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D6: Numenera Rumours – The Amorphous Fields

Numenera Cover
TM and © 2019 Monte Cook Games, LLC.

Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.

  1. A tower of living, greenish flesh, known as the Twisted Spire, stands near the centre of the Amorphous Fields. About three quarters of the way up is a ring of metal called the Halo, that slowly spins around the spire. There are rumours that the speed at which the Halo is turning has been gradually increasing over the years, and that it is now increasing in speed at a greater rate.
  2. Dalthius is a well-known figure in Vebar, the City of Night in the Amorphous Fields. They were found in a metal cylinder not far from the city and seems to have difficulty in open air and sunlight. Dalthius is known to be friendly and helpful, as well as widely liked and the first to leap to the city’s defence. There are occasional murmurings, though, that Dalthius’s friendly nature hides a much darker secret, and that they are nowhere near as pleasant as they appear.
  3. Fungi are the only things that grow in the Amorphous Fields, of types not found elsewhere, and whilst some are poisonous, others have valuable medicinal effects. It’s rumoured that some of the fungi are predatory as well, putting to sleep living creatures with spores, then feeding off their corpses.
  4. Only a few people live in the unstable terrain of the Amorphous Fields and most outsiders consider them insane. The inhabitants know the routes across the terrain that are, mostly, safe, and live in areas of continuously stable ground. However, it’s rumoured that a few of these supposedly stable settlements have been swallowed up by the churning terrain, suggesting that the ground the settlements are built on is not as stable as might be believed.
  5. The inhabitants of Vebar, the City of Night, an underground city in the Amorphous Fields, worship a being called Ourthalas that is said to live in the Cave of Life-Giving Shadow. It’s rumoured that this cave does exist and it’s close to Vebar, and that Ourthalas’s blind wife-priestesses know how to get there and take sacrifices of intelligent beings to feed to their god.
  6. The ligoshi of the Amorphous Fields are house-sized bioluminescent jellyfish that swim in the liquid below the ground, emerging now and then when the crust breaks and floating in the air for hours. The ligoshi seem to enjoy wrapping their paralyzing tentacles around creatures, and some speculate the jellyfish may be more intelligent than they seem, doing this out of a love of cruelty.

Want some items that could be used as oddities? Check out 100 Xenoarchaeological Finds.

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What Has He Got in His Pockets? 100 Mage Items, 100 Encounters for Fantasy Rivers (Black Spear), 100 Hooks and Rumours to Hear in or about the Solomani Rim and Map – Village 10 Now Available

What Has He Got in His Pockets? 100 Mage ItemsWhat Has He Got in His Pockets? 100 Mage Items, 100 Encounters for Fantasy Rivers (Black Spear), 100 Hooks and Rumours to Hear in or about the Solomani Rim and Map – Village 10 are now available to buy on DriveThruRPG.

Defeated enemies have pockets, and What Has He Got in His Pockets? 100 Mage Items has 100 items that could be found in the pockets, or other location, of a mage. They range from junk through odd to having minor magic powers.

River journeys can have encounters and 100 Encounters for Fantasy Rivers (Black Spear) has 100 such. They can be used to make a journey more interesting or as potential adventure hooks.

Characters may hear rumours when asking around for information, and 100 Hooks and Rumours to Hear in or about the Solomani Rim has some for them to hear related to the Solomani Rim. They can be used as adventure hooks or background colour.

Map – Village 10 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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Releasing in October 2022

Coming Soon

October 1st

  • 100 Encounters for Fantasy Rivers (Black Spear)
  • 100 Hooks and Rumours to Hear in or about the Solomani Rim
  • Map – Village 10
  • What Has He Got in His Pockets? 100 Mage Items

October 8th

  • 100 Books to Find in or about Between
  • 100 Empty Dungeon Rooms
  • 100 Frailties

October 15th

  • 100 Books to Find in Ghelspad III
  • 100 Events for a Fantasy Tavern
  • Spawn of the Temple (DS&DS)

October 22nd

  • 100 Encounters for Moorlands and Heaths
  • 100 Encounters for Moorlands and Heaths (PFRPG)
  • 100 Redcaps for Changeling: the Dreaming

October 29th

  • 100 Fantasy Merchants to Encounter on the Road
  • 100 Signs of Prior Dungeon Explorers (C&C)
  • Filler Art – Fruit
  • Mason Mansion

Want to Get a Discount on New Releases?

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Speaking of Sundara: Hoardreach!

A new video has been published in which Neal Litherland talks about Hoardreach: The City of Dragons in Sundara, available for 5E and Pathfinder.

