Lowborn #7 is now available to buy from DriveThruRPG.
Lowborn #7 is the seventh edition of the fanzine published through the Grim & Perilous Library Community Content Programmes. It contains articles and adventures for ZWEIHÄNDER and we have contributed to it. The fanzine is available in both PDF and print on demand, with the PDF coming free with the print on demand version.
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Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Cities were built on the Island of the Last Migration during the isle’s rapid industrialisation, cities which now stand empty following the exile of the Gutonons. Creatures have started to reclaim the cities, as has vegetation, but there are rumours of darker things lurking in the back alleys and sewers, beings born of the wastes formed by the industrial period, creatures that hate everything.
Fengali Forest is comprised of many acres of submerged trees, which rise above the surface of the water and are connected below by a tangled network of roots. There are rumours that the forest, whose root system continues to grow, has recently started to expand in the area it covers, with fresh trees growing up from the seabed.
Ghost crabs can be found in the depths of the Fengali Forest and are dangerous predators, even though they are blind. The crabs seem to appear and disappear and some of those who have encountered the crustaceans state that this is sometimes the case; the crabs are literally appearing out of nowhere, then disappearing again, meaning they could appear almost anywhere.
The Corare Sea is rumoured to be home of intelligent predators, part synth, part cetacean, that dwell in its depths, coming to the surface to hunt. Though most of these, if they exist, do not sound as if they are a great danger for any substantial ship, the same isn’t true for smaller craft. Even worse, there’s a rumour of a very rare and gargantuan hunter that, when it reaches the surface, is large enough to swallow a ship down whole.
The Fengali Forest consists of submerged trees located about a hundred miles from the coast of the Steadfast. A clan of humans, called Grovers, lives above the water in the trees, and are generally not hostile or aggressive unless they believe their clan or their forest or threatened. There’s a rumour, though, of a splinter group that was forced away from the others who are much more aggressive and seek out travellers to prey on.
The Gutonons, the part of the Gutos clan of the Island of the Last Migration that splintered off and sold parts of the island to others, were either assimilated back into the greater clan after the war that devastated the island or fled forever. There are some Gutonons, though, who still plan to return to the island and retake what they believe was stolen from them, and are working to gather enough resources to co0mpletely obliterate the Gutos in the next conflict.
The Island of the Last Migration is home to an unusual species of intelligent bees that were nearly wiped out by the industrialisation that devastated the island. Mabon Macabee, one of those who immigrated to the island, discovered the bees and has since become their advocate, and can often be found cloaked in a living coat of them. The bees are rumoured to be even more intelligent than anyone thinks, and that they are working to ensure that that nothing comes close to wiping them out again.
The Sea of Secrets is said by some to have a city frozen in the ice to the far south, though few are those who claim to have reached the city and most, if not all, of those would seem to be lying. Recently, a ship in poor state staggered home with most of the crew dead, and those that were alive quickly died of something unknown. Before they did, the captain said they had travelled to the city, and that no-one else should do so.
There are rumours of vessels disappearing in the Eldan Frith, though not every vessel that ventures there does. Some claim that a civilisation that lives below the waters of the Frith is responsible, but others say that more vessels are disappearing than would normally be the case, suggesting there is something else active there.
Trunked lilies are plants found in the Fengali Forest that blossom with poisonous flowers which quickly kill creatures that consume them. The lilies then grow in the bodies of their victims. Notably, trunked lilies are also known to swim up to 100 miles away from the forest, and then return home. Some claim they have seen trunked lilies even further afield, and that they sometimes act in a manner that almost appears to be intelligent.
Starships, like any form of transport, can have problems and 100 Problems to Encounter on a Starship has some for them to have. They range from the annoying to the potentially dangerous.
A Dekas of Alchemical Items V (PFRPG) has ten new alchemical items for Pathfinder for characters to create or buy or for NPCs to own.
SchreckNet is an online community originally founded by the Nosferatu, and 100 Resources and Rumors to Find on SchreckNet has 100 things that could be found on it, ranging from the bizarre to the truly odd.
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Cities of Sundara: Moüd, available in 5E and Pathfinder versions, introduced a new player species, the Half-Dead, living creatures affected by necromantic taint and who have taken on some of the characteristics of the undead as a result. Here are two new Fifth Edition heritages for the Half-Dead.
Mummified
Mummies are feared for mummy rot, a curse and a disease that the undead creatures spread by their touch that is difficult to cure. Sometimes, those affected by the disease, but who are not killed by it and are treated, especially if they only just survived, suffer from a lasting effect, one that affects them, or perhaps just their descendants. Mummified have dry, parchment-like skin, sometimes marked by what look like patches of dry rot, and flesh that is wasted, leaving the skin shrunken onto the bones, though they are stronger than they might look. Mummified gain a +2 bonus to their Strength and Wisdom and a -2 to their Intelligence. Mummified are immune to mummy rot, but are still affected by other diseases, only having the normal half-dead bonus. They gain a +2 bonus on saving throws to resist curses. This alters ability score modifiers, and replaces Touch of the Grave.
Ghostouched
Ghostouched are those who have survived the corrupting touch of ghosts but have suffered consequences as a result. They look aged, older than they are, with white, thinning hair and prematurely wrinkled and blotched skin, though their physical age is the same and they age normally. Ghostouched have been weakened by their experiences and have -2 to their Constitution but their experience has left them immune to the frightened condition and to the effects of magical aging. They also have +2 Wisdom. This alters ability score modifiers, and replaces Touch of the Grave.
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Even underground, things grow, and 100 Dungeon Flora has 100 plants and fungi to find in the underearth realms. Some may be useful whilst others may be dangerous.
Characters may hear things when asking around, and 100 Hooks and Rumours for the Borderland Provinces has 100 such for them to hear in the Borderland Provinces of the Lost Lands. These can be used as background colour or as adventure hooks.
Encounters can still be had during river travel and 100 Encounters for Fantasy Rivers – Supplement for Zweihander RPG has 100 such for characters to experience to enliven a river journey.
Map – Village 1 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
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A video has been published on YouTube in which Neal Litherland discusses the design philosophy behind the Cities of Sundara setting, including the cities and character options.
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