
The Christmas in July sale is now live on DriveThruRPG and 556 of our supplements have up to 25% off for just under 13 days. Click here to see them.
In addition, many of our Community Content and Third Party Supplements are also in the sale.
The Christmas in July sale is now live on DriveThruRPG and 556 of our supplements have up to 25% off for just under 13 days. Click here to see them.
In addition, many of our Community Content and Third Party Supplements are also in the sale.
Species of Sundara: Dwarves (PFRPG) introduced the Takatori dwarves, known for their tattoo culture.
The Takatori dwarves of Sundara boast an intricate tattoo culture, and those who can understand the tattoos can determine a dwarf’s marital status, trades, origin, successes and more just by examining them. Some of the tattoos are also magical in nature, doing more than simply showing a dwarf’s accomplishments to the world. The magical tattoos of the Takatori follow the standard rules for such. It is possible for non-Takatori to bear these tattoos, but it’s rare to find any who have other than those who have been fully integrated into a Takatori community.
Price 7,000 gp; Slot none; CL 5th; Weight -; Aura faint transmutation
These tattoos are given to those who are masters in their field of craft, and the tattoos incorporate an element of the Craft skill in question in their design; a tattoo for a master of armour, for example, might incorporate a breastplate. They can be created to benefit any Craft skill, though that skill must be determined before the tattoo is done; they cannot be changed to a different skill afterwards; another tattoo would need making instead.
The most common tattoos found amongst a group of Takatori are for skills that are relevant to that group; Takatori far from the ocean are unlikely to sport many Craft (ships) tattoos. Takatori may still sport tattoos for any craft skill; it’s just that how common a particular type of tattoo is varies by the region, and those Takatori that live outside their traditional lands are more likely to have tattoos that would not be as common in their own realms.
A Master Crafter’s Tattoo provides a +3 circumstance bonus to the relevant Craft skill.
Cost 3,500 gp; Feats Inscribe Magical Tattoo, recipient having at least 10 ranks in the relevant skill; Spells fox’s cunning
Price 6,000 gp; Slot none; CL 5th; Weight -; Aura faint evocation
These tattoos are commonly designed to look like flames or things that are associated with flames or fire.
Takatori often have an affinity to fire and the magic of the tattoo provides an enhancement to spells with the fire descriptor. It is commonly found on Takatori with the Heart of Fire species trait, though having such is not a requirement.
A Firecaster’s Tattoo will result in spells with the fire descriptor causing 1 point more of damage on every dice.
Cost 3,000 gp; Feats Inscribe Magical Tattoo, Intensified Spell; Spells burning hands
100 Tips for Being a Better Player, 100 Farming Country Encounters (Lore 100) and 100 Books to Find in or About the Glorious Empire are now available to buy from DriveThruRPG.
RPGs are complicated games involving many different elements. There are ways of making games run and play better, and some of these are how you play. 100 Tips for Being a Better Player has suggestions for this.
Farming regions tend to be safer, but characters can still have encounters. 100 Farming Country Encounters (Lore 100) has 100 such encounters, which can range from useful to dangerous to potential adventure hooks. This is a conversion of the original supplement to Lore 100.
Not every book found is necessarily useful, and 100 Books to Find in or About the Glorious Empire has 100 books to find in or about the Glorious Empire for fleshing out a bookshelf.
A new video has been published in which Neal Litherland talks about technology in the Sundara setting, its “period” and its inspiration.
A new video has been published on YouTube that previews the first few pages of 100 Fantasy Soldiers, Mercenaries or Men-at-Arms.
A new video has been published on YouTube that previews the first few pages of 100 Books to Find in or About the Region Behind the Claw: Deneb.
Ogres are large humanoids, related to giants, known for their brutality, strength and less than stellar intelligence. They can be found individually and in groups and will often act as muscle for more intelligent beings.
100 Encounters for the Post-Apocalyptic Jungle, 100 Encounters for the Post-Apocalyptic Jungle (Mutant Future) and 100 Businesses to Find in Arkham are now available to buy on DriveThruRPG.
Even in a post-apocalyptic setting, there can be things to encounter, ranging from the useful to the odd to the dangerous. 100 Encounters for the Post-Apocalyptic Jungle has 100 such for jungles.
100 Encounters for the Post-Apocalyptic Jungle (Mutant Future) is the above supplement converted for use with Mutant Future. You do not need both versions.
Arkham is a focal point in Miskatonic Country and 100 Businesses to Find in Arkham has 100 business locations, with tips on in-game use, that could be used to expand the published locations.
Hoardreach, available for 5E and Pathfinder, is the City of Dragons, where five dragons rule.
Peter Rudin-Burgess of Parts Per Million, who we have collaborated with on a number of projects, is running his first Kickstarter.
Unholy Plague is an adventure for Fifth Edition and is a simple Kickstarter with no stretch goals and only two reward tiers. It has already funded over 300% and is guaranteed to be published. Click here to see it.