Starports, space stations and spaceships may end up with cargoes tucked away in nooks and crannies. 100 Forgotten Sci-Fi Cargoes has 100 such to find, which could be junk, valuable or dangerous.
Dungeons need walls to separate floors and ceilings, and 100 Walls to Find in a Dungeon (C&C) has 100 such to encounter. This is a conversion of the original supplement to Castles & Crusades.
One of the first things a mage is urged to do when they are inducted into their community is to create a persona for themselves. This persona takes many forms, but the most essential aspect of it is the taking of a new name, called a shadow name, and 100 Shadow Names (And Their Meanings) has examples.
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This is a collaborative work describing 100 ships for the Scarred Lands, each of which is named and has details on her captain and the ship’s activities.
The Strange is a game published by Monte Cook Games. It is, at least in part, set in the normal world, but there are other worlds out there, in the Strange. This list has eight rumours for that setting, similar to the various different adventure hooks in the books, and these can be used as adventure hooks or simple misinformation.
Several groups from out of the area have recently set up in Kryzoreth, and have the same sorts of charms as the cliffwalkers that suppress dreams. The groups seem to be martially inclined, and appear to be looking for something specific. It’s rumoured that a number of their members have been turning up dead in the mornings.
The caravansaries that the Iron Road maintains around Ardeyn are rumoured to be places where unusual experiences and odd items can be rented or found. Some claim that these experiences and items would cause trouble if they were discovered, as the Iron Road is providing things that are illegal in most places.
The cliffwalkers of the Long Way Down guild regularly climb down the edges of Ardeyn to see what they can recover there, especially as cyphers are far more common than they are in the Borderlands. The work is dangerous, with not only the risk of falling to their deaths, but also the extreme weather of the Borderlands and dangerous creatures. Recently, though, it’s rumoured that the guild headquarters is investigating what appears to be a larger than normal percentage of cliffwalkers being killed or simply failing to return.
The Hulks of Kryzoreth are partly stone and partly alive, being sentient entities that form a series of rounded hills. It’s not known what the hulks are, only that they haven’t stirred. Recently, though, there have been some reports in the area of the ground shaking; perhaps an ordinary earth tremor, or perhaps what happens when a hill-sized creature starts to move.
The Iron Road is a caravan and courier guild that connects Kryzoreth to the rest of Ardeyn, but it’s rumoured that recently a number of their caravans have disappeared in the vicinity of the Hulks of Kryzoreth. It’s said that not that many have gone missing, but the Iron Road still wants the disappearances investigating.
The Long Way Down Guild, whose members are known as cliffwalkers, keep their headquarters in Kryzoreth, though they wear dreamstone charms to keep the dreams of the area away, as they find them disturbing, not being natives. There are rumours that the natives of Kryzoreth strongly dislike the use of these charms and are planning to kill the soul sorcerer who creates them, as well as destroy as many of them as they can.
There are hollowed out cavities in the Hulks of Kryzoreth in which those who claim noble blood live. It’s not known how deep the cavities run, with rumour claiming that they connect to the land of dreams. Some outsiders claim that what the cavities connect to is far worse than anything as tame as a dream realm, and that they may even lead to Lotan’s nightmares.
Those who sleep near the Hulks of Kryzoreth have strange dreams; the residents of the area gain special contentment from the dreams with the most gifted dreamers claiming noble blood. Transients, though, find the dreams to be nightmares beyond description and take measures to keep sleep away. The natives seem to share contentment, tranquillity and peaceful ways, but there are rumours that this is just what shows on the surface, and that the dreams have a much deeper and darker effect on them, one that outsiders never see.
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Alleys are small roads and paths where things can accumulate. 100 Things to Find in a Fantasy Alley has 100 things to see in a fantasy alley, ranging from the odd to the disturbing.
The wasteland is full of strange places that may be dangerous. 20 Locations for the Wasteland (Legacy) has 20 Locations for Legacy: Life Among the Ruins that characters could encounter.
Not every book found is necessarily useful, and 100 Books to Find in or About the Solomani Front: Alpha Crucis has 100 books to find in or about the Alpha Crucis for fleshing out a bookshelf.
Map – Coastal Fort is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
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In this, the fifth episode in a series of videos in which Neal Litherland covers Chronicles and World of Darkness, he gives advice on what to do, and what not to do, when adding horror to your game.
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