Characters may sometimes search for paperwork and 100 Irrelevant Notes and Letters to Bamboozle Players III gives them 100 brief notes to find, together with a condition table. Whether any of these are useful is up to the GM.
Jungles can be strange places to explore and 100 Encounters for a Fantasy Jungle (3Deep) has 100 encounters for them, converted to the 3Deep system.
Book Cover 11 has a gilt and leather stock art book cover for personal and commercial use. The cover comes in two sizes, A4 and US Letter, and two variants, one with a transparent hole for images. The images are in TIFF format at 300dpi.
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Numenera is a game published by Monte Cook Games. Its setting is the Ninth World, and this list has ten rumours for that setting. The rumours, which are similar to the Hearsay that can be found in the official books, can be used as adventure hooks or as simple misinformation.
Bodrov in Navarene is an unusual city, being built on top of a strange rock formation. It resembles a round table with a single leg more than anything. Though the city is extremely defensible, and can house nearly ten times as many people as it currently does, the difficulty of getting supplies to the top has restrained its growth. There’s a rumour that a means of more easily shipping supplies to the city is being investigated, via some sort of ancient mechanism, and that if this is achieved, the city will grow substantially.
Charmonde, the capital of Navarene, is protected by four fortresses, each of which has a powerful and ancient device that can emit a standing field that inflicts pain, and eventually death, on anyone who tries to cross the barrier. The devices have not been used in living memory, but there’s a rumour that recently they’ve started briefly activating all by themselves, without being switched on.
For years, people feared the Westwood, believing it to be the haunt of ghosts and beasts, but the citizens of Navarene have started claiming the forest for their own, cutting down trees, building roads and clearing land for farming. They have met opposition which, until now, has been the creatures called the colovas. However, more recently there have been rumours of something else stirring in the region, and of strange disappearances, leading some to believe the tales of ghosts were not as far-fetched as is now commonly thought.
In the Westwood on Navarene’s coastline is a huge tree known simply as the Emperor of the Green, substantially taller than any other tree and of a different species. Occasionally, some attempt to travel to the tree, but the journey can be dangerous. Recently, the survivors of one party returned, claiming that they couldn’t find the tree. Most think they simply got lost but some wonder how they could have failed to see a tree of the Emperor’s size.
Queen Armalu, the ruler of Navarene, lives in Empiternal House, her palace in the capital city of Charmonde, and has not left there for years. Anyone wishing to visit the queen must pass through a whole series of stringent checks, something that, in combination with other procedures, has apparently allowed the queen for 253 years. Yet there are mutterings that none of that is true. That the elaborate procedures and protections are intended to cover up the truth, and add an air of mystery, that the queen died many years ago and the current Queen Armalu is merely the latest successor.
The Emols, a noble family of Navarene, own a machine called the Dark Smoker that cuts down and processes the trees of the Westwood at a tremendous rate. The Dark Smoker requires constant maintenance to keep it going, both because of how jury-rigged the machine and because of constant attacks by culovas. Recently, though, the Dark Smoker has been suffering from an increasing number of problems, failing with greater regularity, in some cases injuring those working on it. The Emols suspect sabotage.
The Empiternal House in Charmonde, home of Queen Armalu, the ruler of Navarene, is also called the House of a Thousand Slaves, as that is said to be the exact number of slaves that the queen has in the palace. There’s a rumour that this is also the number of slaves that the queen goes through each year, some being simply worn out but many of the others dying, fuel for whatever means the queen uses to extend her life.
The northern portion of Navarene is filled with fortresses south of the Tithe River that are used to defend the border from the Beyond, and are important given that the Amber Pope has declared war on the lands to the north. Queen Armalu has been attempting to get the other eight kingdoms to help subsidise these fortresses, but they are reluctant, fearing that they may be funding a potential invasion of their own realms. It’s even been said that the Amber Pope has been duped by Queen Armalu into declaring war on a non-existent foe, simply to raise funding for her own army.
The Vacant Palace in Bodrov in Navarene was constructed by a now long-dead suitor of Queen Armalu as a place for the queen to retreat to in time of war or calamity. Queen Armalu never leaves her chambers in Empiternal House, and has never set foot in the palace, though the suitor’s estate still maintains it as if the queen could arrive there any day. There’s a rumour that the estate also hides a secret in the palace, one that the suitor never shared with anyone else, something that could perhaps interest the queen, were she to find out the truth.
There’s a ruin in Navarene whose mirror image can be seen in the sky, though there are some differences. For one, the image is always in winter, no matter what the season, and for another, the inhabitants don’t seem quite human. There’s a rumour that recently the ruin itself has started to take on some of the characteristics of the mirror image. Snow has been seen on the ruin outside of winter and some claim to have spied some of the inhabitants of the mirror image in the ruin on the ground as well.
Cities of Sundara: Ironfire (PFRPG) describes a fantasy city, the first for a setting though it can be used elsewhere, with details on the city itself, locations and people, rumours and new game stats.
Cities of Sundara: Ironfire (5E)is the above supplement converted for use with the Fifth Edition of the World’s Most Popular Role Playing Game.
100 Things to Find Down the Rabbit Hole (Or Through the Looking Glass) has 100 things to find in a setting based on the Wonderland books.
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This is a simple solo journalling game that requires a d6, some way of writing down your notes and a timer. It is based around five d6 tables, used to generate the random elements.
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This is not published by us but we have contributed to it. This issue contains articles related to solo play and Ironsworn, including Ironsworn themes, authoring and non-authoring, actual plays, plants and herbs for actual play and d144 idioms.
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100 Alchemical Creations has 100 minor alchemical items that characters could encounter. They may be created by the characters, purchased from alchemists, used by enemies or found in treasure.
100 Encounters for a Fantasy Jungle (Lore 100) has 100 encounters for enlivening jungle journeys. They can be used to add dangers or interesting encounters, or perhaps be a source of adventure hooks. This is a conversion of a supplement for use with the Lore 100 system.
Not every book is useful and 100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone has 100 such to find, primarily covering those sectors of the Great Rift.
This supplement is also available in the Travellers’ Aid Society Bundle which contains the TAS supplements at a reduced price.
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