Tag Archives: Lost Lands

100 Robots to Encounter, 100 Books to Find in or about Bard’s Gate II (Lost Lands) and 100 Books to Find in or About the Trojan Reach II Now Available

100 Robots to Encounter100 Robots to Encounter, 100 Books to Find in or about Bard’s Gate II (Lost Lands) and 100 Books to Find in or About the Trojan Reach II are now available to buy on DriveThruRPG.

In futuristic settings, characters may encounter robots. 100 Robots to Encounter has 100 such to encounter, from autonomous and intelligent to mere machines.

Not every book is definitely useful or valuable and 100 Books to Find in or about Bard’s Gate II has 100 such to flesh out a bookshelf in the Lost Lands setting about Bard’s Gate.

Not every book found is necessarily useful, and 100 Books to Find in or About the Trojan Reach II has 100 books to find in or about the Trojan Reach for fleshing out a bookshelf.

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100 Dark Secrets, 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) and 100 Notes and Letters for Aysle Now Available

100 Dark Secrets100 Dark Secrets, 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) and 100 Notes and Letters for Aysle are now available to buy on DriveThruRPG.

Characters may have things in their history that they have hidden, things that could cause problems if they became known. 100 Dark Secrets has 100 such for characters to be hiding.

When asking around for information, characters may hear rumours, and 100 Hooks and Rumours to Hear in or About Bard’s Gate II (Lost Lands) has 100 such related to Bard’s Gate and its Suzerainty. They can be used as background colour, misinformation and adventure hooks.

Characters may find notes and letters in a variety of places, and 100 Notes and Letters for Aysle has 100 such. They can be used as background colour or potential adventure hooks.

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What’s the Thief Doing? 100 Activities, 100 Hooks and Rumours for the Blight: Artist’s Quarter (Lost Lands), 100 Trolls for Changeling: the Dreaming and Map – Village 15 Now Available

What's the Thief Doing? 100 ActivitiesWhat’s the Thief Doing? 100 Activities, 100 Hooks and Rumours for the Blight: Artist’s Quarter (Lost Lands) and Map – Village 15 are now available on DriveThruRPG and 100 Trolls for Changeling: the Dreaming is available on Storytellers Vault.

Encountered thieves are rarely going to be doing nothing, and What’s the Thief Doing? 100 Activities has 100 different things for them to be doing when characters find them.

When asking around for information, characters may hear rumours, and 100 Hooks and Rumours for the Blight: Artist’s Quarter (Lost Lands) has 100 such related to the Artist’s Quarter of Castorhage. They can be used as background colour, misinformation and adventure hooks.

100 Trolls for Changeling: the Dreaming has 100 trolls for characters to encounter. Each is named and briefly has its main interest described. They can be used as friends, foes or simply passers-by.

Map – Village 15 is a hand-drawn black and white village map with a 300dpi resolution in four versions that can be used for personal and commercial use.

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100 Decorative Features for Interiors, 100 Books to Find in or about Bard’s Gate (Lost Lands) and 100 Notes and Letters for the Nile Empire Now Available

100 Decorative Features for Interiors100 Decorative Features for Interiors, 100 Books to Find in or about Bard’s Gate (Lost Lands) and 100 Notes and Letters for the Nile Empire are now available on DriveThruRPG.

Buildings are rarely plain on the inside, and 100 Decorative Features for Interiors has 100 ways of making them more distinctive. The features are often those that would be found in higher-end locations.

Not every book is definitely useful or valuable and 100 Books to Find in or about Bard’s Gate has 100 such to flesh out a bookshelf in the Lost Lands setting about Bard’s Gate.

Characters may find notes and letters in a variety of places, and 100 Notes and Letters for the Nile Empire has 100 such. They can be used as background colour or potential adventure hooks.

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100 Strange Components to Find in a Wizard’s Possession, 100 Hooks and Rumours to Hear in or About Bard’s Gate (Lost Lands) and 100 Rumors To Hear at The Freehold Now Available

100 Strange Components to Find in a Wizard's Possession100 Strange Components to Find in a Wizard’s Possession and 100 Hooks and Rumours to Hear in or About Bard’s Gate (Lost Lands) are now available to buy on DriveThruRPG and 100 Rumors To Hear at The Freehold is available on Storytellers Vault.

Wizards may have odd items in their possession and 100 Strange Components to Find in a Wizard’s Possession has 100 such for characters to find. Some may be magical in nature.

When asking around for information, characters may hear rumours, and 100 Hooks and Rumours to Hear in or About Bard’s Gate (Lost Lands) has 100 such related to Bard’s Gate and its Suzerainty. They can be used as background colour, misinformation and adventure hooks.

