The New Year, New Game Sale is now live on DriveThruRPG. This year, four of our titles are in the sale, listed below, all on Storytellers Vault. For just under the next 13 days, these titles have up to 35% off.
Applicant is a piece of fiction for Archbliss: The City of the Sorcerers, one of the supplements for Cities of Sundara, which is available in versions for 5th Edition and Pathfinder.
Kadar sat in the small, stone chamber, tapping his foot nervously. The young man’s face was drawn, and the dark circles around his eyes suggested he hadn’t been sleeping much of late. Fresh scorch marks ran along the walls, and the air smelled of char. He’d been waiting there for three days, eating meals slid through a hole in the wall, and drinking herb water that made him sluggish.
He couldn’t tell if the herbs made the fire in his veins better, or worse.
When the door opened, Kadar shot to his feet fast enough that he nearly knocked his chair over. A woman he’d never seen before stood in the doorway, her hair and eyes both the deep red of fresh blood. Power radiated from her skin like heat from a baking brick, and the silk of many colors she wore slid and shushed more like a fine oil than a fabric. A golden arch glimmered on her breast, but Kadar hardly needed to see it to know who she was.
His village’s summons had been answered.
“Kadar,” she said, nodding to him as if she’d known him for years.
“Yes ma’am,” he said, bobbing his head. He swallowed hard, and felt the skin on the back of his neck go taut. Clammy sweat beaded in the hollows of his temples, and then rapidly evaporated. His stomach went sick. Kadar felt it coming up again, and he knew he had to stop it.
The woman crossed the room on light steps, and cupped Kadar’s chin. She tilted his head up, looking down into his eyes. She held him with her gaze, pinning him to the stones. She spoke words he’d never heard before. Words that hung in the air like whispered thunder. He had no idea what they meant, but a part of him understood them all the same. He felt the sullen heat in his guts recede, and the burning in his head quiet. He let out a breath he hadn’t been aware he was holding, and a heat haze curled from his lips. The sorcerer nodded, and smiled at him. It was the first smile anyone had given Kadar since reap night, when fire had starting bursting from his hands.
“Your gift burns hot,” she said, the words appreciative. She glanced around the stone chamber, taking in the scoring left over generations of those who’d had to stay within the stone walls while they waited for a teacher to come for them. Kadar saw her gaze linger on the number of fresh scorches, and he flushed. He couldn’t tell if he was proud, or embarrassed. “You will need to learn to control it, however, or it will burn you out.”
“Will… will you teach me how?” Kadar asked. He knew, almost instinctively, that she could. The only question is whether he would be allowed to learn.
She gave him another smile. This one was smaller, but just as warm. “We shall see what you are capable of, when the time comes, Kadar. I have no doubt that we will find a place for you, though.”
Want to Get a Discount on New Releases?
Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.
100 Encounters for the Post-Apocalyptic Forest has 100 encounters that characters could have in the forest regions of a world that has suffered an apocalypse caused by war.
100 Encounters for the Post-Apocalyptic Forest (Mutant Future) is the same supplement, but with Mutant Future stats added for some results.
Characters may hear rumours when asking around, and 100 Hooks and Rumours to Hear in the New World has 100 such to hear in or about 7th Sea’s New World. They may be used as background colour or as potential adventure hooks.
Want to Get a Discount on New Releases?
Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.
This is a new item for use with Cities of Sundara.
Gemstones are one of the most prized treasures of the earth, with many different types of gems in many different lands. Dragongems only occur in the lands where dragon steel, from which they gain their name, can be found, which makes them difficult to get at the best of times. Even scarcer than dragon steel, the volcanic nature of the dragon steel lands adds to the danger of finding dragongems. Only in Ironfire are dragongems dug up with any regularity and even there they are scarce, and the subject of fierce bidding should they come onto the market.
Dragongems are an extremely rare form of diamond found in igneous rocks, and are commensurately valuable as a result. The carbon of the diamond contains inclusions of dragon steel that reflect the light in unusual ways and give the gems a strange, steel-like colour when light is shone on them. Peering into a dragongem will reveal tiny crystals of dragon steel inside it.
Dragongems are not quite as hard as diamonds, as the dragon steel inclusions slightly weaken the gemstone’s structure. This does make them easier to shape than diamonds, but not that much easier, as they are as hard as rubies and sapphires.
A dragongem will be worth at least twice what a diamond of the same size and quality would be. Though dragongems can be used to make unusual pieces of jewellery, they are rarely used for such mundane purposes. The sorcerers and spellusers of Archbliss have discovered that dragongems are unusually potent when it comes to enchanting them for magical use. They have a natural ability to enhance magics that have to do with sharpness and hardness, and can be found embedded in the hilts of dragon steel swords, where they can improve even a non-magical weapon, or in rings and amulets that are intended to improve various martial abilities and defences.
A dragongem pommel is a pommel- or hilt-mounted enchanted dragongem that can be attached to a sword of any type. The sword or dagger to which it is attached will gain a +1 enhancement bonus to damage rolls, 2 points of hardness and 10 hit points and will also be classed as a magic weapon for attack purposes. The bonuses stack with any that already apply.
Construction
Requirements Craft Wondrous Item, dragongem worth at least 2,500 gp, magic weapon; Cost 3,000 gp
Want to Get a Discount on New Releases?
Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.
In a modern or near now setting characters may end up searching businesses for clues and information. 100 Pieces of Business Correspondence to Find has pieces of correspondence they can find that is less important.
Seas and oceans can be dangerous places and 100 Encounters for Fantasy Oceans (3Deep) has 100 encounters for characters to have on them. This is a conversion of the original supplement. You do not need both versions.
Characters may ask around for information and 100 Hooks and Rumours for The Stars Are Fire has 100 rumours for them to hear in the Revel setting. They can be used as background colour, misinformation and potential adventure hooks.
Want to Get a Discount on New Releases?
Sign up for our newsletter and get them by email in our weekly update together with discounts on new releases.
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok