River journeys can have encounters and 100 Encounters for Fantasy Rivers (Barbaric!) has 100 such. They can be used to make a journey more interesting or as potential adventure hooks. This is a conversion of the original supplement to Barbaric!
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Chacarters may find odd and sometimes valuable items for sale and 100 Items and Oddities to Find for Sale has some for them to find. They may have little worth, or have something valuable hidden in them.
Sometimes magic can have an unexpected effect and 100 Random Magic Effects to Encounter in a Dungeon (5E) has residual effects that could be found in a dungeon or other area. They can be minor or puzzling and may cause problems. This is the original supplement converted to 5th Edition.
Using Darkness Perks in Torg stains the soul and 100 Marks of Darkness for Aysle has 100 new Dark Marks.
Map – Cellar Tavern is a hand-drawn black and white map of a cellar tavern with a 300dpi resolution in eight versions that can be used for personal and commercial use.
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Lands in a state of conflict will show the signs of this and 100 Encounters for a War-Torn Land has 100 such signs, ranging from background colour to the potentially dangerous.
Dungeons need walls to separate floors and ceilings, and 100 Walls to Find in a Dungeon (5E) has 100 such to encounter. This is a conversion of the original supplement to 5th Edition.
The borderlands are those areas that are not quite tame, not quite wild. 100 Encounters for the Borderland Regions (Zweihander) has 100 encounters to enliven journeys through such regions.
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Potions may end up having odd side-effects, perhaps from improper manufacture or storage. 100 Strange Side-Effects from Potions has 100 such to experience, from cosmetic to beneficial to harmful.
Characters may come across information when asking around and 100 Hooks and Rumours for the City of Dolmvay II has 100 rumours for use with the City of Dolmvay from Small Niche Games.
Characters can gain information from a variety of sources and 100 Hooks and Rumours for Terrinoth III has 100 things for them to hear. These can be used as background colour or as potential adventure hooks.
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Characters may have things in their history that they have hidden, things that could cause problems if they became known. 100 Dark Secrets has 100 such for characters to be hiding.
When asking around for information, characters may hear rumours, and 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) has 100 such related to Bard’s Gate and its Suzerainty. They can be used as background colour, misinformation and adventure hooks.
Characters may find notes and letters in a variety of places, and 100 Notes and Letters for Aysle has 100 such. They can be used as background colour or potential adventure hooks.
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Alien worlds have alien flora and 100 Plants for Alien Worlds has 100 such to find, ranging from the odd to the engineered to the dangerous. They can be used to flesh out alien ecosystems.
Even underwater, characters can have encounters, and 100 Fantasy Underwater Encounters (Lore 100) has 100 such to have. These can be used as dangers, background colour or potential adventure hooks.
Random Tables for Dragon Heist has random tables for many of the encounters in Dragon Heist. They add encounters, NPCs, things to find and more.
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Encountered clerics are rarely going to be doing nothing, and What’s the Cleric Doing? 100 Activities has 100 different things for them to be doing when characters find them.
100 Pieces of Flotsam and Jetsam To Find On A Beach (C&C) is a list of various items that might be found on a beach or perhaps floating in the sea. This is a conversion of the original supplement to Castles & Crusades.
100 Pookas for Changeling: the Dreaming has 100 pookas for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.
Map – Village 16 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.
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Dead things are often buried or interred, and 100 Sarcophagi and Coffins for a Dungeon has 100 things for them to be found in. Some are odd and some are dangerous.
100 Sarcophagi and Coffins for a Dungeon (PFRPG) is the above supplement converted for use with the Pathfinder Roleplaying Game. You do not need both versions.
Characters may hear rumours when asking around and 100 Hooks and Rumours for Griffin Mountain has 100 such to hear for the Balazaring lands and Elder Wilds of Griffin Mountain. They can be used as background colour or potential adventure hooks.
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