seem to bear more in common with traditional depictions of Hell than anything else, and some recursors have posited that they are in fact the inspiration for descriptions of such.

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100 Strange Side-Effects from Potions, 100 Hooks and Rumours for the City of Dolmvay II and 100 Hooks and Rumours for Terrinoth III Now Available

100 Strange Side-Effects from Potions100 Strange Side-Effects from Potions, 100 Hooks and Rumours for the City of Dolmvay II and 100 Hooks and Rumours for Terrinoth III are now available to buy on DriveThruRPG.

Potions may end up having odd side-effects, perhaps from improper manufacture or storage. 100 Strange Side-Effects from Potions has 100 such to experience, from cosmetic to beneficial to harmful.

Characters may come across information when asking around and 100 Hooks and Rumours for the City of Dolmvay II has 100 rumours for use with the City of Dolmvay from Small Niche Games.

Characters can gain information from a variety of sources and 100 Hooks and Rumours for Terrinoth III has 100 things for them to hear. These can be used as background colour or as potential adventure hooks.

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Discussions of Darkness Episode 19: When (Supernatural) Worlds Collide

In this video, Neal Litherland looks at what happens when the different worlds of the supernatural meet each other.

d66 Unusual Remains Now Available

d66 Unusual Remainsd66 Unusual Remains is now available to buy on DriveThruRPG.

Published by Sad Fishe Game, this is a supplement to which we have contributed and it contains strange corpses to encounter.

Itch Winter Sale 2023

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The Itch Winter Sale 2023 is now live and most of our paid supplements have 35% off for the duration. Click here to see them.

Making Open Grain Barrels with Crooked Staff Terrain Textures and Wooden Dowel

This video looks at taking the Barrels & Sacks texture from Crooked Staff Terrain and some grain textures and using them in combination with some wooden dowel to make some open barrels of grain.

D10: Night City Rumours – Japantown

10 Hooks and Rumours for Cyberpunk 2.0.2.0.’s Night City

Cyberpunk CityThis list has ten hooks and rumours that can be heard in or about the Japantown district of Night City. Whether or not they are true is up to the GameMaster. They can be used as background colour or as potential adventure hooks.

  1. Hotel Yamagumi in Japantown is, for some reason, owned by Arasaka, though no-one knows why. This hasn’t stopped speculation, though, with it being claimed to be a place where Arasaka can keep people safe to a place where they spy on the clientele, though neither makes much sense, given that it is easily verifiable that Arasaka is the owner.
  2. Kenshiro Saeba is a young solo and former private investigator who has been forced to hideout in Japantown after solving a kidnapping case involving Yasume Kanzaki and a rival gang boss. Kanzaki is fond of Saeba, to the annoyance of his heir, Shin, and there are rumours that Shin would be perfectly willing to cooperate in anything that would result in the disappearance of Saeba that couldn’t be traced back to Shin.
  3. The Garden in Japantown is Night City’s lover’s lane and is kept safe by the Gold Eagles, a Japantown-based guardian gang that keeps the area free of trouble. It’s rumoured that not only will the Gold Eagles stop anyone from attacking those who use the Garden, they will also ensure that they, and anyone they associate with, is never able to do anything similar again.
  4. The Gazebo in Japantown is rumoured to have been built by Richard Night himself, and it’s also where a mass murderer called “The Claw” left most of his victims’ bodies. The City is said to be planning to tear the Gazebo down, as most can’t think of any uses for it, but it’s said they are meeting opposition by different groups who all want it preserved for historical reasons, whether to honour Richard Night, the victims of The Claw or The Claw himself.
  5. The Imperial Bank in Night City’s Japantown has never been robbed, and it’s known to have a very expensive security contract with Arasaka. It’s rumoured that, as expensive as the current contract is, the bank is planning on increasing the current security, leading some to wonder if the management has become aware of a direct threat to the bank, one that has a chance of succeeding against the current security regime.
  6. The Japan Trade Center is where the high-level executives of most Japanese corporations operating inside the United States meet every month to discuss their future strategy and planned acquisitions. The topics of the meetings are kept secret, but it’s rumoured that recordings of them have been turning up on the Net for those willing to fork over enough money to buy.
  7. The Nakagowa Kabuki Troupe is the premiere attraction of the Bodukkan Center for the Performing Arts in Japantown, and there have been some claims that the Troupe is nothing more than a professional posergang, given that some members have been bio-sculpted and never appear in public out of character. Kabuki aficionados dismiss this claim, but it’s rumoured that sometimes the arguments on the matter can get heated, leading to the occasional fatality.
  8. The Nichiban Mall in Japantown is designed to look Japanese, is filled with Japanese shops and all the signs are in Japanese, so any gaijiin will need help getting directions. It’s rumoured that asking for directions often results in being given ones that are poor at best and downright misleading at worst.
  9. The Tokagawa Tower in J-town is home to, amongst others, the local yakuza boss, Hichigo Kanzaki. The penthouse in which he lives is said to be a veritable fortress, but it’s rumoured that no-one outside Kanzaki’s close family and retainers have seen him in some time now, and there are rumours that something may have happened to him.
  10. The XYZ Piano Bar in the Nakagumi Business Plaza in Japantown is a karaoke bar and a known hangout for yakuza, who can be found frequenting the bar on a weekend. There are rumours that certain members of the bar’s staff have recently disappeared, as it turned out that they were spying on the yakuza for someone, which did not go down well once it was discovered.

Want some general cyberpunk rumours? Check out 100 Cyber City Rumours.

D10: Night City Rumours – West Hill is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG. This content references materials that are the property of R. Talsorian Games and its licensees.

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