Hexploratores Volume 1-2: New Thurak (5E) Now Available

Hexploratores Volume 1-2: New Thurak (5E)Hexploratores Volume 1-2: New Thurak (5E) is now available to buy on DriveThruRPG.

Published by Sad Fishe Games, this supplement we have contributed to is part of a series that details hexes from a setting in finer detail. The supplement can be used to build the setting, or dropped into others.

100 Encounters for Fantasy Hills PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Encounters for Fantasy Hills.

Long Roads and Short Tempers Part I

Species of Sundara: Elves (5E)Long Roads and Short Tempers Part I is a piece of fiction for Species of Sundara: Elves, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.

Arumil was holding court from atop his bar stool, gesturing languidly with one hand while he told the tales of his travels since he’d last been through the town of Barstock nestled in the foothills of the northern mountains. Though he’d slept beneath the stars and walked into the wind near every day since he’d last departed, the Rhodann had all the grace and poise of a king on his throne, rather than the look of a road weary traveler.

He was just getting to the climax of his tale about a mysterious door he’d found while taking shelter in a cave one night, when the door of the tavern opened. Half a dozen men stepped out of the night, entering one after another. They fanned out through the tavern, cutting off escape routes and positioning themselves near doors and windows. Every man wore a blade at his belt, and many carried heavy, iron-shod cudgels. Each wore a look of grim determination, and some emotion hotter than anger burned in their eyes.

The quiet buzz of conversation that had filled the tavern went still. Arumil kept talking, however, as if he were unaware of the tension pouring into the room. His bright green eyes noted the men and their arms, however. Once they were in place, a larger man strode toward where the elf had been telling his tale. This man was thick-shouldered and barrel chested, with the calloused hands of a butcher and the crooked nose of a brawler. His boots rang hard on the floorboards, and he had his hand wrapped around the hilt of the dagger at his side.

“Ah, Valo,” Arumil said, raising a hand in greeting as if he’d just noticed the hulking man. “It has been some time. My apologies, you’ve missed the best part of the tale. Pour yourself a glass and sit a spell, though, and I could spin another should you wish.”

“Where is she?” Valo said.

“She who?” Arumil asked. He took a sip of wine, and set his glass on the bar. “It’s been several years, Valo.”

“You know who I mean,” Valo snarled, taking a threatening step closer. His knuckles were white on his knife. “My Drucilla. You took her. Tell me where, and maybe I’ll let you walk out of here with both those pointy ears still attached to your head.”

Arumil had his mouth open to respond, one open hand held up as if to forestall violence. That was when his companion, who had not spoken a word since the two of them had entered the tavern hours ago, opened his mouth.

“Was that the name of the woman whose husband tried to kill her because he was sure she’d lain with you?” the dark-haired elf asked, his steel gray eyes on Valo. “The one you brought to a new home where she’d be safe, and could raise her daughter in peace?”

If the room had been quiet before, it was silent now. The townsfolk sat there, mugs and cups hovering in midair, as if they were afraid to move. The men standing around the walls all looked to Valo. The big man’s face was turning red, veins throbbing at his temples. The second elf merely sipped from his own glass, his unblinking gaze fixed on Valo. Valo took a step closer, drawing his knife from its sheath.

“Don’t,” Arumil whispered. But he said it to his companion, rather than to the man with steel in his hand, and murder in his heart.

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100 Irrelevant Things to Hear from a Bug or Wiretap, A Dekas of Sundaran Alchemical Cosmetics (PFRPG), 7 True Fae in Arcadia and Filler Art – Amorphous Blob Now Available

100 Irrelevant Things to Hear from a Bug or Wiretap100 Irrelevant Things to Hear from a Bug or Wiretap, A Dekas of Sundaran Alchemical Cosmetics (PFRPG) and Filler Art – Amorphous Blob are now available on DriveThruRPG and 7 True Fae in Arcadia is available on Storytellers Vault.

Bugs and wiretaps are common in spy and crime games, but not everything heard over such is important. 100 Irrelevant Things to Hear from a Bug or Wiretap has 100 inconsequential things to overhear.

In a high fantasy setting, things like alchemy will be used for everyday items, and A Dekas of Sundaran Alchemical Cosmetics (PFRPG) has 10 useful alchemical cosmetics for any setting.

The True Fae are the beings responsible for the Lost in Changeling: The Lost and 7 True Fae in Arcadia has seven new ones to encounter.

Filler Art – Amorphous Blob is a piece of hand drawn black and white stock art. There are two images, one on a white background, one on a transparent one, at 300 dpi. The image can be used for personal and commercial uses.

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Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.

100 Books to Find in or about the Borderland Provinces II PDF Preview

A new video has been published on YouTube that previews the first few pages of 100 Books to Find in or about the Borderland Provinces II.

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