The fae dabble in half-truths and the Lost may always fall prey to such. 100 Rumors To Hear at The Freehold is available on Storytellers Vault has 100 rumours that may or may not be true for characters to hear.

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100 Hallucinations and Visions for a Fantasy Setting, 100 Hooks and Rumours for Between (Lost Lands) and 100 Orphans for Mage: The Ascension Now Available

100 Hallucinations and Visions for a Fantasy Setting100 Hallucinations and Visions for a Fantasy Setting and 100 Hooks and Rumours for Between (Lost Lands) are now available on DriveThruRPG and 100 Orphans for Mage: The Ascension is available on Storytellers Vault.

In a fantasy setting, characters may be exposed to a variety of things that can cause hallucinations and visions. 100 Hallucinations and Visions for a Fantasy Setting has some for them to have, which may or may not have an effect.

Characters may hear things when asking around, and100 Hooks and Rumours for Between (Lost Lands) has 100 such for them to hear in Between in the Lost Lands. These can be used as background colour or as adventure hooks.

The orphans are sometimes members of the Disparate Alliance and 100 Orphans for Mage: The Ascension has 100 such that can be dropped into a campaign, as people to encounter or as potential friends and enemies.

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100 Empty Dungeon Rooms, 100 Books to Find in or about Between (Lost Lands) and 100 Frailties Now Available

100 Empty Dungeon Rooms100 Empty Dungeon Rooms and 100 Books to Find in or about Between (Lost Lands) are now available on DriveThruRPG and 100 Frailties is available on Storytellers Vault.

Not every room in a dungeon has anything important in it, and 100 Empty Dungeon Rooms has 100 descriptions for otherwise unimportant rooms that add a notable, yet unimportant, element.

Books can be useful and valuable, but some books are just there. 100 Books to Find in or about Between (Lost Lands) has 100 such books about Between in the Lost Lands setting.

Frailties bind the fae and 100 Frailties has 100 such for Changeling: the Lost. These are divided into lesser taboos, lesser banes, greater taboos and greater banes.

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100 Modern Businesses to Encounter, 100 Books to Find in or about the Borderland Provinces II and 100 Knick-knacks for Ghelspad Now Available

100 Modern Businesses to Encounter100 Modern Businesses to Encounter, 100 Books to Find in or about the Borderland Provinces II and 100 Knick-knacks for Ghelspad are now available to buy on DriveThruRPG.

In a setting that is comparatively modern, including some apocalyptic ones, businesses can be found. 100 Modern Businesses to Encounter has 100 small businesses for characters to come across, each with a name and a brief description.

Not every book is definitely useful or valuable and 100 Books to Find in or about the Borderland Provinces II has 100 such to flesh out a bookshelf in the Lost Lands setting about the Border Provinces.

100 Knick-knacks for Ghelspad has 100 minor items that could be found instead of trinkets or in an NPCs possession, all connected to Ghelspad in some way.

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100 Problems to Encounter at a Starport, 100 Rumours for the Borderland Provinces II and 100 Gateways Into (And Out Of) the Hedge Now Available

100 Problems to Encounter at a Starport100 Problems to Encounter at a Starport and 100 Rumours for the Borderland Provinces II are now available from DriveThruRPG and 100 Gateways Into (And Out Of) the Hedge is available from Storytellers Vault.

In a science fiction setting, characters may well pass through a starport and 100 Problems to Encounter at a Starport has 100 problems, from the inconvenient to the potentially disastrous, they could encounter.

Characters may hear things when asking around, and 100 Hooks and Rumours for the Borderland Provinces has 100 such for them to hear in the Borderland Provinces of the Lost Lands. These can be used as background colour or as adventure hooks.

The Hedge has gateways to and from it, and 100 Gateways Into (And Out Of) the Hedge has 100 such for characters to find. Each is described, for both sides, and given a key.

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100 Descriptions for Potion Bottles, 100 Books to Find in or about the Borderland Provinces and 100 Hooks and Rumours to Hear in or about Deneb Now Available

100 Descriptions for Potion Bottles100 Descriptions for Potion Bottles, 100 Books to Find in or about the Borderland Provinces and 100 Hooks and Rumours to Hear in or about Deneb are now available to buy on DriveThruRPG.

Potions may be the most important part, but the containers they come in can also be interesting. 100 Descriptions for Potion Bottles has 100 such, from the crude to the artistic and the worthless to the valuable, to use.

Not every book is definitely useful or valuable and 100 Books to Find in or about the Borderland Provinces has 100 such to flesh out a bookshelf in the Lost Lands setting about the Border Provinces.

Characters may hear rumours when asking around for information, and 100 Hooks Rumours to Hear in or about Deneb has some for them to hear about the Deneb sector. They can be used as adventure hooks or background colour.

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